Is anyone else experiencing C-B.A.P. "not" disabling enemy ECM once within 90meters?
Been rolling around in my Combat Kitty, with ECM and B.A.P. and alot of times, the enemy is still staying under ECM until I set my ECM to counter.
Shouldn't C-BAP be knocking out enemy ECM?
Pretty sure its a 1v1 scenario, but its happening alot.
Might just be going crazy too.
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Clan Bap?
Started by Cyborne Elemental, Aug 22 2014 10:44 PM
5 replies to this topic
#1
Posted 22 August 2014 - 10:44 PM
#2
Posted 22 August 2014 - 11:07 PM
BAP/CAP does not disable nearby ECM when you have ECM on your mech. It was working like that before Clan mechs were introduced, and it did not change for Clans.
#3
Posted 22 August 2014 - 11:20 PM
Thats kinda silly don't you think?
As well as being kinda "undocumented" as the information isn't available ingame.
As well as being kinda "undocumented" as the information isn't available ingame.
#4
Posted 22 August 2014 - 11:29 PM
If you came to MWO looking for a finished product, I have bad news for you...
#5
Posted 22 August 2014 - 11:30 PM
Hahah, good point.
#6
Posted 23 August 2014 - 02:38 AM
They did mention this way back, when they introduced the BAP to counter ECM.
So you can't have a counter and a disable working at the same time.
So you can't have a counter and a disable working at the same time.
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