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[Guide] A Summary Of Each Mech, And How To Use Them


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#1 IraqiWalker

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Posted 15 January 2014 - 10:46 AM

(This is a summary of each mech in the game and how it handles and what it is best suited for, remember that this is thread meant to help new players, I will be updating the list regularly, and would like comments to remain as non-flame-y as possible, we want to help new players get a handle on things, not quit after 2 matches. I will appreciate any critique, advise, or suggestions.

I am also working on a similar thread, but for every weapon in the game. these 2 threads will be linking each other when they are done.

Also, keep in mind that this is based on experience and knowledge from many drops, this is NOT the only way to play these mechs, just what they seem to be more suited for, you can still do your own thing and have fun)

Hello Mechwarrior cadets, Welcome to the academy, I have been assigned as your instructor and will make bloody sure you're fit and ready for combat.

Command has good grunts by the billions, we need good pilots to protect the Inner Sphere, and so I am to instruct you on how to work with a mech and make sure you come back with it as intact as possible.

First of all, remember that you are part of a TEAM, you help your team, you help yourself.
(NOTE: Hero mechs will be covered in their own section, Champion mechs don't need explanation as they are the same as their base variant.)
there are also a few of terms you should know:

Terms and Roles
Spoiler

Now here's a summary of how each mech available in MW:O can be piloted, and what roles they excel or scrap at.

Light mechs 20-35 tons:
Spoiler


Medium mechs 40 to 55 tons:
Spoiler


Heavy Mechs 60 to 75 tons

Edited by IraqiWalker, 30 March 2014 - 10:57 AM.






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