it would take you 33 hours of playtime before you can afford a single, unmodded daishi.
21 hours to purchase a vanilla, unmodded, stock stormcrow.
19 hours to grind out a fully geared out atlas DDC, a very popular IS mech.
18 hours to afford an unmodded cataphract 3D, also a very popular IS mech.
9 hours in the trenches to buy an XL 300 engine, a crucial staple of mech construction for over two years.
11 hours for a 6 million space dollar module, of which radar derp and seismic are considered almost mandatory.
8 hours for an unmodded shadowhawk 2D2, yet another IS mainstay workhorse mech.
2 hours to buy a stock locust 1E, the cheapest and weakest mech currently in the game.
3 hours for the much improved (but still incredibly weak) locust 3M, which sports twin AMS slots (not included in the base price).
19 hours for a fully kitted out firestarter S, a fairly popular support light, thanks to its 6 jets, twin AMS, and extra mech module slot.
35 hours to purchase radar derp, seismic, AMS overload, and AMS range 5 for said firestarter.
24 hours if you desire a geared-out raven 3L.
40 hours to buy an LBX5 boating daishi, which is a build most people have seen flaunted in the ghetto by now.
33 hours to outfit said LBX5 daishi with LBX5 cooldown, ER medium cooldown, radar derp, and seismic.
I'm not saying this game's a grind beyond measure, but yes, it is a grind beyond measure.
Edited by Vassago Rain, 26 October 2014 - 05:41 AM.