The problem with the spawns is that they are placed directly in combat corridors and in many cases right next to the base generators the Defense are intended to destroy. The fact that a player lands right in front of an entire team is unfortunate but will not stop me or really anyone from killing them.
My apologies if people feel bad about any situation that the 228th has put them in where they feel slighted because we wanted their planet. Props to Davion for being the best sports about the situation and seeing it as learning experience (even though we used them to find exploits). We have posted all the loopholes we have found in videos and SS to the community and PGI to help improve CW. 228 has also taken contracts with one of the weakest and most attacked houses every time to help stabilize their position in CW. Forgive us and our zealousness
We have worked hard and trained hard to make people recognize and fear us. I will not apologies for using game mechanics in place (that aren’t bugs or against the rules) because someone doesn’t think it’s “fair” or morally wrong. Just like how I agreed with you that the method that caused this entire thread is viable (ignoring ToS semantics) even though I personally dislike it. Heck I even tried to find a middle ground for both sides so everyone could get what they want.
I hold to no “high road” as you call it, there is a well-deserved reputation that my members have earned. It unfortunately happens that this reputation makes people to use the delay tactic on us *shrug*. So stop picking at peoples posts and try to help the community instead.
Last post since this thread is going nowhere, o7
Vercinix
Edited by Vercinix, 28 December 2014 - 04:25 PM.