Greetings all,
We know that NARC disables the ECM for Mech's, either yours or a shared bubble from allies.
- Since it's disabling that element immediately, there should be no delay in having an indicator telling you there is a very strong signal being broadcast on the 'skin' of your Mech.
- Once the NARC is attached the 'crossed out ECM indicator' should be active, possibly flashing or changing it's colour to show there is an 'effect' interfering with this sensors system.
TAG indicators are a bit more difficult to 'enable'.
-How does the Mech's sensors separate a pulsed laser TAG from common laser fire?
- If this TAG is held on the Mech chassis for a few seconds but produces no damage, the Mech's sensors should be able to id this laser light as a TAG.
(should not be difficult to code into the game as the background code knows exactly where the TAG is used and on what, just have a short delay on presenting the indicator to the targeted element.)
Originally the TAG was stated to be an invisible beam that could only be seen if a Pilot used 'thermal', but that changed rather quickly and now is visible to all in any environment.
(it was listed as a pulse coded beam in the infrared wave band, non visible.)
Reference:
The TAG unit works by firing an infrared laser beam to designate the target and transmits that data via a tight-beam laser communication system to the guidance systems of friendly "smart" bombs and missiles.
- Should require a separate 'filtered' vision for the TAG user when operating this system.
- Must have been somewhat difficult for PGI to have invisible beams that only some Pilots could see?
So, yes to having both items have some form of indicators that the receiving Pilot see's or hears. Wither delayed somewhat or not.
9erRed
Edited by 9erRed, 06 August 2014 - 08:50 AM.