It has only 6 weapon hardpoints, 2 less then the BNC-3E and the BNC-3M and 4 less than the BNC-3S.
I suggest PGI to improve it enough to make the huge MC investment more reasonable.
So, how to do it? Here are some (simple) alternatives:
1- add an ECM hardpoint. That would be very adequate for a mech with the name of a "traitor" and would consume almost no PGI resources. That's the easiest fix ever. Really, it's just a quick change in the code. The mech would not be OP or P2W, as there is still a much better Atlas D-DC out there.
2- add an extra missile hardpoint to the RT. The mech has 20 missile tubes for a stock LRM15. Why not adding an extra missile hardpoint with 5 tubes? Let's face it: just one missile hardpoint isn't very effective for a mech of that size.
3- add (the planned) Jump Jets.
4- (new) add an extra ballistic hardpoint to the LT.
PGI: some of us we really want to buy this mech, but you will need to try harder.
Edited by Odanan, 08 March 2014 - 06:19 AM.