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Questions And A Fix


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#1 Ramsess

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Posted 01 September 2014 - 07:28 PM

1.... your max range for all AC modules is wrong.. its still showing the 3x instead of 2X.

2.... What is happening in regards to the 3 lives that were explained back at launch for civil war, AKA merc, loyalist, lonewolf.
Are you still working on the later 2 or you gave up on those and just flat out packed it all into this unit creation thing, while not really wanting to tell us your plans have changed again from what you told us.

3.... All your new modules are a direct nerf to any weapon that cannot have a said module, if its a small percentage like we had before (~4%) its somewhat ok... but 10% range is not a small percentage anymore.

This doesn't help at all new players who have past or near passed their 25 beginner games.
Also all the months of balancing weapons you have worked for are pretty much useless after this change.

I posted this in the original post about the patch but no one is answering or paying any attention... maybe more luck here.

Edited by Ramsess, 01 September 2014 - 07:30 PM.






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