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@ Developers: Did You Intend For Every Mech To Broadcast Target Data For Free?


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#1 -Halcyon-

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Posted 29 October 2014 - 09:04 PM

Time to vent, because this problem hasn't been addressed at all despite numerous forum posts about it.

Frequently I get into a circling brawl with another mech at point blank range, and EVERY SINGLE TIME missiles start flying from off screen, out of LoS beyond terrain and buildings to pummel me while I'm trying to brawl with this other mech.

The enemy isn't even using a TAG. He's just looking at me, and that magically allows every LRM boat to shoot everything they have with zero LoS and hit me dead on.

So my question is; do the developers really intend for every single mech to broadcast target data without equipping anything, with no weight penalty, and with no slot penalty?

It takes 0% skill to sit in the back of the map and spam the target key hoping for red boxes to pop up from shared targeting and then spam your fire button.
Brawling has effectively been nerfed into the ground if this shared targeting mechanic is allowed to continue.

Every match it's the same. I'm really tired of it. I just want to have a nice brawl without seeing INCOMING MISSILES every single freaking match.

Now go ahead. Flame me. Tell me how bad I am at the game. Tell me how I'm a poor player because I can't find missile cover 24/7 on every single map at all times even when brawling other mechs.
I've heard it all and there is no excuse or reasoning that justifies this crappy, fun-draining, horribly unbalanced game mechanic to continue existing.

This is mostly directed at the developers anyway. I want to really hear it from them if they intended the game to be played this way.

Edited by Halcyon201, 29 October 2014 - 09:08 PM.


#2 Karl Marlow

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Posted 29 October 2014 - 09:06 PM

I think I see the problem. You aren't getting into a brawl with another mech. You are getting into a brawl with 12 mechs.


These are 12v12 matches after all. Not 1v1.

#3 -Halcyon-

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Posted 29 October 2014 - 09:10 PM

View PostThomasMarik, on 29 October 2014 - 09:06 PM, said:

I think I see the problem. You aren't getting into a brawl with another mech. You are getting into a brawl with 12 mechs.


These are 12v12 matches after all. Not 1v1.


Why should the other 11 mechs get to target me with precision guided missiles with ZERO line of sight, and without any TAG or NARC help from the other mech I'm fighting?

Why should him targeting me automatically allow every other team member to target me AND fire missiles AND have them hit me?

#4 Wintersdark

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Posted 29 October 2014 - 09:16 PM

Cuz that's how it works? There's lots of ways to prevent that from happening. I never run ECM, tend to play mid to close range combat, and never have this problem (unless I screw up, at least).

Just don't be the _only_ target for the enemy team.

#5 -Halcyon-

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Posted 29 October 2014 - 09:19 PM

View PostWintersdark, on 29 October 2014 - 09:16 PM, said:

Cuz that's how it works?


Then why did they even bother putting a TAG in the game if you can do the exact same thing without having to equip it?

#6 Wintersdark

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Posted 29 October 2014 - 09:20 PM

Also... If you're brawling a big mech? Use him for cover. It's hilarious to watch all those missiles pound into his back.

#7 CocoaJin

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Posted 29 October 2014 - 09:21 PM

I see the OP's point....like what the hell is the C&C module all about if everyone can already essentially target, ID and provide remote locks for everybody else?

It's like a Targeting Computers, they do something entirely different in game than they are supposed to do because we already have super accurate, pin-point aiming.

Edited by CocoaJin, 30 October 2014 - 08:37 AM.


#8 LordKnightFandragon

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Posted 29 October 2014 - 09:23 PM

I thought the initial idea was lights were the scouts....

You know, it would make lights alot more viable if the stuff they locked onto was the only way to share data with the team.....then moving behind cover broke lock, which, well, broke all locks...

Built in Radar Derp....

#9 YueFei

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Posted 29 October 2014 - 09:29 PM

Getting into a circling brawl is one of the most instinctive thing for new players to do, and it's fun.

Not always a smart thing to do, though.

Even if the other team doesn't have LRMs, doing a circle-brawl with someone can be a fatal mistake. The enemy team, if they have nothing better to do at the time, are not being pressured or threatened by your team, can stomp over there, get angles, and shoot you to pieces with direct-fire weaponry while you're circling the enemy.

#10 CocoaJin

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Posted 29 October 2014 - 09:29 PM

But lights could be scouts and relay enemy positions on the map and maybe even on friendly HUDs without it providing a remote lock. That C&C modules would actually be beneficial, unique and perform their intended function.

Edited by CocoaJin, 30 October 2014 - 08:37 AM.


#11 Xtrekker

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Posted 29 October 2014 - 09:29 PM

You didn't know? We're all running around with a free 5 ton C3 Master computer built in.

