Belorion, on 13 February 2014 - 11:31 AM, said:
Due to some key issue like the crit slots, and the XL changes they can't help but have advantages. The only balancing they could do on the other things to make them balanced would be to make them worse than the normal weapon variants. Why us a UAC-20 when the AC-20 does more damage and more DPS, but at that point why make it at all?
The thing is though, you have no idea how clan mechs will work, within the context of actually playing with other people.
For instance, the comments in this thread from the developers suggest that each team will only have either clan our inner sphere mechs. So how is that going to impact your ability to play with other people? If you buy clan mechs, but your friends don't, then what will happen?
Who knows? We have no information.
We don't even know how community warfare will work with only one sphere units, much less with the addition of clan mechs.
The idea that folks would pay money for clan mechs, given a complete lack of information of how they will fit into the game is crazy town.