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That means more than 200, at least, guys! In the spirit of launch day, I've decided to open this thread and count every feature that has been added since open beta. Everyone feel free to chime in!
I'll start, complete with a simple * rating system for added fun.
1: Consumables Added - Gameplay - ***
2: Cool Shot 9 by 9 - Gameplay - *****
3: Airstrikes - Gameplay - *
4: Artillery - Gameplay - *
5: UAV - Gameplay - *****
6: Trebuchet - Mech - ****
7: Quickdraw - Mech - ****
8: Kintaro - Mech - *
9: Highlander - Mech - *****
10: Victor - Mech - ****
11: Tourmaline Desert - Map - *****
12: Terra Therma - Map - *
13: Alpine - Map - ***
14: River City - Map - **
15: Forest Colony Snow - Map - ****
16: New Gauss Mechanic - Gameplay - *****
17: Jump Jet Shake Mechanic - Gameplay - ****
18: Ghost Heat - Gameplay - *
19: 3PV - Gameplay - *
20: 12 Man Drops - Gameplay - ****
21: Functioning HSR - Networking - *****
22: Dynamic Missile Ports in mechlab for most 'mechs - Mech/Gameplay - ****
23: 33 New Cockpit Items including pre-existing mech model statues - Art Team - ***
23A: Feel free to consider the final result +33 but it's just plain silly to call each model a "feature."
24: Seismic Sensor - Gameplay - *** <Would have liked to seen weight impact range>
25: Stats Page - Web Site? - **
26: Testing Grounds - Gameplay - * <Broken weapon balance>
27: Changing Hero 'Mech Colors - Mech - ***
28: 3x Custom Skins - Mech - ****
29: 7x Custom Patterns - Mech - ****
30: Mouse Settings in Options - Gameplay - ** <Still no slowdown on zoom option? You NEED a special mouse to have long range combat in MW:O!>
31: The Command Map - Gameplay - ** - Very unfinished
31A: Additional Command Map Lances
32: Movement Tutorial - ** - Locked in 3rd person, with no knowledge of a radar. Tutorial!
33: Adding new functionality (skins) to Founder's mechs - ****
34: The Orion - Mech - ****
So what am I forgetting? I have a long way to go to get to even 100 but surely the announcement mail wouldn't say so otherwise. Let's get to 200 at least and prove it right, eh? Remember, we're counting things after open beta as stated!
What other new features* have been added to the game?
* Bug fixes or "finally taking 5 minutes to edit an XML to fix preexisting things" are not new features. That's also why balance changes aren't on this list. I'd argue "adding a sound effect" barely qualifies, but I suppose you should feel free to submit it. Let's see what's changed since Open Beta, shalt we?

Edited by Victor Morson, 20 September 2013 - 03:02 AM.