Well there has been a 'guide' to cicada builds before (I can't find it now, but I have seen it before). However it's become outdated and many of the designs don't work anymore at all and others are builds that can't be done anymore.
As the cicada is one of my favorite mechs, I think it's time to update some of the best ciada builds in one place. They make great flankers and rear strikers as well as base runners. They also can peak above a rise as their torso weapons are high up on their chest like a stalker.
The CDA-2A/2B
It is a energy heavy mech with 6 energy spots, lots of people treat it like a jenner... But I treat it a bit differently.
This
CDA-2A is what I use.
- Paired Large Lasers
- Quad Medium Lasers
- 121 kph without tweak/133 kph with
I alternate between the LLs and MLs, doing a quick 1-2 punch. I've taken out Atlases with this technique, hitting them in the rear while they were hitting my allies. It also does fairly well hunting lights, though you have to watch the heat much more.
The CDA-X5
This mech has a pair of missile slots, which is unique for a Cicada with the same energy slots in the arms as the 2B.
This
X-5 is what I use.
- SIngle Large Laser
- Triplet Medium lasers
- 121 kph without tweak/133 kph with
Unlike the 2A, this one I often fire all four lasers together if they are within range and the maximum range of a medium laser is around 500m so the ranges overlap ok even if the mediums don't do much at that range. I played with a 4 MPL build with extra heatsinks, but this has done better for me. The streaks are most helpful hunting lights, though even a bigger mech does well to avoid a 4 pack of streaks while I'm not even looking at them.
The CDA-3M
This mech is best known for it's ECM. Not running an ECM in it is a waste.
This
CDA-3M is my take on the ninja sniper build
- Paired PPCs
- Single Medium Laser
- 121 kph without tweak/133 kph with
The PPCs are the main weapons, the Medium Laser is just to augment the firepower up close. I rarely need the medium laser and often think of switching it for a extra heatsink, but I don't really overheat. The goal with this is to keep out of the range they can cancel the ECM, hit and move, strike them in the rear if you can. I've done a 4 kill/8 assist game with this with near 800 damage.
Let me know what other interesting builds you guys use.