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#1 Revis Volek

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Posted 15 October 2014 - 07:26 AM

So i know everyone has constantly spoke on PPC's and how bad the hit reg is on them. Its been rather atrocious for quite some time with no help in sight it seems. But i may have put a finger on it an issue i am seeing which i never noticed before. Maybe it will shed some light on the PPC issues. This is also something i never noticed until after the latest patch...

Since the implementation of the PPC cooldown module (which i like) I have gone back to using PPC's on some of my builds. My SMN-Prime has 2x ER PPC's in the right arm coupled with 3 SRM6's. Thing is a killer i avg 600 dmg no problem and i just love it! Put im sure i would do better and put up EVEN MORE DMG if all my PPC's actually registered when they hit the face of my target!!!! :angry:

Knowing this has been an issue i have tried my best to use them and find out WHY!? The only thing i have REALLY noticed outside the obvious is that when i fire my PPC's in rapid succession onto my target the 2nd PPC NEVER hits. EVER! If i slow down and fire 1 then give even just a half second delay AFTER the PPC has hit the target the second one ALWAYS registers. But if i try to hit them with both at the same time or very quickly in succession i only get one to register. I never noticed it when i shot them simultaneously (alpha) but once I started using the Cooldown Module i switched it to Chain and just let them fly one after the other.

Unfortunately i do not currently have video to document this but it is something i am working on and i hope to have up in a day or two. Can anyone else confirm this as well? Quickly fired PPC's wont register but giving a delay and time for the first one to hit before the second one does seems to be a huge difference. Remind you that it has NOTHING TO TO WITH WHEN THEY ARE FIRED, BUT HOW CLOSE TOGETHER (time wise) THEY ACTUALLY HIT THE TARGET. If there is less then a half second or so the 2nd never registers. I have been using the PPC explosion animation as a tell and once the explosion stops it seems that the second PPC has no issue with hit reg.

Just my 2 c-bills....hopefully video to come!

Edited by DarthRevis, 15 October 2014 - 07:28 AM.


#2 Lukoi Banacek

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Posted 15 October 2014 - 07:45 AM

How would you know the second doesnt register? Fired at the same time you will get one red flash whether they both register or only one does. So are you seeing this only in rapid succession shots (like less than half a second kind of shots)?

Gonna have to go try this methinks.

#3 Summon3r

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Posted 15 October 2014 - 08:26 AM

yea ppc hit detection is STILL frustrating beyond belief, no idea if it has to do with the slow down of their speed or what but its brutal... running 3x erppc on a warhawk and shooting slow moving mechs head on in chain fire hardly seems to change there armor to yellow.

#4 Revis Volek

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Posted 15 October 2014 - 08:37 AM

View PostLukoi Banacek, on 15 October 2014 - 07:45 AM, said:

How would you know the second doesnt register? Fired at the same time you will get one red flash whether they both register or only one does. So are you seeing this only in rapid succession shots (like less than half a second kind of shots)?

Gonna have to go try this methinks.



Yes, only noticed if fired in chain but you have to time it by when they HIT the target not when FIRED. Its the explosion animation that seems to need to stop from the first PPC before the second one will register. If you fire them both onto the target and they hit simultaneously or near the second one seems to not register. But I cannot say for certain because like you stated, how do you know if the first one hit and the second didn't when fired at the same time...Which is why i tried to recreate the bug using chain fire only. The closer together the hits on target were the more i saw this bug. More time between hits, less chance of the 2nd not registering.

I had one match a few nights ago i went out and shot 20 "alphas" as a TEST with the PPC arm (2 C-ER PPC's) which is 15 pin point damage every time and is 600 DMG even if they all hit. Only weapon I used for the whole match (SMN-Prime(I) again) I have no idea how many actually registered due to firing both at the same time and I KNOW FOR A FACT I missed 3 shots (6 PPC's) but my DMG was only 210 at the end of the match. Plus the 3 missed volleys that's 300 damage and brings me to my question...where did that other 300 or so DMG go?

By those numbers this bug is pretty consistent....Unfortunately, as you know i just re did my computer and all the pics I have from everything are on the portable drive at home. Just have no had time to deal with it yet. If i can i will recreate this test and post the pics or get the pics from this game I described and post them.

Any light you can shed on this as well I'm sure would be greatly appreciated by all boss! I'm sure you are more credible then me as well! :P lolz

Edited by DarthRevis, 15 October 2014 - 08:47 AM.






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