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5th Hessian Nagelring Brigade


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#181 Catalina Steiner

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Posted 21 June 2015 - 06:05 AM

#121 Firestarter FS9-S, named "Backstabber"; Status: mastered

The Firestarter was already mastered but I need this variant for CW. I really love the FS9-A with seven Small Pulse Laser but I need more range to take out OMEGA. And besides that this mech is very dangerous for every other mech... especially when I get behind them.


Speed: 136.5 kph (150.2 kph with speed tweak); Tonnage 34.7/35; Firepower 24; Heat Efficiency 1.41; Armor 238
Ferro-Fibrous Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 295, four Medium Pulse Laser, four Jump Jets

Implemented mech modules: Radar Deprivation, Seismic Sensor and Shock Absorbance.
Implemented weapon modules: Medium Pulse Laser Cooldown and Medium Pulse Laser Range.
Implemented consumable modules: Cool Shot and Improved UAV.

Posted Image

Build Link: FS9-S


Quirk-Patch approved mech!

One of four mechs of my official Dropdeck 4.0.
Posted Image
This mech got implemented modules (see above).
The FS9-S replaced the FS9-A because of the range. This mech also won't run out of ammo like the Huginn.

Edited by Catalina Steiner, 20 December 2015 - 05:08 AM.


#182 Catalina Steiner

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Posted 23 June 2015 - 02:03 AM

#122 Stalker STK-M, named "Misery"; Status: mastered

The Stalker chassis is one of the hardest to master. I already tried it in the past and it was horrible.
But then I watched Fayths Stalker and wanted to have to try it again. When the Misery was on sale, my time had come.

A friend of mine told me that "you need to stare down enemies, not to outmaneuver them". That's not my playstyle but I need to get used to it... at least with this chassis. But the 255 engine is totally unacceptable. My new engine helps not to die at first when everyone else is running away.



Speed: 57.2 kph (62.9 kph with speed tweak); Tonnage 85/85; Firepower 46; Heat Efficiency 1.17; Armor 496
Standard Armor, Endo-Steel Structure, Double Heat Sink
Std Engine 300, one AC/10, four Large Laser

Posted Image

Build Link: MISERY

Edited by Catalina Steiner, 30 June 2015 - 12:24 PM.


#183 Catalina Steiner

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Posted 23 June 2015 - 02:29 AM

#123 Stalker STK-F, named "Jamison"; Status: mastered

The Stalker chassis is one of the few assaults that give a good LRM boat. This one is also able to brawl.
Maybe my first LRM boat with a standard engine.


Speed: 57.2 kph (62.9 kph with speed tweak); Tonnage 85/85; Firepower 65; Heat Efficiency 1.05; Armor 512
Standard Armor, Endo-Steel Structure, Double Heat Sink
Std Engine 300, four LRM10, five Medium Laser, TAG, Beagle Active Probe

Posted Image

Build Link: STK-3F

Edited by Catalina Steiner, 01 July 2015 - 03:34 PM.


#184 Catalina Steiner

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Posted 23 June 2015 - 02:41 AM

#124 Stalker STK-H, named "Behemoth"; Status: mastered

Another Stalker LRM-Boat which is even more successful than the 3F. This is a killer mech, build for extreme LRM support on sight with Artemis.


Speed: 57.2 kph (62.9 kph with speed tweak); Tonnage 85/85; Firepower 60; Heat Efficiency 1.27; Armor 480
Standard Armor, Endo-Steel Structure, Double Heat Sink, Artemis
Std Engine 300, two LRM20+ARTEMIS, four Medium Laser, Beagle Active Probe

Posted Image

Build Link: STK-3H

Edited by Catalina Steiner, 24 June 2015 - 12:52 PM.


#185 Catalina Steiner

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Posted 23 June 2015 - 02:54 AM

#125 Blackjack BJ-A, named "The Arrow"; Status: Elite skills

The sale seduced me to buy another hero mech, the Arrow. I love machine guns and that much machine guns in such a light mech are very effective. Three or four kills are no surprise if I'm patient to wait for my moments, mostly at the end of a match.


