Jump to content

Kgc-000 King Crab. (Kaiju Better Start Running!)


197 replies to this topic

#21 HanaYuriko

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 588 posts
  • LocationPNW

Posted 18 July 2013 - 05:31 PM

Finally, a King Crab design that doesn't look absolutely absurd!

#22 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 18 July 2013 - 07:35 PM

and from you Hana, tis high praise, thx!

#23 SideSt3p

    Member

  • PipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 484 posts
  • LocationWashington State

Posted 19 July 2013 - 01:51 PM

View PostBishop Steiner, on 18 July 2013 - 08:51 AM, said:

The KCG-000 King Crab.

Personally, I prefer the hunch, as it breaks up the monotony of the carapace. And seems to work well with the head, IMO. *shrugs* Either way, we now have it BOTH ways. Enjoy!


I go back and forth. A part of me loves the idea of no hunch with missle covers (think shell like covers) sliding open and then missiles arcing up-and-out to soften up targets with the large laser blasting away. It also keeps a slimmer profile, which in a huge assault mech could be a HUGE advantage.

Either way, pro-design :P GJ mate.

#24 William Chase Davion

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 136 posts
  • LocationBuffalo, NY

Posted 20 July 2013 - 04:30 AM

Looks incredible. I could definately see me piloting one if it was included in MWO and looked like that.

#25 Soku Yamashita

    Member

  • PipPipPipPipPip
  • The Serpent
  • The Serpent
  • 134 posts

Posted 21 July 2013 - 08:35 PM

nice!!

#26 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 25 July 2013 - 07:32 AM

View PostSommer Strauss, on 21 July 2013 - 08:35 PM, said:

nice!!

just waiting for some more of your renditions.

#27 Viper69

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,204 posts

Posted 25 July 2013 - 07:40 AM

I like the color, it looks like your king crab has been boiled in Louisiana crab boil powder. makes me hungry.

#28 Duke Hector

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 302 posts
  • LocationNistus

Posted 03 August 2013 - 11:08 PM

i want this thing in the game SO badly its not even funny, and i want to be able to have my logo painted RIGHT on the top of the flat part!

#29 Pinselborste

    Member

  • PipPipPipPipPipPipPip
  • 515 posts

Posted 03 August 2013 - 11:23 PM

looks great and would be nice to have it ingame.


implementing it wouldnt be different than other mechs for pgi, since crit splitting of the ac/20 blocks the arm movement the same way as having one less actuator they could aswell just remove the useless actuator it has on the variants with the AC/20

#30 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 04 August 2013 - 05:58 AM

View PostPinselborste, on 03 August 2013 - 11:23 PM, said:

looks great and would be nice to have it ingame.


implementing it wouldnt be different than other mechs for pgi, since crit splitting of the ac/20 blocks the arm movement the same way as having one less actuator they could aswell just remove the useless actuator it has on the variants with the AC/20

Exactly. Crit splitting is something they have said they don't apparently intend to do (no Arrow IV I guess). But since it nerfs the arm motion anyhow, there is functionally no difference. The claws are supposed to be armored covers anyhow, not really hands, so no need for that actuator. They don't charge you an actuator for the Catapult to have opening and closing flaps, these should be same principle.

#31 MrZakalwe

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 640 posts

Posted 13 August 2013 - 06:28 AM

Hmm I'm seriously considering kidnapping a PGI employee and holding them hostage until they make your version of the King Crab.

I love the profile and shape, I love the hitboxs and it could be balanced by giving it a tiny (less than Stalker) torso twist making it super vulnerable to anything quick and close.

I also like the fact that many of the firepoints are fairly low to balance its supreme ability to sarifice bits of itself to protect the CT.

#32 GizmoGecko

    Member

  • PipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 321 posts

Posted 13 August 2013 - 06:43 AM

I'm waiting ;)

#33 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 14 August 2013 - 07:57 AM

bumped for awesome additional art (not mine!!!)

#34 Valcrow

    Member

  • PipPipPipPipPipPip
  • 228 posts
  • LocationCanada

Posted 14 August 2013 - 11:03 AM

looks great! Need bigger render so we can see the details!

#35 PropagandaWar

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 2,495 posts
  • LocationCalifornia

Posted 14 August 2013 - 12:26 PM

Frackin Amazing! You just stepped it up 100 notches!!!!

#36 Magik0012

    Member

  • PipPipPipPipPipPip
  • 460 posts
  • LocationAustin, Texas

Posted 14 August 2013 - 05:45 PM

Suh-wheat!

#37 Izzob

    Member

  • PipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 108 posts
  • LocationLyran Commonwealth

Posted 14 August 2013 - 06:10 PM

This is cool, would love to pilot one.

#38 GrandLocomon

    Member

  • PipPipPipPipPipPip
  • 498 posts
  • LocationWestern Australia

Posted 14 August 2013 - 06:24 PM

Excellent work as usual!

#39 Justy Starflare

    Member

  • PipPipPip
  • 89 posts

Posted 14 August 2013 - 11:16 PM

Very nice. Was never a big fan of the king crab in TT but for mwo I'd consider
It if it looked like yours

#40 dal10

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 4,525 posts
  • Locationsomewhere near a bucket of water and the gates of hell.

Posted 15 August 2013 - 02:04 PM

atlas is 14 meters tall.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users