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How To Maximize The Mwo F2P Model?


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#1 Ozric

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Posted 30 March 2013 - 08:33 AM

So, it seems either PGI need more money than they thought they did, or they are not making the money their business model had projected. Sadly, it also seems that in order to achieve this they have hired either an ex-banker, an ex-conman or a transdimensional shapeshifting reptilian alien bent on destroying the world. I think they could do with some better advice, well, if not better, at least slightly less insane.

Here are a couple of my ideas that could help PGI maximize the potential of the MWO F2P model. We all want this game to succeed, which means we all know it has to make money. So it might be a good idea to make sure they know the things we want to throw our money at them for.


More MC for your £/$!
If one of the problems is that microtransactions are not making the money they need to, this one change could solve it in one move. Though it might seem that if MC cost less PGI would make less money from the sales, I believe that the current MC price point is too high and if lowered would greatly encourage spending. Some things, mechbays spring to mind, may have to have their MC cost raised as they are not that out of whack already, but most things, mechs, xp conversion, would become much more impulsive buys.


Equipment Shop:
Mechs are currently available for MC purchase, so it stands to reason that a system could be implemented where the equipment was made available in a similar fashion. There have certainly been times when I may have caved and bought an XL engine for MC rather than grind 4mil cbills in a new chassis without one. I am sure that this feature would increase MC sales.


Vanity Items, that we want!
I have to declare an interest in this subject because I'm all about the vanity items. Leaving the pricing out of it, I think the vanity item system is pretty sound and though I have not purchased anything I didn't like (except once, damn double click), I have manged to kit out several of my more favored mechs with some awesome shizzle. But I would have spent more if there was more to buy, and if it was of more of a consistent quality.

With the greatest respect to whoever is making the vanity items currently, I do get the impression that he either has very tight deadlines or a lack of proper tools. Some of the items are great of course, seriously, but a couple do have that 'made on a train on the way to work' feel you must admit. So why not sack that banker, and buy the guy a proper computer and an assistant artist, even a cheap intern? Vanity items are your bread and butter, but even bread needs the proper attention to rise.

Good vanity (imo): Christmas lights, Chinese lanterns, peace sign, dog tags, classy mech, hula girl, coconut monkey, holo signs. Best vanity: Nvidia Dawn (there's irony here).

Bad vanity (imo): Fuzzy dice (too small and weird looking), flags (low res?), mech statues (why you no bobble??) Worst vanity: Coal (someone was drunk right? The funny thing is, if it had really looked like a lump of coal I might very well have bought it).

New vanity (that I would totally buy):
More bobbleheads (chibi mechs, animals, superheroes?)
More Dawn (similarly crafted pseudo-sexy dancing dashboard ladies).
More lights (lava lamps. Japanese lanterns, candles, Victorian oil lamps, strip neon, party lighting. This list never really ends, and the more atmospheric the better).
Sidearms (guns, knives, swords, mounted or close to hand).
Lots more miscellaneous items (maps, blueprints, smoking ashtrays, incense burners, holo mechs, camo netting, alcohol bottles, a nice cup of tea. Oh and a lava lamp, did I mention that?)
Miniatures (miniature, unlike the current statues. Perhaps they could live in another tiny things vanity slot in the cockpit, and you could have more than one per mech because they would be so small. mini mechs, mini vehicles, soldiers, legos).

Edited by Ozric, 30 March 2013 - 08:58 AM.


#2 Pootan

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Posted 30 March 2013 - 08:40 AM

Pin up posters or sexy posters. I would buy all day.

#3 El Bandito

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Posted 30 March 2013 - 08:41 AM

I posted about wanting side arms (katana/rifle/handgun) hanging in the cockpit, but it was not well received.

More loss to them I guess.

http://mwomercs.com/...-cockpit-items/

Edited by El Bandito, 30 March 2013 - 04:25 PM.


#4 Redshift2k5

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Posted 30 March 2013 - 08:47 AM

More vanity items are coming all the time. I'm pretty sure a handgun stand 3D model has been in the game files for a long time.