#12 Naduk

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Posted 29 October 2014 - 09:30 PM

Problem your facing is nothing to do with the targeting system
People have as many complaints as yours op from the other side of the fence
Go make an LRM only mech if you think its really that powerful, in a very very short time you will see just how much effort is put in to drop missiles on target and be an effective / alive team member

The real issue is the oversaturation of LRM use
And its being looked into (look at russ's twitter feed)

If your having issues against a specific weapon
Run it your self and learn its weaknesses

#13 Wintersdark

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Posted 29 October 2014 - 09:33 PM

View PostHalcyon201, on 29 October 2014 - 09:19 PM, said:


Then why did they even bother putting a TAG in the game if you can do the exact same thing without having to equip it?
Because TAG does all sorts of other stuff? Pierce ECM, tighten missile spread, increase lock times, yada yada. I'd like to see a full targeting overhaul, but to be honest that's a lower priority than an ECM overhaul.

#14 Kilo 40

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Posted 29 October 2014 - 09:38 PM

View PostHalcyon201, on 29 October 2014 - 09:10 PM, said:


Why should the other 11 mechs get to target me with precision guided missiles with ZERO line of sight, and without any TAG or NARC help from the other mech I'm fighting?

Why should him targeting me automatically allow every other team member to target me AND fire missiles AND have them hit me?


If you are busy "brawling", how do you know those firing LRMs don't have line of sight? or that no other mechs are using TAG or NARC on you? How are you able to keep track of all those other mechs while you're in the middle of a "brawl"?

#15 -Halcyon-

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Posted 29 October 2014 - 09:42 PM

View PostWintersdark, on 29 October 2014 - 09:33 PM, said:

Because TAG does all sorts of other stuff? Pierce ECM, tighten missile spread, increase lock times, yada yada. I'd like to see a full targeting overhaul, but to be honest that's a lower priority than an ECM overhaul.


The primary function of the TAG is to allow others to target what you're lasing. It's a targeting laser, and yet others can already target what you're targeting without a TAG being used at all.
I know it provides other benefits but it's primary function is being discarded because you can already do that function for free without it.

It makes 0 sense to me.

View PostKilo 40, on 29 October 2014 - 09:38 PM, said:


If you are busy "brawling", how do you know those firing LRMs don't have line of sight? or that no other mechs are using TAG or NARC on you? How are you able to keep track of all those other mechs while you're in the middle of a "brawl"?


Because a lot of the time it's a fast medium/light that comes over to my team's side of the map, and while I'm fighting him all the LRM boats back at their main are firing off every missile they have.

I don't need to track what mechs are using TAG/NARC to know that you can already share targets for free with your team. It's not a secret.

#16 Kilo 40

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Posted 29 October 2014 - 09:43 PM

View PostHalcyon201, on 29 October 2014 - 09:40 PM, said:


The primary function of the TAG is to allow others to target what you're lasing.


because the others can't target it on their own because it is out of their radar range, under ECM, etc..

TAG was never meant to be the primary/only way to target a mech. It's an enhancement.

#17 KuroNyra

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Posted 29 October 2014 - 09:49 PM

View PostThomasMarik, on 29 October 2014 - 09:06 PM, said:

I think I see the problem. You aren't getting into a brawl with another mech. You are getting into a brawl with 12 mechs.


These are 12v12 matches after all. Not 1v1.

The problem is in the lore and in the book.
Unless you have a special component. You cannot send the target data to the other's and you keep it for you.
That is why NARC and TAG were used.

But that's unless your playing MW:O.
And yes, that is a problem. Remove that and you would have the ability for the scout to use that particular device, use there NARC or TAG.

And they would have an even better role on the battlefield.

Edited by KuroNyra, 29 October 2014 - 09:51 PM.


#18 -Halcyon-

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Posted 29 October 2014 - 09:50 PM

View PostKilo 40, on 29 October 2014 - 09:43 PM, said:


because the others can't target it on their own because it is out of their radar range, under ECM, etc..

TAG was never meant to be the primary/only way to target a mech. It's an enhancement.


I agree, C3 was supposed to be another way to do it, but right now every mech gets C3 for free by default. Everyone has it and no one spent a single Cbill to get it, used any slots to equip it, or freed up any tonnage for it.

#19 Kilo 40

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Posted 29 October 2014 - 09:52 PM

View PostHalcyon201, on 29 October 2014 - 09:50 PM, said:


I agree,


time to close the thread then.

#20 TheRealAbray

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Posted 29 October 2014 - 10:02 PM

For people talking about C3...yes it might be the "canon" way to relay info, but let's remember the severe lack of pilot to pilot information transfer due to no in game communication other than "oh let me drop all my controls for 5 seconds and ghost ride my mech while I type out the 4 mechs and positions I just saw." I'm sure the TT mechs didn't have to do this. Actually, i'm more on the lines of i'm ******* positive those pilots didn't have to do this

Edited by TheRealAbray, 29 October 2014 - 10:05 PM.






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