Cataphract 4X Advice (Post-Quirkening)
#1
Posted 15 December 2014 - 02:30 AM
How would something like this work? I'm not terrible confident in the game so that's why I'm asking. Haven't quite gotten the hang of what works and what doesn't.
#2
Posted 15 December 2014 - 02:55 PM
#3
Posted 15 December 2014 - 04:38 PM
http://mwo.smurfy-ne...25d8df3fbb72a17
and this is an edited version with\ ams that iv started useing
http://mwo.smurfy-ne...03a301d51be1651
and remember if you dont like the armor layout feel free to rearrange it
#4
Posted 15 December 2014 - 04:49 PM
#5
Posted 15 December 2014 - 04:50 PM
SA Baxter, on 15 December 2014 - 02:30 AM, said:
This'll work fine. Ignore Kosmos's builds.
IMO - The Jager and IM triple UAC 5 builds are a little bit better, but the 4xAC5 build will work fine while you are working on the chassis.
#6
Posted 15 December 2014 - 04:53 PM
However: When I first started this build roughly 15 Months ago, I once did 10 kills and 1000+ damage with a variant of that build (taking into account my aiming skills, that probably included one or two ammo explosions). In that match and a lot of similar ones, this build went like a knife through warm butter through the enemy company. There was basically nothing that could stop you one-on-one. Nowadays you die alot faster and the recent Meta mechs do even more damage and move faster than you. Due to the recent quirks it gets a lot better, but still you are awfully slow and hence quite vulnerable. So to be successful in this build, you need to position yourself very carefully. In fact, I find the 4x more useful in CW defense.
#7
Posted 16 December 2014 - 01:02 PM
#8
Posted 17 December 2014 - 04:46 PM
UnHolyLegion, on 16 December 2014 - 01:02 PM, said:
its very much the hard part to get used to after that its a fun mech that a lot of people underestimate it heck i kill timber wolfs in mine every now and then in a 1v1 fight but if you cant get used to the low arms its not going to do well
Edited by kosmos1214, 17 December 2014 - 04:46 PM.
#9
Posted 17 December 2014 - 05:03 PM
But quad AC5s is one of the most effective builds for the 4x, which by the way was my 1st mech bought with my cadet bonus so many moons ago....
#10
Posted 18 December 2014 - 05:32 AM
I am using this in my drop deck for both attack and defense for the first push past the gates supporting the other heavies and clearing lanes. Folks will jump out at you at first, but when the position clicks you can really make them change their minds. I am aggressive at first until shoulders turn red and then I have to fall back some more. I have just found that I am smaller and faster than many Assaults, but still have the firepower to influence the push. Just get the thing fully mastered though.
Also embrace you inner troll and aim for the head in a shoot out. You will be surprised at their new found lack of accuracy.
#11
Posted 18 December 2014 - 05:48 AM
#12
Posted 18 December 2014 - 09:17 AM
It´s one from my favourite mechs!
#13
Posted 18 December 2014 - 09:22 AM
#14
Posted 18 December 2014 - 07:13 PM
It was a moderate trade before the quirks, you will need the ammo now.
#15
Posted 22 December 2014 - 07:53 AM
Once you run outta ammo, you are useless either way, 2 lazors won't help it.
Edited by Phra, 22 December 2014 - 07:54 AM.
#16
Posted 22 December 2014 - 04:54 PM
Phra, on 22 December 2014 - 07:53 AM, said:
Once you run outta ammo, you are useless either way, 2 lazors won't help it.
Actually, 2 lasers will make a difference. I had that match once, I know I've posted it somewhere. 8 tons of ammo a pair of SLs. Chain-fire has it's purposed, but link-fire is much more devastating, so have both set up.
#17
Posted 22 December 2014 - 08:08 PM
#18
Posted 23 December 2014 - 11:10 PM
#19
Posted 23 December 2014 - 11:36 PM
Hot maps? Great!
CW defense? Insane! newer had less than 800 dmg.
#20
Posted 24 December 2014 - 07:55 AM
SA Baxter, on 22 December 2014 - 08:08 PM, said:
If you like the idea behind the 4X, try the triple uac DD Jager, it's pretty much the same dps on a much better suited chassis.
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