The ability to buy equipment directly for MC has been addressed in a recent ask the devs.

#5 Elizander

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Posted 30 March 2013 - 08:51 AM

  • Mech 'Armory'
  • View player profile in-game and on website
  • See current mechs in-game or recently used mechs
  • 'Purchase this mech with MC' in its current configuration


#6 Lyrik

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Posted 30 March 2013 - 09:01 AM

View PostEl Bandito, on 30 March 2013 - 08:41 AM, said:

I posted about wanting side arms (katana/rifle/handgun) hanging in the cockpit, but it was not well received.

More loss to them I guess.

And having sidecannons in the cockpit is even canon :-)

#7 Mazzyplz

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Posted 30 March 2013 - 09:06 AM

View PostEl Bandito, on 30 March 2013 - 08:41 AM, said:

I posted about wanting side arms (katana/rifle/handgun) hanging in the cockpit, but it was not well received.

More loss to them I guess.



pilot should yell: YOU'll NEVER TAKE ME ALIVE.

and shoot himself in the right temple, splashing some blood on the glass

#8 Shumabot

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Posted 30 March 2013 - 09:07 AM

Make a game that isn't a buggy unbalanced mess with no depth.

#9 jeffsw6

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Posted 30 March 2013 - 09:11 AM

I have mentioned this suggestion before: collectable mechs. There should be a new mech each (week? month?) that is only sold once or it's "limited edition" and there are only 1000(whatever) of them available. Buy it before it's gone. It does not matter if it is really any different than the other variants of that chassis. Some people will want to collect each one.

I understand that it takes time/money to make new chassis, but not new variants. Just throw on a cool camo, call it a Hero Catapult, and charge 5000 MC for it. Maybe throw in the first 8/8 efficiencies so it's playable right away instead of painful for your first few dozen games.

Eventually, MWO should allow everyone to share what mechs they have on the MWO web site. Think of the World of Warcraft armory. You want to brag to your in-game friends about all the cool mechs you have. Down the road it should be possible to trade mechs with other players. Buy and sell in MC and the "house" gets a cut, call it 10%.

#10 Team Leader

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Posted 30 March 2013 - 09:11 AM

View PostShumabot, on 30 March 2013 - 09:07 AM, said:

Make a game that isn't a buggy unbalanced mess with no depth.

Until then, I might accept a Rubik's cube sitting on the dash

#11 Elizander

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Posted 30 March 2013 - 09:16 AM

View PostTeam Leader, on 30 March 2013 - 09:11 AM, said:

Until then, I might accept a Rubik's cube sitting on the dash


With a custom command animation that makes you randomly twist the cube. If you get all colors (10% chance) you get a 5% c-bill boost for that round. :)

#12 Shumabot

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Posted 30 March 2013 - 09:29 AM

View PostElizander, on 30 March 2013 - 09:16 AM, said:


With a custom command animation that makes you randomly twist the cube. If you get all colors (10% chance) you get a 5% c-bill boost for that round. :)


That sounds like the exact kind of thing they they'd do instead of making flamers/MGs/LBXs/Spiders/Dragons/nightvision/largepulse/medpulse/erlarge/ac2/awesomes/singheatsinks/etc functional. You can't monetize a game that is in the state this one is in, and I truly hope they fix the games actual issues before trying to bleed founders for even more money.

Edited by Shumabot, 30 March 2013 - 09:30 AM.


#13 Ozric

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Posted 30 March 2013 - 02:01 PM

View PostShumabot, on 30 March 2013 - 09:29 AM, said:


That sounds like the exact kind of thing they they'd do instead of making flamers/MGs/LBXs/Spiders/Dragons/nightvision/largepulse/medpulse/erlarge/ac2/awesomes/singheatsinks/etc functional. You can't monetize a game that is in the state this one is in, and I truly hope they fix the games actual issues before trying to bleed founders for even more money.


