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AC/20 "Rounds" look poor


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#1 John Hartson

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Posted 19 June 2012 - 10:08 PM

First:
I'm from germany, so please don't pay too much attention to my spelling.

Topic:
I'm a big fan of the Hunchback and the devastation its autocannon brings to the battlefield, but when I watched the ingame videos on youtube I got a little disappointed. As far as I can see the AC/20 is the weapon in the game with the highest damage output for a single shot. When you look at the ingame footage we have so far and listen to its soundeffekt it seems like the effect does not match the amount of damage the opponent takes from the shot. Here is a link so you can see what I mean.



BTW shouldn't it look more like a burst from an oversized Machinegun instead of a single projectile?

The older people among you might remember the Mechcommander intro. There is a Hunchback firing its AC/20 before the pilot ejects. In my opinion that is what an AC/20 should look like. Here is the intro.



You only have ten shots per ton of ammunition, so please don't make my AC/20 look like crap.

Tell me what you think! Am i just complaining about nothing or do I have a point? Is this "subject to change"?

Thanks Piranha for bringing Mechwarrior back to life!

#2 Major Tom

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Posted 19 June 2012 - 10:18 PM

+++ I want to see a massive shell casing eject from the back of a hunchback each shot.

#3 Chunkymonkey

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Posted 19 June 2012 - 10:20 PM

I remember in the Novels it was 5-10 rounds per "shot" This is because in table top, it was assumed that it did 20 damage in 10 seconds so it doesnt matter if it is one huge shot or 20 little shots. They also describe this in techmanuals as them being classed by damage in that ten second timeframe so that a 178 mm gun with 5 shots is the same as a 203 mm gun with 1-2 shots.

#4 Jonneh

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Posted 19 June 2012 - 10:22 PM

I'm not big on the lore and stuff so, take what I say in that context.

I think it certainly should feel satisfying to fire. I think that kind of semi-tactile pleasure is a big part of a game like this where you can enjoy playing. Personally I love the hot metal melting effect you see when lasers hit a target atm, it just looks like it'd *feel* great to see that damage that I've inflicted.

On the rational side, this is very early closed beta. There is a chance the effects are placeholder, or in need of revision.

#5 Dutch334

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Posted 19 June 2012 - 10:34 PM

If I remember from the novels it was a single shot. Wish I could give a novel and page but I'm pretty sure I've read in several different books each autocannon class being described as one shot, only different was size. Who knows, they might tweak it for final launch to make it looks more impressive

#6 zudukai

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Posted 19 June 2012 - 10:36 PM

just saying, OP, have you played the game?

i know from a good source that the AC-20 is pretty good so far, and sure as shat, is an ac20.

what your looking for is an ultra ac-20.

#7 Zolaz

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Posted 19 June 2012 - 10:39 PM

I though the LBX AC was suppose to be a shotgun like weapon?

#8 zudukai

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Posted 19 June 2012 - 10:41 PM

View PostZolaz, on 19 June 2012 - 10:39 PM, said:

I though the LBX AC was suppose to be a shotgun like weapon?

hm? it is...

#9 Serevn

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Posted 19 June 2012 - 10:41 PM

View PostMajor Tom, on 19 June 2012 - 10:18 PM, said:

+++ I want to see a massive shell casing eject from the back of a hunchback each shot.

Then we would need shells for all the ammunition types to pop out.

Edited by Serevn, 19 June 2012 - 10:44 PM.


#10 BenEEeees VAT GROWN BACON

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Posted 19 June 2012 - 10:44 PM

Hi OP, this topic has been discussed here before:

http://mwomercs.com/...t-vs-burst-fire

There's a whole range of developed arguments in there both for and against this issue.

Personally, I like AC-20s as single shot point weapons that complimented SRMs as multiple projectile weapons.

#11 Tsunamisan

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Posted 19 June 2012 - 10:44 PM

About th soun it dubbed down so th commutators can be herd.

The Cannon itself well This is old Days folks no Ultra Autocannons which at the one you are thinking that fire multiple rounds. The question i woul have really is can i put LBX ammo in it. That ammo taht was used didnt look like LBY more lik the standard ammo. But i couldnt read th displays so it could be i guess. :\

Edited by Tsunamisan, 19 June 2012 - 10:47 PM.


#12 Noth

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Posted 19 June 2012 - 10:50 PM

View PostZolaz, on 19 June 2012 - 10:39 PM, said:

I though the LBX AC was suppose to be a shotgun like weapon?


It could fire a slug type round like standard AC, or a cluster round that split mid flight

I think the main thing that needs changing is the sound of the shot and impact. It just doesn't seem that impressive from the video. Needs to be deeper sounding and a bit louder.

#13 Xantars

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Posted 19 June 2012 - 10:53 PM

its called an auto cannon meaning automatic as in several shells firing in one burst not one.

If you want a single shot burp gun get a gauss rifle

Edited by Xantars, 19 June 2012 - 10:53 PM.


#14 AlaskanAssassin

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Posted 19 June 2012 - 10:53 PM

i think what the op is going for its an ac 20 i want my floor to shake with my sound system everytime its fired

its getting there but i want the full experiance when i shoot the biggest autocannon in the game and the hit on the oppsing mech should look as such

#15 Marauder504

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Posted 19 June 2012 - 10:54 PM

LBX is like a shotgun, ie lots of pellets.

I always understood the regular to be a single slug. The AC/20 being a huge one and the AC/2 being tiny, hence the reason the range and heat the way they are.

The Ultra ACs fire at double the rate of the regular, ie reload faster.

#16 Hikaru

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Posted 19 June 2012 - 10:56 PM

User Experience > Lore

#17 Marauder504

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Posted 19 June 2012 - 11:04 PM

View PostXantars, on 19 June 2012 - 10:53 PM, said:

its called an auto cannon meaning automatic as in several shells firing in one burst not one.

If you want a single shot burp gun get a gauss rifle


Nope, it is called an auto cannon because of the auto loading. It is basically a small artillery device on a mech. A Guass rifle is different because it doesn't use explosives to launch the projectile, it uses energy and magnets

#18 ElAtaque

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Posted 19 June 2012 - 11:06 PM

AC is short for auto cannon and therefore for multiple rounds in a single salvo. This often is pointed out in the novels, too, like "the rounds of his AC punched a line of craters in the torso of his target..." Ultra-ACs differ only in terms cadence because you can choose between normal cadence and double. And, as you all know as TT players, by choosing double cadence you have a high risk of jamming the whole system for the rest of the game. Hence, programming the AC like a machine cannon (which it de facto is) would make perfectly sense.

In addition, the projectile "Single-Round-Huuuge-Damage-thingy" in BT is the Gauss cannon - not the AC/20.

#19 Alexander Caine

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Posted 19 June 2012 - 11:06 PM

View PostMarauder504, on 19 June 2012 - 11:04 PM, said:


Nope, it is called an auto cannon because of the auto loading. It is basically a small artillery device on a mech. A Guass rifle is different because it doesn't use explosives to launch the projectile, it uses energy and magnets


What this man says. LOTS of folks get the "auto" in autocannon wrong.

#20 ORIGINAL SteelWolf

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Posted 19 June 2012 - 11:08 PM

View PostMarauder504, on 19 June 2012 - 10:54 PM, said:

LBX is like a shotgun, ie lots of pellets.

I always understood the regular to be a single slug. The AC/20 being a huge one and the AC/2 being tiny, hence the reason the range and heat the way they are.

The Ultra ACs fire at double the rate of the regular, ie reload faster.


You are correct on all accounts.





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