Maybe if the end of match showed how many crits were scored it'd get a greater feeling of satisfaction, or maybe if a single mech died I'd feel like I wasn't wasting my time trying, but right now I don't gain any sense at all that they are doing anything at all.
I really like the idea of the machine gun being a crit seeking weapon versus the armor shredder, so please try not to turn the thread into a whine over damage per second. That's not the purpose of the discussion. I'd rather talk about the crits happening, if anyone else got different results (more satisfaction), or if my experience is isolated.
Maybe when engine crits mean something it will feel more like they are useful, but I have to say that after a Saturday night of really trying to make machine guns work, I think something's off with them. In one memorable game I was fighting a catapult with no armor and couldn't strip a single weapon from the mech.
Stats so far:
MACHINE GUN 24 15,930 11,488 72.12% 02:05:23 413
Edited by Rashhaverak, 14 April 2013 - 06:34 AM.