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Kit Fox Specifications


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#1 Kyle Polulak

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Posted 16 June 2014 - 09:37 AM

KIT FOX

Base:
  • Tonnage: 30
  • Engine: 180 XL
    • Top Speed: 97.2 kph
  • Armor Type: Ferro-Fibrous
  • Internal Structure: Endo Steel
  • Fixed Weapons & Equipment:
    • Head: Fixed Armor Slot
    • Left Arm: Fixed Structure Slot, Fixed Armor Slot
    • Left Torso: Double Heat Sink x2, Fixed Structure Slot x2, Fixed Armor Slot x2
    • Center Torso: Double Heat Sink, Engine
    • Right Torso: Fixed Structure Slot x3, Fixed Armor Slot x2
    • Right Arm: Fixed Structure Slot, Fixed Armor Slot
  • Heat Sinks: 10 Double
  • Jump Jets: 0 (0 Max)
  • Movement Archetype: Small
KFX-Prime
  • Torso Movement:
    • 120 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 40 degrees to each side. (Max w/ 2 Lower Arm Actuators.)
    • 30 degrees up and down.
  • Armor: 152
  • Weapons & Equipment:
    • Left Arm: ER Large Laser, Small Pulse Laser
    • Right Arm: Streak SRM 4, LB 5-X AC, Streak SRM Ammo, LB 5-X AC Ammo
  • OmniPod Hardpoints:
    • Left Arm: 2 Energy
      • Lower Arm Actuator: Allowed
      • Hand Actuator: Allowed
    • Right Arm: 1 Ballistic, 1 Missile
      • Lower Arm Actuator: Allowed
      • Hand Actuator: Allowed
  • Heat Sinks: +0 Double
  • Jump Jets: 0 (0 Max)
  • ECM Capable?: No
  • Module Slots: 2
  • OmniPod Quirks (not reflected in above values):
    • Set Bonus: +2.5% XP Bonus
    • Left Torso: +5 degrees Torso Turn Angle (Yaw)
    • Right Torso: +5% Torso Turn Rate (Yaw)
    • Left Leg: +5% Structure Strength (Left Leg)
    • Right Leg: +5% Structure Strength (Right Leg)
KFX-D
  • Torso Movement:
    • 120 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 40 degrees to each side. (Max w/ 2 Lower Arm Actuators.)
    • 30 degrees up and down.
  • Armor: 152
  • Weapons & Equipment:
    • Left Arm: LRM 15, LRM 5, LRM Ammo x2
    • Left Torso: LRM Ammo
    • Right Torso: LRM Ammo x2, Narc Ammo
    • Right Arm: LRM 15, Narc
  • OmniPod Hardpoints:
    • Left Arm: 2 Missile
      • Lower Arm Actuator: Allowed
      • Hand Actuator: Allowed
    • Right Arm: 2 Missile
      • Lower Arm Actuator: Allowed
      • Hand Actuator: Allowed
  • Heat Sinks: +0 Double
  • Jump Jets: 0 (0 Max)
  • ECM Capable?: No
  • Module Slots: 2
  • OmniPod Quirks (not reflected in above values):
    • Set Bonus: +2.5% XP Bonus
    • Left Torso: +5 degrees Torso Turn Rate (Yaw)
    • Right Torso: +5% Torso Turn Angle (Yaw)
    • Left Leg: +5% Structure Strength (Left Leg)
    • Right Leg: +5% Structure Strength (Right Leg)
KFX-S
  • Torso Movement:
    • 120 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 40 degrees to each side. (Max w/ 2 Lower Arm Actuators.)
    • 30 degrees up and down.
  • Armor: 152
  • Weapons & Equipment:
    • Left Arm: Streak SRM 4, Medium Pulse Laser, Streak SRM Ammo
    • Left Torso: Machine Gun, Jump Jet
    • Right Torso: Machine Gun, Jump Jet, Machine Gun Ammo (1/2 ton)
    • Right Arm: Large Pulse Laser, Small Pulse Laser
    • Left Leg: Jump Jet x2
    • Right Leg: Jump Jet x2
  • OmniPod Hardpoints:
    • Left Arm: 1 Energy, 1 Missile
      • Lower Arm Actuator: Allowed
      • Hand Actuator: Allowed
    • Left Torso: 1 Ballistic, +1 Jump Jet Slot
    • Right Torso: 1 Ballistic, +1 Jump Jet Slot
    • Right Arm: 2 Energy
      • Lower Arm Actuator: Not Allowed
      • Hand Actuator: Not Allowed
    • Left Leg: +2 Jump Jet Slots
    • Right Leg: +2 Jump Jet Slots
  • Heat Sinks: +0 Double
  • Jump Jets: 6 (+6 Max)
  • ECM Capable?: No
  • Module Slots: 2
  • OmniPod Quirks (not reflected in above values):
    • Set Bonus: +2.5% XP Bonus
    • Left Leg:
    • -5% Turn Rate (All Speeds)
    • +5% Structure Strength (Left Leg)
    • Right Leg: +5% Structure Strength (Right Leg)
KFX-C
  • Only the Right Arm OmniPod is available for purchase and use.
  • OmniPod Hardpoints:
    • Right Arm: 1 Energy, 3 AMS, 1 ECM
    • Lower Arm Actuator: Allowed
    • Hand Actuator: Allowed
  • OmniPods Quirks:
  • Right Arm:
    • -10% Arm Movement Rate (Yaw)
    • -10% Arm Movement Rate (Pitch)
    • -5% Torso Turn Rate (Yaw)
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