ThatBum42, on 16 April 2014 - 09:55 PM, said:
I think this demonstrates the two buckets the forumites fall into.
1.
Great game! I enjoy playing the result of the devs' hard work. I'm tactically flexible and am able to adapt to the changes as PGI evolves the game. I have a sensible understanding of how software development works, and a 'when it's done' approach generally results in higher quality than strict deadlines.
2.
QQ CASHGRAB N.O.P.E. TINFOIL HATS DIE PGI DIE! ARGHHHHGH!!!!!!!!
Making generalizations like that will always lead to an error and here is why:
1 - I'm a software developer, have been for over 10 years now
2 - I adapt my builds and tactics to what PGI changes in the game, everytime trying to find something to fit my mechs that's not part of the metabuilds
3 - I enjoy playing this game (or I wouldn't bother to still be here) and I believe this game has HUGE potential (90% still untapped)
4 - And then I QQ about some legendary fails:
a) how poorly built were some of the older maps and they never been redone, corrected or even polished) - Point being: You can see shadows on the water even if the enemy is behind a structure

how PGI tries to balance the game
c) how PGI (and other companies) start selling stuff while in BETA phase
d) how everytime a light comes out it is so flawed regarding hitboxes, that seems more like a god-mech
I could go on... but it seems me and others like myself are neither on pot 1 or 2... can you make a 3rd for us?
Edited by flipover, 17 April 2014 - 01:58 AM.