I heard rumors that this is being worked on. Anyone has further info? I asked Russ via Twitter but he hasnt answered yet.
Mwo To Xbox360
Started by Iqfish, Sep 04 2013 05:45 AM
5 replies to this topic
#1
Posted 04 September 2013 - 05:45 AM
#2
Posted 04 September 2013 - 05:59 AM
I wouldn't mind that as long as they don't give them aiming assists like all console ports get! Mouse and keyboard forevah!
if they do get that bs, then PGI NEEDs to keep the consolers in a separate queue.
if they do get that bs, then PGI NEEDs to keep the consolers in a separate queue.
#3
Posted 04 September 2013 - 06:04 AM
Nah. you got your sources mixed up . Its not the Xbox 360, but the Super NES to which the gmae will be ported (right after Android).
#5
Posted 04 September 2013 - 06:51 AM
Rushin Roulette, on 04 September 2013 - 06:04 AM, said:
Nah. you got your sources mixed up . Its not the Xbox 360, but the Super NES to which the gmae will be ported (right after Android).
Here's a preview of the boxcover:
http://www.gamespot.....php?pid=588476
Edited by Stormwolf, 04 September 2013 - 06:52 AM.
#6
Posted 04 September 2013 - 10:39 PM
I don't even see the point of doing an XBox version. Microsoft demands that XBox players play in the Microsoft servers. That means fragmenting the user base. Players on the XBox can't play with players on the PC. Sony Playstation doesn't have this issue however, which is why Final Fantasy A Realm Reborn, Planetside 2, War Thunder play on the same servers whether they are on PC or PS3, with seamless crossplatform interaction. But Microsoft licensed the Mechwarrior IP, which is probably why it won't do a Playstation version.
World of Tanks has an XBox 360 port, but those players play in their exclusive servers and don't mix with the rest of the players in the PCs.
World of Tanks has an XBox 360 port, but those players play in their exclusive servers and don't mix with the rest of the players in the PCs.
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