Frequently I get into a circling brawl with another mech at point blank range, and EVERY SINGLE TIME missiles start flying from off screen, out of LoS beyond terrain and buildings to pummel me while I'm trying to brawl with this other mech.
The enemy isn't even using a TAG. He's just looking at me, and that magically allows every LRM boat to shoot everything they have with zero LoS and hit me dead on.
So my question is; do the developers really intend for every single mech to broadcast target data without equipping anything, with no weight penalty, and with no slot penalty?
It takes 0% skill to sit in the back of the map and spam the target key hoping for red boxes to pop up from shared targeting and then spam your fire button.
Brawling has effectively been nerfed into the ground if this shared targeting mechanic is allowed to continue.
Every match it's the same. I'm really tired of it. I just want to have a nice brawl without seeing INCOMING MISSILES every single freaking match.
Now go ahead. Flame me. Tell me how bad I am at the game. Tell me how I'm a poor player because I can't find missile cover 24/7 on every single map at all times even when brawling other mechs.
I've heard it all and there is no excuse or reasoning that justifies this crappy, fun-draining, horribly unbalanced game mechanic to continue existing.
This is mostly directed at the developers anyway. I want to really hear it from them if they intended the game to be played this way.
Edited by Halcyon201, 29 October 2014 - 09:08 PM.