Base:
- Tonnage: 75
- Engine: 375 XL
- Top Speed: 81 kph
- Armor Type: Ferro-Fibrous
- Internal Structure: Endo Steel
- Fixed Weapons & Equipment:
- Head: Fixed Armor Slot
- Left Arm: Fixed Armor Slot
- Left Torso: Fixed Structure Slot, Fixed Armor Slot x2
- Center Torso: Fixed Structure Slot, Engine (5/5 internal heat sink slots used)
- Right Torso: Fixed Structure Slot, Fixed Armor Slot x2
- Right Arm: Fixed Armor Slot
- Left Leg: Fixed Structure Slot x2
- Right Leg: Fixed Structure Slot x2
- Head: Fixed Armor Slot
- Heat Sinks: 15 Double
- Jump Jets: 0 (0 Max)
- Movement Archetype: Large
- Torso Movement:
- 90 degrees to each side.
- 20 degrees up and down.
- 90 degrees to each side.
- Arm Movement:
- 25 degrees to each side. (Max w/ 2 Lower Arm Actuators.)
- 30 degrees up and down.
- 25 degrees to each side. (Max w/ 2 Lower Arm Actuators.)
- Armor: 460
- Weapons & Equipment:
- Left Arm: ER Large Laser, ER Medium Laser, Double Heat Sink
- Left Torso: LRM 20, Medium Pulse Laser, LRM Ammo
- Center Torso: Machine Gun
- Right Torso: LRM 20, Machine Gun, Machine Gun Ammo, LRM Ammo
- Right Arm: ER Large Laser, ER Medium Laser, Double Heat Sink
- Left Arm: ER Large Laser, ER Medium Laser, Double Heat Sink
- OmniPod Hardpoints:
- Left Arm: 2 Energy
- Lower Arm Actuator: Allowed
- Hand Actuator: Not Allowed
- Lower Arm Actuator: Allowed
- Left Torso: 1 Energy, 1 Missile
- Center Torso: 1 Ballistic
- Right Torso: 1 Ballistic, 1 Missile
- Right Arm: 2 Energy
- Lower Arm Actuator: Allowed
- Hand Actuator: Not Allowed
- Lower Arm Actuator: Allowed
- Left Arm: 2 Energy
- Heat Sinks: +2 Double
- Jump Jets: +0 (0 Max)
- ECM Capable?: No
- Module Slots: 2
- OmniPod Quirks (not reflected in above values):
- Set Bonus: +2.5% XP Bonus
- Torso Movement:
- 90 degrees to each side.
- 20 degrees up and down.
- 90 degrees to each side.
- Arm Movement:
- 25 degrees to each side. (Max w/ 2 Lower Arm Actuators.)
- 30 degrees up and down.
- 25 degrees to each side. (Max w/ 2 Lower Arm Actuators.)
- Armor: 460
- Weapons & Equipment:
- Left Arm: ER Large Laser x2
- Left Torso: LRM 15, AMS, LRM Ammo
- Center Torso: ER Medium Laser
- Right Torso: LRM 15, LRM Ammo, AMS Ammo
- Right Arm: Ultra AC/5, Ultra AC/5 Ammo
- Left Arm: ER Large Laser x2
- OmniPod Hardpoints:
- Left Arm: 2 Energy
- Lower Arm Actuator: Allowed
- Hand Actuator: Not Allowed
- Lower Arm Actuator: Allowed
- Left Torso: 1 Missile, 1 AMS
- Center Torso: 1 Energy
- Right Torso: 1 Missile
- Right Arm: 1 Ballistic
- Lower Arm Actuator: Allowed
- Hand Actuator: Not Allowed
- Lower Arm Actuator: Allowed
- Left Arm: 2 Energy
- Heat Sinks: +0 Double
- Jump Jets: +0 (0 Max)
- ECM Capable?: No
- Module Slots: 2
- OmniPod Quirks (not reflected in above values):
- Set Bonus: +2.5% XP Bonus
- Right Torso: +10 degrees Torso Turn Angle (Yaw)
- Right Arm:
- +5% Arm Movement Rate (Yaw)
- +5% Arm Movement Rate (Pitch)
- +5% Arm Movement Rate (Yaw)
- Set Bonus: +2.5% XP Bonus
- Torso Movement:
- 90 degrees to each side.
- 20 degrees up and down.
- 90 degrees to each side.
- Arm Movement:
- 25 degrees to each side. (Max w/ 2 Lower Arm Actuators.)
- 30 degrees up and down.
- 25 degrees to each side. (Max w/ 2 Lower Arm Actuators.)
- Armor: 460
- Weapons & Equipment:
- Left Arm: Large Pulse Laser, SRM Ammo x2
- Left Torso: SRM 6 x2, Machine Gun, Jump Jet x2, Machine Gun Ammo (1/2 ton)
- Center Torso: Jump Jet
- Right Torso: SRM 6 x2, ER Small Laser, Machine Gun, Jump Jet x2
- Right Arm: Medium Pulse Laser x2, Double Heat Sink, SRM Ammo x2
- Left Arm: Large Pulse Laser, SRM Ammo x2
- OmniPod Hardpoints:
- Left Arm: 1 Energy
- Lower Arm Actuator: Allowed
- Hand Actuator: Not Allowed
- Lower Arm Actuator: Allowed
- Left Torso: 2 Missile, 1 Ballistic, +2 Jump Jet Slots
- Center Torso: +1 Jump Jet Slots
- Right Torso: 2 Missile, 1 Ballistic, 1 Energy, +2 Jump Jet Slots
- Right Arm: 2 Energy
- Lower Arm Actuator: Allowed
- Hand Actuator: Not Allowed
- Lower Arm Actuator: Allowed
- Left Arm: 1 Energy
- Heat Sinks: +1 Double
- Jump Jets: +5 (+5 Max)
- ECM Capable?: No
- Module Slots: 2
- OmniPod Quirks (not reflected in above values):
Set Bonus: +2.5% XP Bonus
Left Arm:
+5% Arm Movement Rate (Yaw)
+5% Arm Movement Rate (Pitch)
Left Torso:
-7.5% Torso Turn Rate (Yaw)
+3% Overheat Damage
+5% Missile Weapon Cooldown
Right Torso:
-7.5% Torso Turn Rate (Yaw)
+7% Overheat Damage
+5% Missile Weapon Cooldown