As detailed in the below screenshots, I have weapons that move themselves to undesirable hard points. During the build, I specifically want to mount long range energy weapons at the highest torso positions. This seems to work until I save. After saving, when you launch with this mech, the weapon in the highest hardpoint moves down to the lowest hardpoint by itself. It does this whenever the model is re-loaded so that even if you just click on the next mech in the mech bay and then come back, you will find that the weapon has moved itself again.
I have tried every permutation of orders to get the weapon to the correct position but it always moves itself into the undesired position. After a lot more testing, this is randomly affecting both left and right torsos depending on the order that you build the mech. No matter what I have tried, at least one side is always broken. To reproduce, it's best to configure both sides the same way to get this to happen.
Edited by HyperMegaShock, 16 November 2013 - 11:35 AM.