Greetings MechWarriors!
The Jester is here! Finally a Catapult Hero with a 30% C-Bill boost to add to your collection! The paint job won't scare anyone but that load-out will! Just look at the energy hard points on this 'Mech and double AMS all the way! Whoa!
A new Champion has arrived! The Blackjack BJ-1© affectionately known as 'Bam Bam". This 'Mech is joining the other Champions in the Trial 'Mech line up. Try this 'Mech out all week and buy it on Nov 12th with its 10% XP bonus.
Other cool things in this patch, seismic sensor gets some tweaks, UAV gets some rewards, some new screen shake events and some bugs get squished.
See you on the battlefield!
Matt Newman
Content
Gameplay
New Hero Mech
"Jester" CPLT-J
Tonnage: 65- Engine: 295 Standard
- Top Speed: 73.5 kph
- Max Engine Rating: 355
- Top Speed: 73.5 kph
- Torso Movement:
- 95 degrees to each side.
- 16 degrees up and down.
- 95 degrees to each side.
- Arm Movement:
- 0 degrees to each side.
- 30 degrees up and down.
- 0 degrees to each side.
- Armor: 400 (Standard)
- Internal Structure: Endo-Steel
- Weapons & Equipment:
- Left Arm: Large Laser
- Left Torso: Medium Laser, AMS
- Center Torso: Small Laser x2
- Right Torso: Medium Laser, AMS
- Right Arm: Large Laser
- Left Arm: Large Laser
- Hardpoints:
- Left Arm: 1 Energy
- Left Torso: 1 Energy, 1 AMS
- Center Torso: 2 Energy
- Right Torso: 1 Energy, 1 AMS
- Right Arm: 1 Energy
- Left Arm: 1 Energy
Heat Sinks: 18 Double
Jump Jets: 2 (2 Max)
ECM Capable?: No
Module Slots: 2- Movement Archetype: Large
- 30% C-Bill Bonus
Blackjack BJ-1©
Tonnage: 45- Engine: 235 XL
- Top Speed: 84.6 kph
- Max Engine Rating: 235
- Top Speed: 84.6 kph
- Torso Movement:
- 110 degrees to each side.
- 30 degrees up and down.
- 110 degrees to each side.
- Arm Movement:
- 0 degrees to each side.
- 30 degrees up and down.
- 0 degrees to each side.
- Armor: 304 (Standard)
- Internal Structure: Endo-Steel
- Weapons & Equipment:
- Left Arm: Medium Laser
- Left Torso: Medium Laser
- Right Torso: Medium Laser
- Right Arm: AC/20
- Left Arm: Medium Laser
- Hardpoints:
- Left Arm: 1 Energy, 1 Ballistic
- Left Torso: 1 Energy, 1 AMS
- Right Torso: 1 Energy
- Right Arm: 1 Energy, 1 Ballistic
- Left Arm: 1 Energy, 1 Ballistic
Heat Sinks: 10 Double
Jump Jets: 1 (4 Max)
ECM Capable?: No
Module Slots: 2- Movement Archetype: Medium
- Visual effects improvements for artillery and air strike explosions
- Seismic Sensor Module Changes:
- No seismic sensor detection while moving.
- Weapon fire causes seismic events.
- No seismic sensor detection while moving.
- Rewards for advantageous UAV deployment:
- XP and C-Bills rewards for each unique enemy taking damage from LRMs with a UAV detecting it to UAV owner.
- XP and C-Bills rewards for each unique enemy seen by UAV for more than 5 seconds to UAV owner.
- XP and C-Bills rewards for each unique enemy taking damage from LRMs with a UAV detecting it to UAV owner.
Screen shake when a dead mech falls to the ground and when mechs land nearby.- Screen shake in the area of an airstrike/artillery.
- Removed the key binding option "Fire Selected Weapon Group". Mouse 1's (Left Click) default key bind is now "Fire Weapon Group 1", this can be remapped in the options screen.
- Fixed an issue where the 'Critical Damage Warning' does not display at the correct time.
- Fixed an errant zoom sound effect being played at level start up and when switching from first to third person.
- Greater visual weapon customization for the Catapult variants. Their appearance will better reflect the weapons that have been equipped on them.
- If two or more friendly mechs launch a UAV at around the same time and location, all potential UAV rewards will goes to the last mech that launches the UAV.
- The MechWarrior® Online™ Team