

Atlas Destroyed In One Hit?
#1
Posted 25 April 2013 - 05:35 PM
One volley.
Even if both had hit the same hit location, only a headshot would have killed me. According to my paperdoll - the damage was to my CT and RA. Both indicated that I still had exterior armor remaining. According to the record of weapons to have hit me, the only thing listed as AC20.
So.... how did I die?
#2
Posted 25 April 2013 - 05:58 PM
many possible solutions.
#3
Posted 25 April 2013 - 06:09 PM
If an ammo explosion is triggered, that would be a likely reason why that happened.
I assume you had AC20 ammo... it would take 2 tons of AC20 ammo to obliterate an Atlas from the RA side or just 1 ton if it is in the CT.
IIRC, ammo explosions traverse through the mech, ignoring the EXTERNAL ARMOR... so your mushy interior will easily gets blown up....
Chances are, you probably don't have CASE to avoid the transfer of damage of the RT to the CT.
Edited by Deathlike, 25 April 2013 - 06:10 PM.
#4
Posted 25 April 2013 - 06:10 PM
He only had 4 weapons (2 AC20's, and 2 med lasers), but I was only hit by the AC's (confirmed by the list of last weapons to hit my, it only listed AC20). Damage was to two areas, meaning each of this two AC20's...hit different locations (one hit my arm, the other hit my center torso).
That would have left 64 exterior armor remaining in my CT and 48 remaining exterior in my arm. There's no reason I should have died.
He was the first mech I encountered, and he only fired once.
My weapon loadout was 2 ER Large Lasers and 3 SRM6's with my ammo in my legs (legs weren't damaged).
I was fully armored when he rounded the corner, he fired once, I died.
Edited by HarmAssassin, 25 April 2013 - 06:12 PM.
#5
Posted 25 April 2013 - 06:26 PM
#6
Posted 25 April 2013 - 06:34 PM
A screenshot of the damage notes would be more useful here...
#7
Posted 25 April 2013 - 06:35 PM
My paperdoll, damage taken end-screen, what I saw in-game... all confirmed that I was only hit ONCE by ONE mech (I had a tall building to my right, a mountain to my left, and a building behind me... he was the only mech to walk around the corner and was the only one to walk over my body after I died.
As for the screenshot... sure... I'll go back in time and get one just as soon as my Tardis arrives. Not that it matters since photoshop can easily alter any screenshot to make it show whatever I want it to.
He fired both AC20's simultaneously, which matches with the hit locations that received damage (one hit my right arm, the other hit my center torso). Both had max armor and could have easily taken those hits several times before going internal.
There is absolutely no way he could have killed me in one volley without hitting my head with both AC20's. My head wasn't damaged, and as I've said... he hit my arm and CT. I had no ammo in any of those locations - not that it matters since he didn't even get through my exterior armor.
This game is getting more and more bugs by the day. You'd think it would be getting less over time. The whole point of a beta is to work out balance and server load issues... not design the game from scratch by trial and error using the PAYING community to do it for you. That should have been done before releasing the game as a beta.
Edited by HarmAssassin, 25 April 2013 - 06:58 PM.
#8
Posted 25 April 2013 - 06:42 PM
#9
Posted 25 April 2013 - 06:56 PM
Head didn't get hit. He fired 2 weapons, I took damage in 2 locations, he fired ONCE (dual Ac20's on group fire).
There was no ammo explosion, he didn't hit my head, he didn't even get through my EXTERIOR armor. There were no other enemy mechs, I had complete cover from 3 directions and he was the only mech to round the corner in front of me. I fired once, he fired once, I died.
Silly me for pointing out an obvious bug... I give up.
Edited by HarmAssassin, 25 April 2013 - 06:57 PM.
#10
Posted 25 April 2013 - 07:16 PM
#11
Posted 25 April 2013 - 07:23 PM
HarmAssassin, on 25 April 2013 - 06:56 PM, said:
Head didn't get hit. He fired 2 weapons, I took damage in 2 locations, he fired ONCE (dual Ac20's on group fire).
There was no ammo explosion, he didn't hit my head, he didn't even get through my EXTERIOR armor. There were no other enemy mechs, I had complete cover from 3 directions and he was the only mech to round the corner in front of me. I fired once, he fired once, I died.
Silly me for pointing out an obvious bug... I give up.
Did your mech have an XL engine? I'm going to make that my guess as to why if so...
