9erRed, on 31 July 2014 - 10:27 AM, said:
With reference to CryTek and 'Possibly' loosing some support for MWO.
From another thread, the US office was closed, but not before most if not all the employees either quite or just didn't show up for any further work. That's places quite a few, 30 to 50 engineers of various talents on the market. Most have been 'snapped up' by other developers but this still needs to be looked into by PGI. Having actual CryTek system developers working for PGI only speeds up anything related to engine work.
PGI has mentioned before that the time frame between there problem questions and reply's from CryTek could take month's in some case's. And by the time the issue is addressed they have changed/altered the MWO engine or found there(PGI) own solution.
Similar issues were happening at RSI/Star Citizen until they outright hired a CryTek 'evangelist' engineer. What used to take days or longer to 'get into the engine' this 'evangelist' could have in and working in hours or less. PGI take note, the costs and engine knowledge for the engineer outweigh any lengthy timeframes delaying all the other MWO system developers.
9erRed
There's doubtlessly a lot of developers that will try to hire one or more Crytek engineers, hiring one might get very expensive.