I am for one thankful for this game, I haven't sunk this much time into a PC games in a few years. The forums are alive with complaining and bitching, but they are alive. We are all here because we want to see MWO prosper and succeed. Many of us have sunk lots of cash into a F2P game, so our investment is rather important to us.
You have created a great game, and it's enjoyable. After nearly 3 years, we have been playing on the same maps and same game modes, this isn't a negative, but rather a positive. Yes it's stale, but the thing is, the majority of us are still here. We all feel that you guys hit the feeling of big stompy mechs from battletech right in the sweet spot. I enjoy my dire wolf as it feels like I am piloting a 100 ton assault mech. As you release more game modes and maps, the community will be thankful for it.
Which brings me to my point.
The Community
You have the distinct pleasure or horror which ever way you prefer to see it. Of creating a game based on a 30 year old franchise. This gives you a rich history and colorful backdrop to draw on and bring us here. But when something goes wrong, those people who have been playing for those 30 years they know it's wrong. Something akin to going to a movie, watching a huge blockbuster like Avatar, and while your completely sucked into the world, someone's cell phone goes off and brings you crashing back to reality hard.
However, there lies the secret to your future success.
The Community.
What you have at your disposal is people who you do not need to hire, to train, to have them read the battletech books, or to learn to play the game, or explain what a locust is or what a timber wolf is. You don't need to tell us the difference between an LBX and a Autocannon. We all know.
So why not use us? We play your game more then any employee you have, there is more of us then you. We are here 24 hours a day, 7 days a week, we know every inch of every map, we know the ghost heat penalties, we know how to torso twist.
So I ask you, to start using us to your advantage.
We want you to succeed, so give us a chance. Give the community what it asks for. If we can agree on something that would improve our games, then why not implement it?
I took the time to go through some of the forums here, and compiled a short list of small changes that would help all players from beginner to pro.
If those who post here and reply can agree on this, why not use us to create those patches for you? After all, if someone complains about something in the patch. You can simply say "The community asked for it.
After all
We know this game better then anyone, put us to work. Why not nominate 20 or so players to get community feedback, then they take that feedback put it into a poll, and allow the community to vote what they want done first. If we take our sweet time, no skin off your backs.
Here is a list of suggestions that I believe would be easy fixes for MWO and help improve the game over all.
Changes for the community
#1 Able to select only ammo that is currently being used for the mech, in the mech lab.
#2 Filter out owned/purchasable modules
#3 Filter/hide out trial mechs
#4 Have a tab for favorite mechs
#5 Save a build, so we can quick load and save it so we can swap builds easily between mechs
#6 A easy swap method for modules
#7 a mouse ping feature for the mini map
#8 increase time between arty and airstrikes to once every 5 minutes
#9 a drag and drop interface like smurfy's that allow us to edit our entire mech at once.
#10 ECM create false positives
For those that disagree, your opinions are welcome, if enough people agree on something I will gladly and happily add it to the list here.
Thank you all for reading this
Edited by Ozeo, 13 August 2014 - 04:26 PM.