#12
Posted 25 April 2013 - 07:31 PM
Quote
Again, you aren't reading, let me explain. I took 20pts of damage to a hit location that had 94 armor, leaving me with 64 armor remaining (as confirmed by my paperdoll that showed minor damage to my EXTERIOR armor). You can't destroy an XL engine until AFTER you get through all the exterior armor. Once you get through the exterior armor, THEN you have a chance to crit with each interior armor hit.
I wasn't in interior armor, I still had a relatively unhurt mech. I was undamaged before meeting him. There were no other hits, i had complete cover all the way up to that point. This was the only mech I encountered, and he only fired once (group fire).
It was River City, I spawned at Gamma on the left side of the map. I walked along the hillside, then stopped short of kappa with a mountain to my left, and buildings to my right and rear (that were taller than my mech). One enemy Jagermech stepped out from around the corner in front of me. I fired one alpha, he fired his dual AC20's, I died.
Of the 5 real-life friends that I knew that played this game, 2 have uninstalled it, and another is about to. This game is sliding downhill fast, and at this rate it won't have any players left by the time it is "released".
Seriously, I'm not coming back to this thread - don't even bother replying.
Edited by HarmAssassin, 25 April 2013 - 07:34 PM.
#13
Posted 25 April 2013 - 07:41 PM
I say this because after a couple thousand drops, during and since closed beta, I have yet to have a death that was actually inexplicable. This doesn't mean that yours wasn't due to a bug, but I'm curious, and the simplest explanation is that it was not a bug.
If it was a bug, this is the last place you will get any resolution for it. You'd want to send an email to support, but they're probably just going to ask for the same info I just did plus screenshots.
Edited by Postumus, 25 April 2013 - 07:43 PM.
#14
Posted 25 April 2013 - 09:54 PM
#15
Posted 26 April 2013 - 05:59 AM
Based on the limited information we do have, I am guessing your paperdoll didn't update correctly and you actually got hit twice in your CT rear. That's the only explanation I can see. 30 armour in your CT rear is pretty low especially given the AC20 and PPC builds out there. Also the hitbox locations are NOT intuitive. Go check this thread out And learn how to twist away from your weak areas (not that it will protect your crotch much)
http://mwomercs.com/...x-localisation/
#16
Posted 26 April 2013 - 01:29 PM
Still, you haven't provided a pic or useful info that would confirm or deny any of our answers.
#17
Posted 26 April 2013 - 06:19 PM
#18
Posted 26 April 2013 - 07:33 PM
if this happens on Alpine Peaks and near sniping valley, that was me!
i just hit u 2 times, first shot was a quickshot i hit the arm and the torso because the convergence didn't aimed so fast, and the second shot just hit u in the cockpit.
all heads have max 18 points of armor if i hit this hitbox (meaning cockpit) with my dual ac 20 does that enough dmg to kill u with one shot!
i do often killing pilots by hitting the cockpit. but is hard.
maybe there was a desync btw and u didn't show the real (my) hit.
edit:
just read that was happens on river city map, but i can say that this is possible with the headshot and the desync.
greets
AP
Edited by Acid Phreak, 26 April 2013 - 07:39 PM.
#19
Posted 27 April 2013 - 09:10 AM
HarmAssassin, on 25 April 2013 - 05:35 PM, said:
One volley.
Even if both had hit the same hit location, only a headshot would have killed me. According to my paperdoll - the damage was to my CT and RA. Both indicated that I still had exterior armor remaining. According to the record of weapons to have hit me, the only thing listed as AC20.
So.... how did I die?
I have had this happen before on several mechs, and I believe it is related to a larger, wider problem that involves quite a few mechs, or possibly just the current coding. Sometimes, damage just doesnt go where it is supposed to, often diverging damage from critical locations to adjacent or even unrelated ones, and sometimes from intact armor to the structures inside. Personally, I'm a little surprised that PGI has yet to address this particular issue. The mechs I have the most trouble with in this regard are the Atlas, HGN, Stalker, HBK, and Raven. I have seen this issues many times on almost every mech, though.
PGI, we love you, but the core code of the game is not functioning right. Some people don't care enough to think about it or observe it closely and don't seem to realize/care, but this needs to be your highest priority fix. What is the point of new content if we cant use it correctly to begin with?
Looking forward to a fix. Thanks in advange, PGI.
#20
Posted 27 April 2013 - 04:25 PM
HarmAssassin, on 25 April 2013 - 05:35 PM, said:
One volley.
Even if both had hit the same hit location, only a headshot would have killed me. According to my paperdoll - the damage was to my CT and RA. Both indicated that I still had exterior armor remaining. According to the record of weapons to have hit me, the only thing listed as AC20.
So.... how did I die?
This is strange, maybe it was cheater.
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