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Srms Seems To Have Hit Detection Issue Again

Bug Report

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#1 MasterBLB

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Posted 30 July 2014 - 09:21 AM

Please test SRM hit registration/damage dealing thoroughly,because I've just had two suspicious situations a moment ago using 4xClan ASRM 6:
1) Ember with deep red armor on CT,got 4xSRM 6 + 2xC-ER ML shoot at 90m distance,survived.
2) Timber Wolf light yellow on CT,survived two 4xSRM 6 + 2xC-ER ML hits at 120-150m distance.Ah,and it didn't used jump jets during fight.
I had feeling something is wrong here before,but now I'm almost certain C-SRMs don't not work as they should.
I have no ping issues,I had it stable at 125 ms.

Edited by MasterBLB, 30 July 2014 - 09:22 AM.


#2 Bigbacon

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Posted 30 July 2014 - 10:16 AM

I run A LOT of heavy SRM mechs and they are still doing fine. This is all IS though.

#3 L3GR0DANCER

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Posted 31 July 2014 - 12:01 AM

Even past the buckton "fix" srms are still garbage compared to what they were pre-march 2013. Give me back the old srm pathing and hilarious splash.

#4 amisu

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Posted 31 July 2014 - 01:42 AM

Same here. I stopped counting alphas that didn't do damage (or did like 1/10 damage).

It happens especially when i engage:
- Stormcrow
- Summoner
- IS lights

I recently even had that bug with legged Dire Wolf. I fired my 100 dmg alpha directly into his cored leg (the distance was around 50 meters) and guess what? The leg flashed a little but received no damage. I died from his alpha moments later (BTW i did not have any cored components before that).

I really love the game and i already did put a lot of money into it. But stuff like this really drives me crazy and sometimes it feels like the game is just broken...

Regards.

#5 ego1607

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Posted 31 July 2014 - 07:14 AM

Just yesterday I was driving my 3 × artemis srm6 stalker and an enemy Ember run by me, fired a shot at my ally and shut down, his back toward me. I splashed my load all over his back (no missles went astray), considering the poor guy dead. I managed to get his back armor yellow.

Edited by ego1607, 31 July 2014 - 07:18 AM.


#6 MasterBLB

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Posted 31 July 2014 - 01:08 PM

Looks like there is some desync issue on servers - http://mwomercs.com/...166330-de-sync/
That might explain unreliablility of SRMs sometimes.

#7 Cest7

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Posted 31 July 2014 - 01:19 PM

I don't think they were ever fixed.

#8 MasterBLB

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Posted 31 July 2014 - 02:07 PM

Certainly there were fixed,I was researching efficiency of a Storm Crow build (4xASRM6),and in matches before current patch they worked wonderful.Then I noticed significant drop in average damage in match.





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