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Put A End To Pug Stomping.


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Poll: Put A End To Pug Stomping. (21 member(s) have cast votes)

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#1 wintersborn

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Posted 01 November 2013 - 09:05 PM

I don't know what happened this week, maybe soo many players left for new games but about one third of the matches are filled with pre mades PUG stomping.

I usually see one pre made lance in about 5 or so matches but now I see two pre made's almost a third of the time.

Obviously ganking noobs is a sure way to kill a game so why are Pre mades allowed in PUGs? Is there no way for teams to play other teams (pre made lances) ?

The steam rolls are getting old very quick and make it not worth playing as a casual solo player. I would also assume the Uber E-Peen pre made teams are above ganking noobs and destroying the games reputation so why are they?

Is there really no team vs team play?

#2 Nothing Whatsoever

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Posted 01 November 2013 - 09:19 PM

I dunno, but participating and spectating can be a drain when that does happen.

#3 Hexenhammer

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Posted 01 November 2013 - 09:34 PM

Serious question.

Exactly how is PGI going to balance out PUGs? Because I've seen ROFL Stomps happen in pure pugs. I've even been in pugs were we ROFL stomped a team that had a premade on it.

This idea that every single match is going to end up a nail biter is ridiculous.

OH! I thought of a way to make things more even. Any time one team is down 2 or more mechs, the other team losses a mech. Which ever live mech has the highest damage instantly explodes. That'll make things even.

Edited by Hexenhammer, 01 November 2013 - 09:44 PM.


#4 Nothing Whatsoever

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Posted 01 November 2013 - 09:46 PM

View PostHexenhammer, on 01 November 2013 - 09:34 PM, said:

Serious question.

Exactly how is PGI going to balance out PUGs? Because I've seen ROFL Stomps happen in pure pugs. I've even been in pugs were we ROFL stomped a team that had a premade on it.

This idea that every single match is going to end up a nail biter is ridiculous.


Indeed, recently I can remember spectating a SDR-5D with 3MPL take out a new Jenner Pilot in all too comedic fashion. To the point I regret not being able to give advice to improve that mech since it did not have an optimal engine from how the Spider was able to stick with it.

#5 Zuesacoatl

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Posted 01 November 2013 - 09:58 PM

Just because you get face rolled does not mean you faced a premade..... I have seen a few non-premade groups rofl stomp plenty of premades. How do you know who is a premade, short of them announcing it? When i run premade, we do not announce it, we use different faction symbols, and just play. We do not do it to rofl stomp people, we run in premades to play with people we enjoy playing with.

If you get rofl stomped, learn from it, and do not make the same mistakes you made when you were face rolled. I have been part of face rolls as a premade, and subjected to them. Horrible players are horrible, and no matter if I roll out with 900 points of dmg, i can not make up for the other 8 members of the pug group. But the pug can learn, even though you drop solo, you need to realize you are still part of a team. And, some premades also need to realize that the pugs are part of theirs. I have not dropped with you, but stating that you are a "solo" player kind of shows a possible reason why you are part of being roflstomped...

#6 wintersborn

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Posted 01 November 2013 - 10:03 PM

When they tell you that they are a pre made, its a bit obvious kids.

The huge and obvious advantage of a pre made team lance with voip is something that is over powered vs solo players and every PUG stomper knows it.

Why don't you drop vs other teams rather than gank noobs and ruin the game?

Edited by wintersborn, 01 November 2013 - 10:08 PM.


#7 Nothing Whatsoever

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Posted 01 November 2013 - 10:07 PM

View PostHexenhammer, on 01 November 2013 - 09:34 PM, said:

OH! I thought of a way to make things more even. Any time one team is down 2 or more mechs, the other team losses a mech. Which ever live mech has the highest damage instantly explodes. That'll make things even.


I can live with that.


Along with the the instant explode of multiple "ggclose" stuff that can be argued to be more annoying.

#8 Levon K

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Posted 01 November 2013 - 10:20 PM

This argument has gone on forever.

Casual solo play will always suffer against premade gank mobs. Note that it's not all premades, just groups that organize and roll pugs because it's easy.

