Edited by Catamount, 04 October 2014 - 06:25 AM.
Frame Rate Drops In Intense Combat
#21
Posted 04 October 2014 - 06:25 AM
#22
Posted 05 October 2014 - 12:37 AM
#23
Posted 05 October 2014 - 03:32 AM
Needless to say after youtube converted it the fps counter is almost unreadable, but at least you can see it stays green
Was running around trying to hit as many mechs as possible, assists is a good way to get the "valid win" 500000 cbill bonus in this leaderboard tournament thing.
#24
Posted 05 October 2014 - 05:08 AM
Flapdrol, on 05 October 2014 - 03:32 AM, said:
Needless to say after youtube converted it the fps counter is almost unreadable, but at least you can see it stays green
Was running around trying to hit as many mechs as possible, assists is a good way to get the "valid win" 500000 cbill bonus in this leaderboard tournament thing.
Looks like you have room to turn things up a bit.
#25
Posted 05 October 2014 - 05:35 AM
#26
Posted 05 October 2014 - 06:35 AM
In the coming months im going to be doing a bit of a random test on a Windows 10 Machine using said Pentium K and a 560TI 448.
Both will be under liquid cooling (hopefully) going to use the Kraken G10 and an all in one for the GPU and see how that works.
#27
Posted 05 October 2014 - 07:09 AM
Cooling isn't a problem with the pentium, it lacks avx, which adds a lot of heat to synthetics like prime and linX. I could get it to 4.5 with the stock cooler, and that was on a hot summer day. Now I have the scythe mugen on, and it stays under 90 with everything, even with very uncomfortable voltages.
#28
Posted 05 October 2014 - 01:34 PM
#29
Posted 06 October 2014 - 07:18 PM
#30
Posted 06 October 2014 - 08:12 PM
At the default FoV of 60º, the frame rates are manageable, but once you increase it to 80º, they take a bigger hit in a brawl. At least in my experience.
#31
Posted 06 October 2014 - 08:19 PM
I notice the drop in performance specifically when missiles are impacting upon me -- I think the motion blur/shockwave animations are the culprit.
#32
Posted 06 October 2014 - 08:26 PM
ninjitsu, on 05 October 2014 - 01:34 PM, said:
I'm even worse. I don't like to see mine over 45 C.
I am getting so fed up with my 8350 myself I have been dream shopping Intel boards and chips.
Curse you AMD!
#33
Posted 06 October 2014 - 09:36 PM
I see very few big fps drops ,compared to 1080p
Edited by Killer2day, 06 October 2014 - 09:41 PM.
#34
Posted 06 October 2014 - 10:18 PM
#36
Posted 07 October 2014 - 10:30 AM
Golrar, on 06 October 2014 - 08:26 PM, said:
I'm even worse. I don't like to see mine over 45 C.
I am getting so fed up with my 8350 myself I have been dream shopping Intel boards and chips.
Curse you AMD!
If you havnt already, I advise checking out the thread I have where I am documenting the performance of the game on an AMD rig.
Still filling out all the fields, because I am slow and lazy.
#37
Posted 07 October 2014 - 10:38 AM
I would recommend setting shadows to low. since multiple mechs are casting several shadows on the field your graphics card kicks into overtime and frame rate drops by 15 to 25 frames.
I myself can run on max graphics with a 30 to 35 frame rate that spikes to the 20 from time to time. But when I touch that shade setting I lose 10 to 15 frames for each setting.
It also slowly gets worse with each patch as more and more coding and hotfixes go into the system.
Edited by Corbon Zackery, 07 October 2014 - 10:40 AM.
#38
Posted 07 October 2014 - 10:57 AM
- "Environment" = Volumetriceffects + Water + Shading
- "Shading" = Quality
#39
Posted 07 October 2014 - 11:01 AM
Flapdrol, on 04 October 2014 - 03:19 AM, said:
Funny, my 8350 does just fine. I can't run with MSAA or TXAA on (but that's a graphics card issue) but I get 60 fps solid (with occasional drops to 40, or sometimes 20-30 for a few seconds) with Post AA on, everything else maxed out.
#40
Posted 07 October 2014 - 11:23 AM
Precocious Rayne, on 07 October 2014 - 11:01 AM, said:
Funny, my 8350 does just fine. I can't run with MSAA or TXAA on (but that's a graphics card issue) but I get 60 fps solid (with occasional drops to 40, or sometimes 20-30 for a few seconds) with Post AA on, everything else maxed out.
How is that fine?
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