miSs, on 23 September 2013 - 11:11 AM, said:
By virtue of how our economy works, there CAN be a natural player progression from Light to Assault, which is not necessarily a bad thing, however it’s most definitely not a requirement with our Trial `Mech and Cadet Bonus systems.
However, one glance at the game's economy system reveals that none of it, besides "mech tiers", exists. Not only aren't all classes viable, but there is no "progression within class range" whatsoever. There is no "natural progression from Light to Assault". Allow me to explain. Let's have a look at some of the currently available player avatars and their prices:
mid-tier Light: RVN-3L w/ECM: 11.1 million
http://mwo.smurfy-ne...42bd293399e6ffb
low tier Medium: KTO-20 w/LRM30: 12.2 million
http://mwo.smurfy-ne...4fb26b942c3a846
mid-upper tier Heavy: CTF-4X 4xAC5: 12.5 million
http://mwo.smurfy-ne...2ac611384d25a18
bottom tier Assault: really, really poor 4LL AWS-9M... 18.7 million.
http://mwo.smurfy-ne...af462dff5b14fef
Top-of-the-top tier Assault: Warboss AS7-D-DC: 16.2 million
http://mwo.smurfy-ne...dd02a8d391b511f
First of all, the light, medium and heavy mechs are all within 1.5 million of each other. That price difference is negligible, so effectively you could pick any of those. Let's assume you bought the Raven and equipped it - now, how does "progression" to Assault class looks like from there?
The answer: there is none. Buying a Raven doesn't make it easier to buy an Atlas, the top tier avatar. It doesn't even make it easier to buy a medium or another light. All it means is that you're 11.1 million lighter, which makes getting the next chassis harder, regardless of its tier. It's a 20 hour grind for the next one, no matter what you do. That's not what "progression" means, because the tiers aren't connected to each other. Naturally, if you chose poorly and spent your money on a bottom-tier player avatar, like a Dragon, it won't make getting a better mech any easier either. It just means you're trapped and effectively cannon fodder until you can afford something else. Better luck next time!
Lastly, the bottom tier Awesome, probably one of the worst mechs in the game, costs a cool 18.7 million. In comparison, one of the best mechs, the Warboss, costs 16.2. Again, if you pick a "bottom tier assault", both weight- and performance-wise, what's the progression like? Same answer: there is none. You chose poorly, you have a trash-tier player avatar for the cost of nearly 40 hours of grind, may Blake have mercy on your soul. All it means is that you have less money. You don't "progress" towards the next one. You regress.

TL; DR: There is no progression in MWO, just bad choices. Pick your robots wisely, or suffer. May all-connecting Blake have mercy on new, uninformed players blowing their hard-earned C-bills on bottom level avatar deathtraps.
Edited by Alex Wolfe, 23 September 2013 - 05:05 PM.





















