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Guided Ac's & Lbx


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#21 Dracol

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Posted 10 April 2014 - 05:47 PM

View PostRex Budman, on 10 April 2014 - 05:42 PM, said:

So, majority rules? Is that how truth is defined these days?

The only truths you post are disguised opinions.

As far as the majority.... if the majority can handle an issue, why can't you?

#22 Rex Budman

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Posted 10 April 2014 - 05:47 PM

View PostSandpit, on 10 April 2014 - 05:46 PM, said:

[citation needed]

love it when people flat out lie about others to try and "prove" something lol


so you DIDN'T support the LRM changes? Hrmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

#23 Dracol

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Posted 10 April 2014 - 05:48 PM

View PostRex Budman, on 10 April 2014 - 05:45 PM, said:


Neither did I - I merely stated my opinion and was attacked by the Lock On Lovers who ever with great pings and are close to the main servers still reply on Long Range locks to boost their damage. While I do 500+ each match consistently with 250+ Ping in a mech with less armour than an icecream truck.

And yet, with 500+ damage every match you have yet to learn how to hit lights?

#24 Sandpit

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Posted 10 April 2014 - 05:48 PM

View PostRex Budman, on 10 April 2014 - 05:45 PM, said:


Neither did I - I merely stated my opinion and was attacked by the Lock On Lovers

also love it when someone tries to make assumptions on how another player plays

ESPECIALLY when it's common knowledge within the community that they use lasers almost exclusively. Which means they use a weapon system and build that is universally regarded as "subpar" and STILL do better than most. Interesting...

Please tell me again how your assumptions magically turn into "proof"

#25 Rex Budman

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Posted 10 April 2014 - 05:50 PM

View PostDracol, on 10 April 2014 - 05:47 PM, said:

The only truths you post are disguised opinions.

As far as the majority.... if the majority can handle an issue, why can't you?


"Majority of Posters"

From what I gather when in each match, many who are less vocal on forums could not stand the ultra fast lock ons, and the only ones using them were no skill players who needed guidance to get damage. Mind you my damage rating is pretty high per match. So yea, L2P and stop relying on Lock Ons. Aimbots = no skill.

View PostDracol, on 10 April 2014 - 05:48 PM, said:

And yet, with 500+ damage every match you have yet to learn how to hit lights?


Roflmao - so you didn't bother reading the whole convo aye? That's fine. L2Read.

View PostSandpit, on 10 April 2014 - 05:48 PM, said:

also love it when someone tries to make assumptions on how another player plays

ESPECIALLY when it's common knowledge within the community that they use lasers almost exclusively. Which means they use a weapon system and build that is universally regarded as "subpar" and STILL do better than most. Interesting...

Please tell me again how your assumptions magically turn into "proof"


Lock on lovers, not users. Never said you were a user.***********

Keep 'em coming fellas so far you are doing great at defending Lock On spam and calling Hit Reg a non-issue ;) I guess the Devs are wrong in addressing Hit Reg? HMMMMMMMMMMMMMMMMM

Edited by Rex Budman, 10 April 2014 - 05:51 PM.


#26 Mcgral18

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Posted 10 April 2014 - 05:52 PM

So, do we start reporting these threads? He seems to do it pretty often.

#27 Rex Budman

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Posted 10 April 2014 - 05:53 PM

View PostMcgral18, on 10 April 2014 - 05:52 PM, said:

So, do we start reporting these threads? He seems to do it pretty often.


Forum Warrior I salute you!

What If I really want Guided AC? How is that any different to Guided Missiles? I think it will balance the game, so, yeah. Welcome to the forum ;)

Edited by Rex Budman, 10 April 2014 - 05:55 PM.


#28 Sandpit

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Posted 10 April 2014 - 05:57 PM

View PostMcgral18, on 10 April 2014 - 05:52 PM, said:

So, do we start reporting these threads? He seems to do it pretty often.

Eh, I just hope it gets sent to K Town ;)

View PostRex Budman, on 10 April 2014 - 05:47 PM, said:


so you DIDN'T support the LRM changes? Hrmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

Please ask questions regarding your ENTIRE post as opposed to cherry picking one statement about LRMs, THEN I'll respond

#29 Dracol

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Posted 10 April 2014 - 05:57 PM

View PostRex Budman, on 10 April 2014 - 05:50 PM, said:

Roflmao - so you didn't bother reading the whole convo aye? That's fine. L2Read.

I believe you are referring to this post of yours:

View PostRex Budman, on 10 April 2014 - 04:35 PM, said:


...

Hit Reg and Ping.

Keep your stupid comments to yourself.


Where your defense about your inability to kill lights was placed squarely on the shoulders of items out of your control.

