If I encounter a Raven 3L with streaks I'm dead in under a minute. Running away isn't an option unless it's River City or specific parts in Tourmaline. Withouth ECM squireling through the enemy force isn't all that effective and without arm weapons it becomes much harder to consistently land shots. Overall the 5K and 5V respectively have one and two energy hard points in the torso which seriously limits the potential damage ouput.
So how do you play them?
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The most effective builds I've found:
5K : XL255, lrg pulse laser, max armor, jumpjets
5V : XL255, med pulse laser, max armor, jumpjets
The trick seems to be using the mobility the jumpjets give to compensate for the lack of freedom of the torso mounted weapons. Practically every shot is done while jumping which takes some planning and foresight to pull off.
Using the pulses helps here as they don't need to stay on target that long.
For the 5V I'm also considering a zombie build but given how little the spider has I'm not sure if it's worth it given up so many jump jets.
5V: Std 250, med pulse laser, 2 jumpjets, max armor, 10pts armor of the arms.
Edited by Hauser, 18 May 2013 - 10:15 AM.