Speed: 57.2 kph (62.9 kph with speed tweak); Tonnage 45/45; Firepower 46; Heat Efficiency 1.5; Armor 304
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 235, two Large Pulse Laser, six Machine Guns, three Jump Jets

Posted Image

Build Link: ARROW

Edited by Catalina Steiner, 23 July 2015 - 02:06 PM.


#186 Catalina Steiner

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Posted 09 July 2015 - 08:34 PM

#126 Catapult CPLT-C1, named "Butterbee"; Status: mastered

I bought this Catapult last but it will be the first one to master. It feels good to have strong back-up weapons installed. In sum it's a very fragile mech and I'm glad that I'm a skilled LRM pilot. I cannot imagine to build brawler with this chassis, never.


Speed: 74.8 kph (82.2 kph with speed tweak); Tonnage 65/65; Firepower 46; Heat Efficiency 1.38; Armor 384
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 300, three Medium Pulse Laser, two LRM15, two Jump Jets, Beagle Active Probe

Posted Image

Build Link: CPLT-C1

Edited by Catalina Steiner, 23 July 2015 - 02:18 PM.


#187 Catalina Steiner

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Posted 09 July 2015 - 08:35 PM

#127 Catapult CPLT-C4, named "Warhead"; Status: mastered

Obviously the most traditional LRM boat but also the weakest of all three in my opinion. The stats will show later if I was right. Minimum back-up weapons, LRM20 launchers that spread the damage too much but I couldn't ignore the LRM20 quirks.


Speed: 74.8 kph (82.2 kph with speed tweak); Tonnage 65/65; Firepower 50; Heat Efficiency 1.48; Armor 384
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 300, two Medium Laser, two LRM20, two Jump Jets

Posted Image

Build Link: CPLT-C4

Edited by Catalina Steiner, 16 July 2015 - 03:04 PM.


#188 Catalina Steiner

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Posted 09 July 2015 - 08:35 PM

#128 Catapult CPLT-A1, named "All-or-none"; Status: mastered

Certainly my favourite Catapult: the best IS LRM5 spammer. I'm using a LRM5 cooldown module and it replaces a sixth launcher. With this module I can use the sixth missile hardpoint for one SRM6 launcher as a back-up weapon.


Speed: 74.8 kph (82.2 kph with speed tweak); Tonnage 65/65; Firepower 37.9; Heat Efficiency 1.72; Armor 384
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 300, five LRM5, one SRM6, four Jump Jets, Beagle Active Probe, Command Console

Posted Image

Build Link: CPLT-A1

Edited by Catalina Steiner, 23 July 2015 - 02:19 PM.


#189 Catalina Steiner

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Posted 24 July 2015 - 12:47 AM

#129 Dragon DRG-1N, named "Ascaloth 2.0"; Status: mastered

First I tried an double AC/5, double medium pulse laser build. It worked... nice. But I remembered a mighty and cruel fire spitting dragon I saw now and then.

When I saw Ascaloth driving this Flame-Dragon, I really thought it's just a troll build and a joke. But why did this guy finished sooo many matches with the best match score? "Because he is a great pilot." Yes, sure... but that's not all. Why is he killing other mechs like on an assembly line with such a mech? Ascaloth gave me advices how to drive this mech and now... it's really a killing machine! Now I understand and... it's lots of fun to drive a Fire-Dragon!

It works like intended. The flamers are blinding the enemy making them fire in panic and the heat is cooking them slowly. The two autocannons are shredding them to pieces in no time. Devastating if it works while flanking the enemy fast and hard.


Speed: 86.4 kph (95 kph with speed tweak); Tonnage 60/60; Firepower 17; Heat Efficiency 1.00; Armor 368
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 320, two AC/5, two Flamer

Posted Image

Build Link: DRG-1N

Edited by Catalina Steiner, 26 July 2015 - 08:26 AM.


#190 Catalina Steiner

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Posted 24 July 2015 - 02:49 AM

#130 Dragon DRG-5N, named "Grand Dragon 2.0"; Status: mastered

To be honest... even Dragon fans don't like the other variants. There is not much useful you can do with the other Dragons. I tried something new, putting four different weapons in one mech.