I'm an exclusive pugger. My win rate has always been below 50%. There have been significant improvements to matchmaking though, because I've been steadily making my way to the 50% mark.

Some people claim to have 60-70% win rate. To me that screams pug-rolling. They will never understand the other side of the fence, and they will counter your argument with complete nonsense like "the premade boogeyman".

This is one of those things that you have to give PGI time to figure out.

Let me tell you though: Remember the first "tournament" that we had in MWO? In order to participate, you had to run solo (ie. not grouped). I never had so much fun in my life. I believe my win rate was about 65%. That was almost a 20% increase simply because "the premade boogeyman went on vacation".

There is a significant difference in the quality of matches when there are no groups in the match.

#9 Aluminumfoiled

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Posted 01 November 2013 - 10:22 PM

View PostHexenhammer, on 01 November 2013 - 09:34 PM, said:

Serious question.
...
Exactly how is PGI going to balance out PUGs? Because I've seen ROFL Stomps happen in pure pugs. I've even been in pugs were we ROFL stomped a team that had a premade on it.
...



Very true. You get the domino effect on kills no matter who is playing.

Voice comm is the only difference. /And why PGI refuses to put it in is very strange. The only teamwide pug commo possible is an ingame voice comm./ (some kind of deal made?)

Many times you can suspect it's a premade on movement etc. And I have no problem with it.

#10 CravenMadness

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Posted 01 November 2013 - 10:24 PM

Put an end to Pugs. Join a lance or shut the hell up. Also reiterated as Evolve or Die.

#11 wintersborn

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Posted 01 November 2013 - 10:32 PM

View PostCravenMadness, on 01 November 2013 - 10:24 PM, said:

Put an end to Pugs. Join a lance or shut the hell up. Also reiterated as Evolve or Die.


Or all the majority of players, that's us solo casual players btw will just leave you to your dieing game?

Edited by wintersborn, 01 November 2013 - 10:41 PM.


#12 Otto Cannon

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Posted 01 November 2013 - 10:56 PM

It's not bad these days. Back when there were 8 man teams and weight class matching the MM would actively ensure that it was always premade vs. pug because it couldn't match the weight class mix of a premade except by using pugs. The chances of two premades having exactly the same class mix and dropping at the same time was absolutely tiny. So be glad that these days you're at least likely to get small premades on each side.

Having said that though, it's always been funny to note how the people who shout the loudest on the forum about 'everyone should use teamspeak and be in a premade in this game' are the same ones who refuse to play the game mode where both sides are fully premade. If pugs ever got a separate queue their stats would nosedive and they know it. Not to be confused with good players who do play 12 man and simply recommend that people join units, of course.

#13 Levon K

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Posted 01 November 2013 - 11:38 PM

View PostCravenMadness, on 01 November 2013 - 10:24 PM, said:

Put an end to Pugs. Join a lance or shut the hell up. Also reiterated as Evolve or Die.


Typical response from a pug-roller.

#14 eblackthorn

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Posted 01 November 2013 - 11:50 PM

Oh good this conversation again. I want to start off saying I PUG exclusively. I make the choice not to get on TS and find a group. That's my decision. This is a team based game. If others want to group up with some friends and drop there should be nothing wrong with that. Take your face roll and move on, or get on TS and group up.

#15 FerrolupisXIII

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Posted 02 November 2013 - 12:24 AM

View Postwintersborn, on 01 November 2013 - 10:03 PM, said:

When they tell you that they are a pre made, its a bit obvious kids.

The huge and obvious advantage of a pre made team lance with voip is something that is over powered vs solo players and every PUG stomper knows it.

Why don't you drop vs other teams rather than gank noobs and ruin the game?


because there is no 4v4 and we dont have a 12 man on?

as has been said, we lose plenty of matches too. in the old 8v8 matches it was hard to carry a bad team, now its damn near impossible because the other team can just steamroll you with 12 guys against your 4. no level of focus fire and coordination can face that. i've watched PUGs do INCREDIBLY stupid things and then whine that we didn't do enough to support them, and end up being the last lance alive and just hope to take a few of the enemy with us.

