"pilot Trees"
#1
Posted 02 April 2013 - 08:21 AM
Mech skills i understand that they must be earned for new mech from 0, but what about pilot tree skills? Do each mech have his own pilot, or if i start to skill up pilot skills they will apply for all mechs that i have and will buy later on?
Hope i discribed understandable as in game i just got a ******** laughs about my english, but im not sure if i vrite so damn bad that noone can understand...
Thanks!
#2
Posted 02 April 2013 - 08:25 AM
Those unlocks allow you to purchase modules that can be placed on any mech.
So just to be clear: Unlock the Pilot Skill, then Purchase the corresponding Module from the Mechlab, then Equip it on a Mech of your choice in the Mechlab.
#3
Posted 02 April 2013 - 08:28 AM
There is no "pilot" customization so-to-speak
#4
Posted 02 April 2013 - 08:37 AM
#5
Posted 02 April 2013 - 08:45 AM
After that it is really about playstyle. I really like the capture module for my fast mechs (>100+ kph) and target decay for LRM boats, but after cool shots and 360 it's really optional as very few mechs can mount more than 3 modules with master mech skills unlocked.
-S
#6
Posted 02 April 2013 - 10:00 AM
But since this topic is up I thought I might ask for some advice on this rather than starting a new thread.
I'm trying to find a lore friendly way of explaining what mech and pilot efficiencies are. Here's what I came up with.
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Mech/Pilot Efficencies
An engineer designs things from a speculative point of view. A pilot makes them practical.
Battlemechs are like hot rods. The pilot uses them, gets to know them, and learns their ins and outs. It is with this knowledge and experience that the pilot can determine what would make his or her Battlemech more responsive to input. Shorten a wire here, bypass a redundancy there, improve airflow somewhere and voila, it works better!
We summarize them as Mech Efficiencies.These are hardware modifications and Variant specific. Such mods can be anything from improving heat dissipation to manipulating the interface between the control software and hardware for improving response time.
There are three tiers of Mech Efficiencies.
Basic, which are specific to one variant. Elite, which is gained through an individual's experience with three variants of one chassis. And Master, which is knowledge gained from fully expanding elite modifications from 3 mechs in one weight class.
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Pilot Efficiencies are another form of modification garnished through a pilot's overall experience. With time, mission drops and hear-say, pilots become aware of unconventional and expensive software modifications to improve their rigs. These software modifications are not chassis/variant specific, and as such are rapidly adapted to suit any battlemech. These include sensor enhancements, targeting system modifications, control software hacking suites (capture speed), and others.
----------------------
Thoughts so far?
Edited by Koniving, 02 April 2013 - 10:14 AM.
#7
Posted 03 April 2013 - 11:25 AM
#8
Posted 03 April 2013 - 07:14 PM
EvangelionUnit, on 03 April 2013 - 11:25 AM, said:
Thank you. Supposedly UI 2.0 will have helpful stuff to guide new players. Though mine's gonna be used in short videos that I can link people to.
#9
Posted 03 April 2013 - 07:19 PM
~unless you got wads of cash to blow
Edited by BoPop, 03 April 2013 - 07:20 PM.
#10
Posted 25 April 2013 - 04:11 PM
BoPop, on 03 April 2013 - 07:19 PM, said:
~unless you got wads of cash to blow
Or there's a sale! The 50 for 1 MC sale, I got everything unlocked for 3 dollars and still floating on 70,000 GXP, which I used to quickly level up a few mechs.
#11
Posted 26 April 2013 - 09:04 AM
XenomorphZZ, on 02 April 2013 - 08:28 AM, said:
There is no "pilot" customization so-to-speak
You say they are dead, why are they still in game under Mech Lab. I had stopped playing since the last wipe/clear and only recently came back and was wondering about these.
I noticed I could buy the modules which confused me as to why I would have to had to purchase anything under the Pilot tree.
So right now what is GXP used for then if not Pilot Tree (since it is no longer being used)?
#12
Posted 28 April 2013 - 01:07 PM
Syrkres, on 26 April 2013 - 09:04 AM, said:
I noticed I could buy the modules which confused me as to why I would have to had to purchase anything under the Pilot tree.
So right now what is GXP used for then if not Pilot Tree (since it is no longer being used)?
:sigh:
I also said "replaced by the module system"
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