While I would agree that the game is not coming together as quickly as I would like, this post kind of misses the point of the thread. PGI obviously need more money to make the game we want them to make, and this is leading us down strange highways due to the newly hired banker. The more ideas we present, as long as they make sense, the better chance we have of helping MWO to find a viable F2P business model before it's too late to turn back. With that in mind, I did have another thought...


Exterior Vanity:
Chassis specific vanity gear for the outside of your mechs! OK, this could be translated as 'hats', but we wouldn't have to go that far. Viking horns for your Atlas, bull horns for you Catapult, perhaps, but not hat hats, exactly. Alternate shoulders, alternate arms, bits of random tech, chains, flags, spot lights and light show lasers. They could be released in packs for popular chassis (say, 4 Atlas items at once, and later 4 Catapult items) which would help give that personal touch for those times when a lick of paint is just not enough, or release more standardized items that could fit on any mech.

As it would involve quite a lot of work to fit the meshes to the models, etc, this sort of thing might be quite pie in the sky, but never the less it is a potential revenue stream for PGI that would not effect gameplay, so I believe it should be considered.

#14 LauLiao

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Posted 30 March 2013 - 03:12 PM

View PostLyrik, on 30 March 2013 - 09:01 AM, said:

And having sidecannons in the cockpit is even canon :-)

Phelan Kell

#15 Kenmet

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Posted 30 March 2013 - 04:36 PM

I dont think they dont have enough content to buy with MC.The problem is they completely missed what MICRO transactions are about!
The moment you have to think twice about that new mech/color you wanted to buy(e.g. because of high prices) something goes wrong.Many people that think twice about their purchase dont buy it because they will realize that its not worth it and they can live without it. And no, i wont buy a mech for 30 without thinking about it.If it would be 10-5 yeah but not 30! Im a student and that is like 25% of the money i have left after paying my bills and living my life(food,something to drink etc). Thats not something i can spent like its nothing.It shouldnt be about "do i want to party this month or do i want to buy a hero mech?" I shouldnt really have to think about what i should sacrifice if i want to buy something.
Pls adjust your prices so people like me can start to support a game they really like.It seems like a big part of this com has a regular job, played TT, is over 25 and could afford this but if this game wants to grow(and it has to if it wants to survive/generate revenue) then it should think about younger people between 16 and 25(because they are a big part of the gaming community) and how this people can help MWO by giving them a opportunity to support this game without spending a BIG part of their money.

Sry for bad english but its 2 am ;)

#16 Ecouto

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Posted 30 March 2013 - 04:40 PM

All this **** ! Cant believe people are actually paying to make their mechs look worse ^
Haha, I kid ofc. I'm sure someone finds your yellow, brown and bright green tiger stripe catapult cute...

#17 Dreamslave

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Posted 30 March 2013 - 04:44 PM

View PostOzric, on 30 March 2013 - 02:01 PM, said:


While I would agree that the game is not coming together as quickly as I would like, this post kind of misses the point of the thread. PGI obviously need more money to make the game we want them to make, and this is leading us down strange highways due to the newly hired banker. The more ideas we present, as long as they make sense, the better chance we have of helping MWO to find a viable F2P business model before it's too late to turn back. With that in mind, I did have another thought...


Exterior Vanity:
Chassis specific vanity gear for the outside of your mechs! OK, this could be translated as 'hats', but we wouldn't have to go that far. Viking horns for your Atlas, bull horns for you Catapult, perhaps, but not hat hats, exactly. Alternate shoulders, alternate arms, bits of random tech, chains, flags, spot lights and light show lasers. They could be released in packs for popular chassis (say, 4 Atlas items at once, and later 4 Catapult items) which would help give that personal touch for those times when a lick of paint is just not enough, or release more standardized items that could fit on any mech.

As it would involve quite a lot of work to fit the meshes to the models, etc, this sort of thing might be quite pie in the sky, but never the less it is a potential revenue stream for PGI that would not effect gameplay, so I believe it should be considered.


So much this. I want my mech to be custom and unique. I don't want to be piloting the same exact looking mechs as everybody else out there. CUSTOMIZATION IS THE KEY TO A MECHWARRIORS HAPPINESS.





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