The issue: Arm Lock allows "pro/good/high level" players the ability to make pinpoint shots with all weapons onto one spot. PGI and some players think Arm Lock should not be used this way and would like to possibly limit it in high-end play and make it a training tool for noobs only.
Solution: Make Arm Lock a Mech Module that every player has equipped onto their mech by default.
The benefit of this should be obvious. A new player won't have the money for the expensive mech modules. Having the Arm Lock module there by default means that they will have this assist available to them as needed, at no cost or inconvenience. However, once they start getting better, that module slot would be much more useful with something like Radar Derp or Seismic.
Unless there is some engineering/code reason that makes this option a non-possibility, I don't really see any downside to this at all. If you want the Arm Lock, it's always an option to you, but at high-end play, it's a strategic decision to take Arm Lock over another module that might put you at a tactical advantage.
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Arm Lock Solution
Started by Suko, Oct 11 2014 10:29 AM
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