The next fact is also true for all Dragons but with the 1N I had fun nonetheless. But the Dragon dies faster than my Trebuchet. You just watch a Dire Wolf for one second and you are deep red cored. No fun at all. I just master it because I'm a collector but... I won't touch it ever again after this experience, I'm nearly sure.


Speed: 86.4 kph (95 kph with speed tweak); Tonnage 60/60; Firepower 42.9; Heat Efficiency 1.53; Armor 368
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 320, one AC/10, two Medium Pulse Laser, two Machine Guns, one SRM6

Posted Image

Build Link: DRG-5N

Edited by Catalina Steiner, 04 August 2015 - 02:39 AM.


#191 Catalina Steiner

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Posted 24 July 2015 - 03:09 AM

#131 Dragon DRG-1C, named "Tetsuhara 2.0"; Status: mastered

I wanted to try this laser-only build but I have made more successful experiences.


Speed: 86.4 kph (95 kph with speed tweak); Tonnage 60/60; Firepower 36; Heat Efficiency 1.31; Armor 368
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 320, four Large Laser

Posted Image

Build Link: DRG-1C

Edited by Catalina Steiner, 02 August 2015 - 01:49 AM.


#192 Catalina Steiner

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Posted 01 August 2015 - 10:51 AM

#132 Orion ON1-M, named "Guerrero"; Status: mastered

My first Orion. Actually I like the V and VA variant more but I'm impressed by this one. It has good long range and brawler abilities.


Speed: 69.1 kph (76.0 kph with speed tweak); Tonnage 75/75; Firepower 37; Heat Efficiency 1.44; Armor 416
Standard Armor, Endo-Steel Structure, Double Heat Sink
Std Engine 320, two Large Pulse Laser, three LRM5

Posted Image

Build Link: ON1-M

Edited by Catalina Steiner, 03 August 2015 - 02:03 AM.


#193 Catalina Steiner

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Posted 01 August 2015 - 11:05 AM

#133 Orion ON1-V, named "The Commissar"; Status: mastered

Certainly this name is a tribute to the best Orion pilot in the Inner Sphere: Dettmam. Please forgive me that I didn't build a deadly brawler but you know what I can do with LRM's. I promise, I won't put shame to this name.

Speed: 73.4 kph (80.8 kph with speed tweak); Tonnage 75/75; Firepower 48; Heat Efficiency 1.34; Armor 416
Standard Armor, Endo-Steel Structure, Double Heat Sink, Artemis
XL Engine 340, two Large Laser, two LRM15+ARTEMIS

Posted Image

Build Link: ON1-V

Edited by Catalina Steiner, 06 August 2015 - 01:07 PM.


#194 Catalina Steiner

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Posted 01 August 2015 - 11:18 AM

#134 Orion ON1-VA, named "Big Fat Cat"; Status: mastered

This mech is a menace! Watch my Griffin "Hellcat" and you know what I did here.
My Griffin carries two medium laser and 4xLRM5. This Orion is so devastating, it carries 4xLRM10 and due to the quirks and modules it can launch the missiles faster than my Griffin!!! I added medium pulse laser for attacking light mechs.


Speed: 73.4 kph (80.8 kph with speed tweak); Tonnage 75/75; Firepower 52; Heat Efficiency 1.32; Armor 416
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 340, two Medium Pulse Laser, four LRM10, Beagle Active Probe

Posted Image

Build Link: ON1-VA

Edited by Catalina Steiner, 06 August 2015 - 01:07 PM.


#195 Catalina Steiner

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Posted 05 August 2015 - 12:07 PM

#135 Highlander HGN-732B, named "Davis McCall"; Status: mastered

I have waited a very long time... but now I decided to master the Highlander.
In the early days when I started to become a mechwarrior, I had some very good matches with the 733C (a trial mech), also my first experience ever with an assault mech. Unfortunately it's a variant I did not bought but that's not important.
The Highlander is the perfect assault mech for me. It's firepower is stunning and it can take a lot of damage before being destroyed. It's the perfect Steiner war machine.


