"I noticed that at the next match, my mech is all good and nothing needed fixed. is this a MWO mechanic?"
This is a typical mechanic of many games. Oddly enough originally MWO featured a repair and rearm system where you had to pay for all damages and ammunition spent at the conclusion of a match which was deducted from your pay. This had some serious problems as early on if you ran an assault mech you might win about 200,000 cbills and get a 500,000 cbill repair and rearm bill over and over and over again. And heaven forbid if you lost. Naturally this was offset by mediums and lights who could easily pull off 200,000 to one or more million cbills in a single match with up to 120,000 cbills in repairs/rearm.
Clearly this had some issues and it really hurt newer players more than not, this combined with several bandaids only aided in abuse and not long after 'farming' began to abuse the guaranteed earnings. As such it was removed. (Though the lead game balance designer Paul hinted will be returning with the 'main game' as it is "not completely off the table but merely on hold.") I personally hope they consider the Optional Entry concept I've had in which the player is given the choice in how much potential financial risk they take by what upgrades, lost-tech, rare-tech and clan-tech they decide to throw onto the mech. This is opposed to the original design which charged you out the wazoo for every aspect of your mech with no freebies.
"I've come from, first off B-Tech univ., then to all the MW and MC series for PC."
I will tell you right now there's a huge difference between all past games and this one. PGI has opted for a rising threshold, so for every heatsink you add not only do you cool faster but the maximum limit of heat also rises. 40 is the minimum, 70+ is the average. The Battletech knowledge might need to be thrown aside. Thankfully this can help you.
http://mwo.smurfy-net.de/ See especially "Weapon Systems" and "Heat Penalties Per Weapon."
Also, is there a forum or a post where it mentions what the devs. have in store for this game? I'm hoping for more of a MW:mercs kinda thing, but I don't wanna get ahead of myself."
Command chair posts often have the most direct information.
I
recorded this some time ago which had information about community warfare..
There is this as well about the
upcoming content.
"and finally, using a Logitech extreme 3D pro joystick, but I wish I could swap the joystick twist with the turn. as it's setup now my twist turns my mech while my left and right joystick movements move my torso. Rather frustrating since I use my POV hat to turn me mech."
Edit your controls. At the bottom of the options is "Analog turn" and "Analog twist" and "Analog throttle." Use these with the joysticks.
"anyhoo, nice to meet yas and thankyou in advance for any light your able to give me subjects."
You're welcome.
I'm currently adding music to, converting and uploading vids of me fooling around in a spider. Specifically it's the matches from which these shots came from:
(Spoiler added as a courtesy), click to view.
But if you can tell me what light mech you're using I could offer some advice towards it.
Edited by Koniving, 02 November 2013 - 07:39 PM.