As you can see in this image, the following information is instantly available for any selected mech:
Speed
Tonnage
Firepower
Heat Efficiency
Armour
Structure Type
Weight Class
Free slots
Weapons, and weapon locations
Number of heatsinks and locations
Engine size and type
Number of Jump Jets
Number and type of hardpoints and their locations
Equipped Modules
![Posted Image](https://dl.dropboxusercontent.com/u/70446113/narcboat.png)
In UI 2.0 detailed information can be accessed after a 2 second delay. If you move your cursor away the information disappears again.
The following information is missing from details:
Weight Class
Free slots
Weapon locations
Number of heatsinks and locations
Engine size and type
Number of Jump Jets
Hardpoint locations
Equipped Modules
![Posted Image](https://dl.dropboxusercontent.com/u/70446113/MWOClient_2014_04_19_21_59_12_086.png)
This information may only be accessed by going into the mechlab and individually inspecting each and every hardpoint location. Something that is very frustrating and very time consuming. I have a 320XL which swaps between four mechs depending on which builds I'm currently running. It is extremely frustrating and time consuming to try and find which mech currently has it equipped. The MechLab itself is also very time consuming and frustrating to use. Before UI 2.0 launched I used to constantly swap and change my mech loadouts, looking for new ways to play. Since UI 2.0, I have avoided it like the plague, and stopped playing for over two months, waiting for the "March" Smurphy update.
Every single criticism here has been repeated to PGI since the inception of UI 2.0 and the first public Beta. It was then repeated incessantly with each public preview of the system. Please PGI, I want to find joy in the MechLab again. I want to buy new mechs and have fun coming up with different builds. Instead, all I find is constant frustration. I love this game, and enjoy the game play, but the MechLab is by far the second biggest part of this game. Please fix it!