Speed: 57.6 kph (63.4 kph with speed tweak); Tonnage 90/90; Firepower 56; Heat Efficiency 1.34; Armor 512
Standard Armor, Endo-Steel Structure, Double Heat Sink, Artemis
Std Engine 320, one LRM20+ARTEMIS, one LRM10+ARTEMIS, three Medium Pulse Laser, two Machine Guns, two Jump Jets, Beagle Active Probe

Posted Image

Build Link: HGN-732B

Edited by Catalina Steiner, 16 August 2015 - 11:21 AM.


#196 Catalina Steiner

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Posted 06 August 2015 - 04:26 PM

#136 Highlander HGN-733P, named "Rhondra Snord"; Status: mastered

This mech looks cute but it's the most dangerous Highlander of them all. Long range is devastating but short range is deadly in no time.


Speed: 57.6 kph (63.4 kph with speed tweak); Tonnage 90/90; Firepower 54; Heat Efficiency 1.22; Armor 512
Standard Armor, Endo-Steel Structure, Double Heat Sink
Std Engine 320, three LRM10, four Medium Pulse Laser, two Jump Jets, Beagle Active Probe

Posted Image

Build Link: HGN-733P

Edited by Catalina Steiner, 16 August 2015 - 11:21 AM.


#197 Catalina Steiner

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Posted 07 August 2015 - 06:09 AM

#137 Highlander HGN-732, named "Colleen"; Status: mastered

My third Highlander carries three LRM10 launchers and TAG. Together with another LRM mech and me locking the target, the enemy is taken down in a flash.


Speed: 57.6 kph (63.4 kph with speed tweak); Tonnage 90/90; Firepower 48; Heat Efficiency 1.23; Armor 512
Standard Armor, Endo-Steel Structure, Double Heat Sink
Std Engine 320, three LRM10, two Large Laser, TAG, two Jump Jets

Posted Image

Build Link: HGN-732

Edited by Catalina Steiner, 16 August 2015 - 11:21 AM.


#198 Catalina Steiner

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Posted 10 August 2015 - 09:45 AM

#138 Cataphract CTF-4X, named "4X AC/5"; Status: mastered

I mastered the Cataphracts at the double XP weekend which was very easy.
Maybe the Cataphract is the badass of all battlemechs. This one is my dakka-dakka style Cataphract. But it's so slow, I took an engine from my Spider!


Speed: 59.0 kph (64.9 kph with speed tweak); Tonnage 70/70; Firepower 26; Heat Efficiency 1.54; Armor 400
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 255, four AC/5, two Small Laser

Posted Image

Build Link: CTF-4X

#199 Catalina Steiner

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Posted 10 August 2015 - 02:01 PM

#139 Cataphract CTF-2X, named "George"; Status: mastered

When building a Cataphract with LRM's, why not painting it pink? Everyone hates it - and for me it's great fun! It's still a brutal brawler and because of the missile hardpoints (only five missile tubes) I can shoot four salvos of LRM's what makes him a spammer. Really great fun. If you like LRM's and Cataphracts, you need to try this.


Speed: 74.1 kph (81.5 kph with speed tweak); Tonnage 70/70; Firepower 47; Heat Efficiency 1.22; Armor 400
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 320, three Large Laser, two LRM10

Posted Image

Build Link: CTF-2X

Edited by Catalina Steiner, 12 August 2015 - 04:54 AM.


#200 Catalina Steiner

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Posted 10 August 2015 - 02:53 PM

#140 Cataphract CTF-0XP, named "Face of Fear"; Status: mastered

The Cataphract is the most grim looking mech and with ECM it's really a shock to face it during a battle without expecting it.


Speed: 74.1 kph (81.5 kph with speed tweak); Tonnage 70/70; Firepower 37; Heat Efficiency 1.36; Armor 400
Standard Armor, Endo-Steel Structure, Double Heat Sink
XL Engine 320, one LB 10-X AC, three Large Laser, ECM

Posted Image

Build Link: CTF-0XP

Edited by Catalina Steiner, 12 August 2015 - 05:07 AM.






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