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How To Balance Clan Vs Is Mechs


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#1 Warlune

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Posted 29 March 2013 - 10:28 PM

Different mech skill trees.
Do not add clan versions of weapons we already have.

IS mechs get pilot trees that put more emphasis on their mech's functionality, making them more heat efficient, handle better, and move quicker.

Clan mechs get pilot trees that put more emphasis on their weaponry - better range, better damage, less heat (all the properties of clan weapons) effectively converting the standard weapons they have equipped into clan versions


This would yield a vastly different amount of play style and dynamic on the battlefield
Without having to make people use two different accounts

Clan Mech Pilot Tier Examples

Basic Tier the same as IS mechs but does not get doubled upon elite

Elite Tier:
Clan Heat Sinks - Weapons generate 35% less heat
Clan Ammo - 25% more ammo per ton
Clan Trajectory Systems - Reduces the minimum range of LRMs and PPCs by 25M, Increases range of all weapons by 25%
Clan Weapon Systems - Weapon damage increased by 25%

Edited by Warlune, 30 March 2013 - 12:16 AM.






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