Capella Is Under Attack.
#21
Posted 20 January 2015 - 08:51 PM
#22
Posted 20 January 2015 - 08:55 PM
#23
Posted 20 January 2015 - 08:57 PM
Sorry, I forgot, Liao pilots, to complicated. Here is the link again.
http://s1298.photobu...html?sort=3&o=0
#24
Posted 20 January 2015 - 09:27 PM
#25
Posted 20 January 2015 - 09:30 PM
#26
Posted 20 January 2015 - 10:00 PM
#27
Posted 21 January 2015 - 12:40 AM
#28
Posted 21 January 2015 - 07:58 AM
Mav40121, on 20 January 2015 - 07:31 PM, said:
I seem to remember leading a drop against you tonight... I could be wrong, but isn't your name on this screen shot of you losing in the second wave?
http://s1298.photobu...654e88.jpg.html
Yes! My last (9th) game of the evening. The only one I was involved with that i lost that night.
Your team Zerged through GAmma gate with 8 or 10 lights then left the same way after knocking out the gen located there.
re zerged through Alpha after distraction at beta Gate. At that stage it was 12-0 kill wise but all gens out .
You pushed through Beta with heavy/assault and killed the Gen.
Nice Zerg/Bait and switch. I've seen it before but your execution was excellent and we were off in coordination.
#29
Posted 21 January 2015 - 10:28 AM
Quote
You're not in a faction, ergo the whole thing outside pubbie queues is meaningless as well.
Competition is it's own reward.
#30
Posted 21 January 2015 - 11:14 AM
Hopefully all IS vs IS isn't light rushing, or we won't be playing it at all, as there's no c-bills to be made and the gams are shorter than the wait and the planets are worthless anyways.
#31
Posted 21 January 2015 - 11:30 AM
HARDKOR, on 21 January 2015 - 11:14 AM, said:
Hopefully all IS vs IS isn't light rushing, or we won't be playing it at all, as there's no c-bills to be made and the gams are shorter than the wait and the planets are worthless anyways.
The problem is that zerging is the easiest, most reliable way to win that requires the least amount of skill and effort. Attrition is possible but a lot harder. The defense is JJ mechs standing on the Omega ledge. It's not possible to protect the ogens from a halfway organized light zerg.
Where you see the light zerg fail is people who don't all show up for it or the guys who get distracted chasing kills or when they don't actually all commit. You'll get the zerg group that goes in, then stops at the gate to shoot 1 guy or something goofy.
#32
Posted 21 January 2015 - 11:45 AM
#33
Posted 21 January 2015 - 11:50 AM
It doesn't pay well either.
General rule (when with Liao) when attacking is to win through attrition.
It pays, very well indeed!
Edited by Gorgo7, 21 January 2015 - 11:50 AM.
#34
Posted 21 January 2015 - 11:58 AM
Quote
On the attack, we generally prefer to grind down enemy forces. Even on a loss, that's much better earnings. Defenses, it's good to favor lights on the opener to intercept, but if you're ripping apart an initial wave, things get much more grindish.
#35
Posted 21 January 2015 - 12:11 PM
#36
Posted 21 January 2015 - 12:38 PM
Vas79, on 21 January 2015 - 11:45 AM, said:
So what you see is the zerg tactics until 60-70%, then people go to attrition. Unless you're in an 8man+ and dropping against a pug unit, then attrition works just fine. Otherwise though it's zergtown.
#37
Posted 21 January 2015 - 02:23 PM
You can whup on us all night and make millions, if you fight us.
You'll get a GG either way, we just won't be there next time you cue up.
#38
Posted 21 January 2015 - 03:29 PM
HARDKOR, on 21 January 2015 - 02:23 PM, said:
You can whup on us all night and make millions, if you fight us.
You'll get a GG either way, we just won't be there next time you cue up.
I'm 110% onboard with hating the zerg tactic. I'm a fan of having more turrets further out and have all turrets favor side torsos or legs. That makes clearing turrets, then ogens, then Omega the ideal approach and involves a lot more steady pushes with heavies/mediums, a few assaults and a few lights.
Right now though that's the meta. Much like the old PPC meta it sucks but it's what wins, until PGI changes things.
#40
Posted 21 January 2015 - 06:52 PM
Daynar, on 21 January 2015 - 12:11 PM, said:
No it isn't. It's a video game.
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