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Ctd At/after Map Loading Screen. Fread Error.


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#1 Cache

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Posted 12 April 2013 - 08:41 AM

Started MWO as normal. Selected Mech and launched. Crash happened at/after map loading screen.

CryEngine Error - "FRead did not read expected number of byte from file, only 128 of 0 bytes read"

Had this error for two CTD in a row, first two matches this morning. Had not had a CTD since last year. Was playing for hours last night (4/11) with no problems.

Re-downloaded object.pak as described here.

Problem appears to be solved.

(sorry if this is a repost. manually scanned the topics and found nothing. forum search is useless. found the fix using google.)

#2 DR3GOR

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Posted 04 May 2013 - 05:47 AM

Hi its been a while since i played mechwarrior, i downloaded the game when it was released, played until i got a new pc, after that i havent played since, almost 4 months now, so i downloaded the new patches lol 34 patches with the fixes, currently have the same issue, but the game doesnt give any error reports after the map loaded, no crash reports nothing it just keeps telling me that my mech is ingame, any way you could tell me how you ffixed your game by any chance?? thank you


edited

installed the new .net framework 4.5 the same still happens the map loads and then it "disconnects" after that mech is still ingame, without me ^_^

is there anyway this can be fixed or should i rather just leave the game

if i go to the training grounds, i can move and play, its only when i join games

Edited by DR3GOR, 04 May 2013 - 05:53 AM.






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