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So ... I will post my major concern at the moment and see what happens
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I'd like to mention one topic I find of particular concern. Proper testing of the new matchmaking algorithm.
Match formation will be limited by the least common mech weight or class. With a 3/3/3/3 distribution (unless the mech disttribution entering the queue is absolutely perfect) there will be queues for certain mech weights and classes. With even a small discrepancy in mech classes launching there will be huge queues forming very quickly. Less than an hour of uptime will generate queues of 30 minutes or more in some cases for some weight classes.
Long queues would be extremely undesirable from a player or corporate perspective in my opinion. No one wants to have to wait more than a couple of minutes for a match that only takes 10 minutes on average.
Here is a link to a more detailed post on the subject: Hopefully someone is listening ...
http://mwomercs.com/...82#entry3228282