For someone doing 500+ damage every match, you must be placing rounds down range at an enormous rate to overcome such poor hit reg and ping that prevents you from hitting lights.

#30 Rex Budman

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Posted 10 April 2014 - 06:00 PM

View PostSandpit, on 10 April 2014 - 05:57 PM, said:

Eh, I just hope it gets sent to K Town ;)


Please ask questions regarding your ENTIRE post as opposed to cherry picking one statement about LRMs, THEN I'll respond


Cherry Picking? Oh La Dee Daa. So far you responded to every last one of my posts so surely something is driving you to do so.

View PostDracol, on 10 April 2014 - 05:57 PM, said:

I believe you are referring to this post of yours:


Where your defense about your inability to kill lights was placed squarely on the shoulders of items out of your control.

For someone doing 500+ damage every match, you must be placing rounds down range at an enormous rate to overcome such poor hit reg and ping that prevents you from hitting lights.


Inability and difficulty are two separate things. Aiming and the server registering a hit are also two different things. Obviously an issue that effects MORE-SO faster mechs with smaller hit boxes. Again, you need to THINK before you post.

Just to remind you there are the following mech classes;

Light
Medium
Heavy
Assault

Not all mechs are light mechs. So the chance to do 500+ dmg per match is more than available. Just not on Light Mechs who apparently need to be "neutered" in order to reduce the LRM spam.

Are all you fellows in the same clan or butt buddies or something? It seems to be the same few over and over again.

Edited by Rex Budman, 10 April 2014 - 06:01 PM.


#31 Dracol

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Posted 10 April 2014 - 06:08 PM

View PostRex Budman, on 10 April 2014 - 06:00 PM, said:


Cherry Picking? Oh La Dee Daa. So far you responded to every last one of my posts so surely something is driving you to do so.



Inability and difficulty are two separate things. Aiming and the server registering a hit are also two different things. Obviously an issue that effects MORE-SO faster mechs with smaller hit boxes. Again, you need to THINK before you post.

Just to remind you there are the following mech classes;

Light
Medium
Heavy
Assault

Not all mechs are light mechs. So the chance to do 500+ dmg per match is more than available. Just not on Light Mechs who apparently need to be "neutered" in order to reduce the LRM spam.

Are all you fellows in the same clan or butt buddies or something? It seems to be the same few over and over again.

Since you finally resorted to a personal attack against me, I'll take it you finally realized you have no logical standing to defend against the points being razed.

I still stand by my claim: If you can do 500+ damage on a regular basis but have a terrible time against lights, the problem lies not with Ping or Hit reg, but with your ability to play the game.

#32 Sandpit

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Posted 10 April 2014 - 06:11 PM

View PostDracol, on 10 April 2014 - 06:08 PM, said:

Since you finally resorted to a personal attack against me, I'll take it you finally realized you have no logical standing to defend against the points being razed.

I still stand by my claim: If you can do 500+ damage on a regular basis but have a terrible time against lights, the problem lies not with Ping or Hit reg, but with your ability to play the game.

Most of us came to that conclusion a few posts back ;)

If you disagree your mental faculties are compared to that of a chipmunk and you basically get a more articulate version of
"You don't agree with me? You're dumb" :blink:

#33 Dracol

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Posted 10 April 2014 - 06:15 PM

View PostSandpit, on 10 April 2014 - 06:11 PM, said:

Most of us came to that conclusion a few posts back ;)

If you disagree your mental faculties are compared to that of a chipmunk and you basically get a more articulate version of
"You don't agree with me? You're dumb" :blink:

I figured as much, but sometimes you have to rub a dog's nose in his droppings so he learns not to poop in the house.

#34 Daekar

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Posted 10 April 2014 - 07:44 PM

6/10
Too obvious but sense of irony is strong. Would read again.

6/10
Too obvious but sense of irony is strong. Would read again.

#35 No Guts No Glory

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Posted 10 April 2014 - 09:46 PM

Dear OP. I feel sorry for you. : (

#36 Lyoto Machida

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Posted 10 April 2014 - 11:09 PM

View PostRex Budman, on 10 April 2014 - 04:51 PM, said:

Devs, please bring in Guided AC's. Use the same system as for the LRM's because LRM's are honestly awesome.

Give them a 180m minimum and 1000m max and allow them to be affected by TAG and NARC. Guided weapons are the way of the future. Aim is for cavemen!

Guided AC's will surely put this game in the top tier for skillful gaming!


Posted Image

#37 Roadbeer

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Posted 11 April 2014 - 07:28 AM

Welcome to K Town

Have some Cake?

(though, I bet you're

full of Cake by now

as almost every

thread you create

ends up here)



#38 Sandpit

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Posted 11 April 2014 - 09:27 PM

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