

Premades Vs. Pugs
#1
Posted 23 September 2013 - 01:37 PM
I know PGI has stated they cannot seperate premades from pugs because of the shortage of players. Its not going to improve under these conditions and any increase from the launch is just going to be brief like every other time. If you truly want the game to suceed we should see the problems this creates.
Please no better player remarks as this has nothing to do with skills. Just the fact many of us cannot do voip and the game with computer/Isp limitations.
#2
Posted 23 September 2013 - 01:46 PM
#3
Posted 23 September 2013 - 01:47 PM
#4
Posted 23 September 2013 - 01:48 PM
Khavi Vetali, on 23 September 2013 - 01:46 PM, said:
Agreed, not holding my breath for ingame voice.
#5
Posted 23 September 2013 - 01:50 PM
Mudhutwarrior, on 23 September 2013 - 01:46 PM, said:
Can you even read? You start out with an insult and showed your ignorance or ltotal lack of comprehension at the end. Some of us cannot run voip because of isp limitations and some of us can barely run the game because fps goes in the toilet with VOIP running.
Try again.
Yes, youre right, bad choice of words
#6
Posted 23 September 2013 - 01:56 PM
#8
Posted 23 September 2013 - 02:11 PM
#9
Posted 23 September 2013 - 02:17 PM
#10
Posted 23 September 2013 - 02:22 PM
#11
Posted 23 September 2013 - 02:31 PM
I play with teams and pug fairly often and it can be frustrating, however there isnt much that can be done as the game model limits teams to 2.3 and 4 players so any time a team drops in a odd number the pugs are needed to fill the gaps.
Realistically its a player issue. as If team droppers are more inclusive (which in an ideal world they would be) we would all learn to communicate better and work as one big team, therefore increasing all our chances to win. However even with in game coms your always gonna get some of those antisocial players who treat you as the 'antisocial cousin'....
That said I feel its getting better for puggers out there, but the best experience is definitely when you drop with a team, so get on teamspeak is the best advice!
#12
Posted 23 September 2013 - 02:39 PM
Mudhutwarrior, on 23 September 2013 - 01:37 PM, said:
PGI has never said this. Its the forum posters that say it.
I am a STRONG supporter of premades and pugs getting their own queue. With HSR getting better we no longer need the regional servers.
#13
Posted 23 September 2013 - 03:11 PM
Spadejack, on 23 September 2013 - 01:42 PM, said:
- Come to forums more often
- Join a Team
Did you even read his post? How about the part where he wouldn't be able to join a team on voip due to computer/Isp limitations.
#14
Posted 23 September 2013 - 03:11 PM
#15
Posted 23 September 2013 - 03:26 PM
Khavi Vetali, on 23 September 2013 - 01:46 PM, said:
Yes it will change. There is no reason casual players should have to play competitive teams. It is funny how casuals/pugs just want to be pitted against casual players while the competitive/premade teams compete against each other. But on the other hand we have competitive teams trying to get rid of casuals all together if they are not fodder for their games. Funny how casuals are saying: You have fun your way, I will have fun my way., and competitive/premade teams are saying : This game is played our way, play it our way because we will allow no other way. Casuals seem to have more of a game and let game attitude where premades want to force people to play their way. Funny thing is, when enough new/casuals get driven off over the years, guess who is going to be wondering why the game is dying? Why there are no new players? Ya, just like MW 4, new/casuals will be griefed by the so called competitive teams until their is no new blood or casuals left. Like MW 4, the game will die a slow death. I am amazed that premades can't see this. I am even more amazed that self proclaimed "progamer" premades drop in casual drops at all, are they not about the challenge? How will you get better fighting in the pug drops?
ecued, on 23 September 2013 - 03:11 PM, said:
ahh the self proclaimed elite that can't handle that some people aren't concerned with winning. Every game huh? How many pug drops have you been in? one? Because if you have been in more than one or two, then your whole statement is a lie, and you know it. Every pug stands around doing nothing HAHA lol. Some people are just here to mess around with mechs, and to them, that is fun. Not all PUGS suck. Expecting a PUG group to be as organized as a premade is laughable on your part. But pug games when they are true pug games are probably way more fun than min/max games.
Edited by krash27, 23 September 2013 - 03:27 PM.
#16
Posted 23 September 2013 - 03:27 PM
If anything we in premades have to worry more about which pugs were lumped in with than you puggies worrying about the premades your fortunate enough to get in with.

#17
Posted 23 September 2013 - 03:31 PM
#18
Posted 23 September 2013 - 03:44 PM
Vodrin Thales, on 23 September 2013 - 02:11 PM, said:
I was about to say this too, also sometimes you can't tell who is in premade, even lone wolves can group together without you knowing, and the enemy team list is in alphabetical order not lance order, so if you see 4 or 5 of one faction you can't be sure they are in the same group.
Best thing you can do is ignore who is in a premade or not and stay aware of positions of mechs regularly checking the minimap if forces split or if combat ensues, try to remember the enemy mechs types and their last seen positions.
You might also be surprised how many casual premades are out there too, so don't fear so much if you see a premade on the enemy team.
Edited by Earl White, 23 September 2013 - 03:47 PM.
#19
Posted 23 September 2013 - 05:21 PM
On the other hand, I seem to perform better while fighting competent enemies and teammates, because the friendly team does not collapse in 1 minute.
Decisions, decisions..
#20
Posted 23 September 2013 - 07:39 PM
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