edit: writing in the forum with a mobilephone sucks haha
anyway b2t:
MLAS loses 0.0092 per meter
Damage 5
Heat 4
Cooldown 3
Duration 1
at 200m we have 3.16 damage
so that would be the middle position of said slider
move to fast fire we get like
MLAS loses 0.0092 per meter
Damage 2.5
Heat 4
Cooldown 1.5
Duration 1
same heat, so it levels out with the slower shooting (the laser just cause more heat when you fire everytime you can ... and you can cause the same over time damage)
i thought about adding 3 sliders, for Damage, Duration and Cooldown
oh and for AC's, yeah so for the
AC10 - Semi
Damage 10
Heat 3
Cooldown 2.5
Ammo per ton 15 (physical ammo)
the one shot end of the slider
so middle postion could be something like
AC10 - Burst
Damage 3.333
Heat 1
Cooldown 0.83
Ammo per ton 45
slowest end
AC10 - Auto
Damage 1
Heat 0.3
Cooldown 0.25
Ammo per ton 150
so you can shoot around with something like a pulse laser AC10, but its all about how good you aim with the gun, or if you want to use it again scouts or assault brawler
Edited by EvangelionUnit, 08 April 2013 - 06:57 AM.