Hard to tell without looking at full size, but the water is covered in solid black squares. HDR sees these and goes crazy, flipping the screen from "Normal" brightness to very dark as the squares move around.
I'm also seeing blue screens with error code 116 on this map occasionally as well, and I would guess that it's related (116 seems to be related to graphics drivers crashing).
Recreating this is simple for me, load up forest colony, head to 1806/1582/132, or anywhere near that, and look at the boat. It looks like the water is missing whatever it's trying to reflect.
This looks like an artifact from overheating but it happens even when I first launch the game, and my card is ~40 C at that time, so that isn't the problem.
My system:
i5-2500k @ stock clocks
8GB RAM
HD 6950 1 GB
Windows 7
All settings max except AA is off. 2560x1440@60Hz, DX11
Anyone else seeing this, or know of a workaround for it (other than don't stand near the boat)?
Edit: Just checked and I AM running out of GPU memory here (it peaks above 1GB). I guess that explains why it happens, but shouldn't the game have a more graceful way of handling that?
Edited by AEgg, 23 March 2014 - 06:49 PM.