For the PPC and Large Lasers a heat generation penalty would be in order. This would discourage boating by making it far too hot to do, but not make it completely impossible if you wanted to do it, just impractical. So all mechs would be "limited" to 2 of any type of these guns. PPC and ERPPC would both count together against this limit, so you would not be able to circumnavigate it. Certain mechs would have this limiter increased based on there stock loadout, and if a stock loadout comes with 2 already (like the K2) the limiter would be upped by 1. So for example, a K2 comes with 2 PPC's stock, its limiter would be 3 for PPC's and 2 for large lasers before any heat penalties begin kicking in. This would apply to all mechs, and be adjusted based on its stock loadout.
For you numbers people.
PPC is 8 heat per a shot. A normal mechs limiter would be 2, meaning the first 2 PPC's of any kind you put on would work and generate heat as normal. When you place a 3rd one on, it would generate 2 more heat, so a PPC would be at 10 heat. The 4th one would be 2 more on top of that, so 12 and so on. So in the end, if you had 4 PPC's on a mech that had a normal limit of 2, you would be generating 6 additional heat per an alpha (over what you would normally would of without the penalty). A player would need to keep tack of what PPCs are in the penalty and what ones are not, so the first 2 you place on your mech will work fine, but the next ones will be running hotter. For a 6 PPC stalker, 8+8+10+12+14+16 = 58 total heat generated in a single alpha vs the 48 prior to the stacking penalties (10 extra heat or 1 1/4 extra PPC's). This would be instant shutdown, and shutdown for a while, for the stalker, no 2nd extra shot and these are with normal PPC's, not the hotter ER's.
These kind of scaling penalty would apply to the following weapons.
Large Lasers (LL/ERLL/LPL)
PPC's (PPC/ERPPC)
SRM's (only 6's and 4's).
Small and Medium lasers obviously don't need this, as those guns were intended to be used en-mass, and have there own limitations (range) in place. The SRM2....ya don't even need to mention why that doesn't need it.
Penalty would treat them as a group, so you cannot get around it by putting say 2 LL and 2 ERLL and not have the penalty apply at all. The penalty would still apply, and would default to the hotter of the grouping (so the penalty would apply to the ER's even if the normal LL were placed on after).
LRM's would not need this kind of penalty as they already have there own built in one by not only there tonnage, but also there space. Since an LRM 20 is the "king" of all missiles (like the LL and PPC are for energy), and boating that thing past 3 of is very difficult, it doesn't really need it. This also applies to ballistics, as they have there own self penalty in terms of tonnage and massive crit space used. Its only in energy that you see this issue showing up as even there biggest gun only takes up 3 crits vs the ballistics biggest gun taking up 10 crits.
Overall this system wouldn't stop anyone from boating guns, but it would DISCOURAGE it from happening. So you could still see 6 ER PPC stalkers out there.....shutting down and exploding in one shot.
Edit
Troutmonkey, on 25 April 2013 - 12:30 AM, said:
1x PPC - 8 heat per PPC
2x PPC - 8 heat per PPC
3x PPC - 8.4 heat per PPC (5% penalty)
4x PPC - 8.8 heat per PPC (10% penalty)
5x PPC - 9.2 heat per PPC (15% penalty)
6x PPC - 9.6 heat per PPC (20% penalty)
After the extra heat is sorted, actually make penalties for overheating, like DOT for each second you're over 100% heat.
Medium lasers and smaller should be immune to these penalties
After talking about it and seeing what people have said. This one came up and by far beats what I came up with, but keeps with the idea that I was trying to propose.
It literally is the stacking I was thinking of since I was trying to come up with what EVE did with its resistance stacking penalty.
The numbers here could be tweaked and be made to be far steeper the higher you get. So its only a small 5% past the limit, but number 4 jumps it to 15% ect. As this system is being made to discourage boating by heavily penalizing it.
The system would only apply to Large Energy weapons and SRM6/4's as these weapons are easily boated with little to no penalty as they are made to be "backup" weapons (SRM's) or only a pair as mainline guns (PPC"s).
Edited by SirLANsalot, 25 April 2013 - 12:44 AM.