Seeing that End of Match Screen where all 4 of my guys do acceptable damage (300+) but every PUG did little to nothing is VERY frustrating, let me tell ya.

#16 Dimento Graven

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Posted 02 November 2013 - 12:36 AM

FIRST: PGI has already stated that 90% of pug stomps are perpetrated by other pugs, so chances are your 'pug stomp' was delivered by your fellow pugs, not pre-mades.

SECOND: Consider this, perhaps your ELO score has the MM placing you in the 'bottom' of the of the next higher 'bracket', and therefore, a result of your increased skill has placed you in with groups of players of higher skill. Continue playing and as your skill naturally gets better you'll see less and less 'stomps' up until the point your ELO score kicks you up to the bottom of the NEXT higher bracket, then of course, rinse and repeat.

#17 Texas Merc

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Posted 02 November 2013 - 12:40 AM

this **** again? guys shut the hell up



ima go pug some games now and win.

#18 Toe Cutter

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Posted 02 November 2013 - 12:50 AM

Don't want to get rolled? Don't boil out in a mindless attack without chat. Don't clog a choke point trying to snipe. Try to organize just a bit without being a sarcastic twit. Puggers bring most of their problems with them, problems that will get them rolled regardless. Once you can claim your an asset to your team then you can ***** about a pre-made. Just remember when you do, PGI has offered PUGS up like chum since closed beta so bunker in, I doubt it will change. Suffer your lumps and dish em out when you can.

#19 Zakie Chan

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Posted 02 November 2013 - 01:38 AM

Even in a pure pug vs pug environment there will 9/10 times be a blow out victory for one side.

All it takes is 2-3 mech deficit and then it becomes very difficult for the short handed team to comeback. The effect only gets worse as the spread increases. This is due to the high damage and relatively low health of mechs. 2 extra mechs blasting your team with 30-50 alphas is all it takes to get the snowball rolling.

You will always have pug stomps even in pure pug vs pug.

#20 meteorol

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Posted 02 November 2013 - 02:31 AM

I'm pretty sure there are atleast 3 or more premades in every single match you play. It doesn't have to be a 4 man premade, but 2 or 3 are probably rather common. If you think you got rolled by enemy premades, there is a rather high chance that you had a premade on your team that simply was worse than the one on the enemy team.

Most premades don't announce the fact that they are premade. I play in a 4 man premade from time to time (whenever i get enough of my buddies to play, we are all rather busy), and you would never identify us as premade. We all pilot different mechs and all joined different factions.

Just two days ago we played a match with (probably) two 4 man premades on the enemy team (1 lance all steiner, 4 battlemaster rocketboats; 1 lance all davion, 3 Ilya and a 4X, UAC5 armageddon). One of our team said something like: "nice premade roflstomp", and two of our teammates immediately disconnected. We still won this match, because the steiner premade sat in their base with 4 rocketboats, hoping they could chew down our team while their pugs died for them.
We managed to blaze through the enemy mechs in a relentless assault, crushed through their defense and vaporized the LURM premade. My 4 man premade got 10 of 12 kills and we were the only survivors.

Guys were celebrating some kind of "PUG rebellion" in chat afterwards, joyful declaring PUGs brought down the hated premades.
Nope. I believe there are more premades on both teams than many actually believe.

You simply can't tell if there are premades on your or the enemy team. Something like "all davion, founders, same mechs" are strong indicators for premades, but they don't proove anything. Since you can only see the mechs after the match, you never know from the start.

If your team gets rolled, there is a rather small chance a single enemy premade caused this. In 12vs12 you can only do so much. Sure, there are a many rounds in which a premade does really well, but if the rest of the team gets hammered while doing 60 damage each, they will still go down.

I believe stomps are generally are caused by two things:

1) Better players on one team, doesn't matter if premade or not.
2) Domino effect. If you lose 3 mechs early into the game (without causing much damage), the match is basically over. The difference in firepower gets bigger and bigger with every single mech that goes down on your team.



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