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So That I'm Clear On Pugging Cw...


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#1 Iskareot

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Posted 25 January 2015 - 12:16 AM

Ok, so that I am very clear with PGI on the designed CW drops if you are not grouped or clan -pre-made.

You are a non-com, unorganized zero team work concept with a misc mech group that is not on the same page team....

VERSUS A:

A complete clan driven with coms, match mech drop with a goal and plan with commanded leadership driven team.....

Makes perfect sense for sure.


Why make those? I mean team vs team.. I am all for.. completely makes sense lore.. so on I love it.. I am for it and want to see it happen...

But the slaughter part... why even bother inventing that ability???

I mean in High School I once saw a Single A team take on a Four A team in Football... .. it made no sense, the score was 42 - 0 and 3 kids were put in the hospital. Who had fun? The 4 A school did... yeah its a game but why not make it a bit more fair in some drops balance wise.

Is that so bad to try to make them SOMEWHAT kinda even? I mean just a tad??? It just makes no sense to make it so uneven.

Edited by Iskareot, 25 January 2015 - 12:17 AM.


#2 DjPush

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Posted 25 January 2015 - 12:25 AM

Give it some time man. They are still working on the design of CW. It's only been out for a month. They are going to add more maps and game modes. At the moment I THINK CW is being played by a small fraction of the MWO community. I may be wrong. That may be why they can't segregate teams from PUGs at the moment.

#3 LordKnightFandragon

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Posted 25 January 2015 - 05:04 AM

View PostDjPush, on 25 January 2015 - 12:25 AM, said:

Give it some time man. They are still working on the design of CW. It's only been out for a month. They are going to add more maps and game modes. At the moment I THINK CW is being played by a small fraction of the MWO community. I may be wrong. That may be why they can't segregate teams from PUGs at the moment.



Yeah, and so long as CW stays the way it is, it will never get a big pug following....

#4 Joseph Mallan

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Posted 25 January 2015 - 05:39 AM

View PostIskareot, on 25 January 2015 - 12:16 AM, said:

Ok, so that I am very clear with PGI on the designed CW drops if you are not grouped or clan -pre-made.

You are a non-com, unorganized zero team work concept with a misc mech group that is not on the same page team....

VERSUS A:

A complete clan driven with coms, match mech drop with a goal and plan with commanded leadership driven team.....

Makes perfect sense for sure.


Why make those? I mean team vs team.. I am all for.. completely makes sense lore.. so on I love it.. I am for it and want to see it happen...

But the slaughter part... why even bother inventing that ability???

I mean in High School I once saw a Single A team take on a Four A team in Football... .. it made no sense, the score was 42 - 0 and 3 kids were put in the hospital. Who had fun? The 4 A school did... yeah its a game but why not make it a bit more fair in some drops balance wise.

Is that so bad to try to make them SOMEWHAT kinda even? I mean just a tad??? It just makes no sense to make it so uneven.

I played 3 PUG matches yesterday. I was Rolled by the Falcons, Barely Beaten by the Jaguars and defeated a mostly Wolf team.
Vs Falcons we had little to no communication at all

Vs the Jags text was used a bit but little coordination occurred

Vs the Wolves Text was used, and cooperation was high.

I was dead around half way through each match and took the time to watch how my teams played.

In both losses We defeated ourselves. We played like selfish brats and lost to the better team. Just like we should have. I like CW cause it isn't coddling me. It makes me play better or lose badly. Fer crying out loud, Don't dumb this down! Just fix the flow of frame rate/Ping!

#5 Flaming oblivion

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Posted 25 January 2015 - 05:44 AM

This is really simple

Even us noob pugs have figured it out huh premades?

Get on the band wagon with the mass majority of pugs

How do we deal with this BS and still play CW.

Its so simple !

Most of us don't !

Have fun with those wait times 12 mans.

#6 Joseph Mallan

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Posted 25 January 2015 - 05:48 AM

View PostFlaming oblivion, on 25 January 2015 - 05:44 AM, said:

This is really simple

Even us noob pugs have figured it out huh premades?

Get on the band wagon with the mass majority of pugs

How do we deal with this BS and still play CW.

Its so simple !

Most of us don't !

Have fun with those wait times 12 mans.

Quoting teh Urban Dictionary:

Quote

II. Defining 'Noob'
Contrary to the belief of many, a noob/n00b and a newbie/newb are not the same thing. Newbs are those who are new to some task* and are very beginner at it, possibly a little overconfident about it, but they are willing to learn and fix their errors to move out of that stage. n00bs, on the other hand, know little and have no will to learn any more. They expect people to do the work for them and then expect to get praised about it, and make up a unique species of their own. It is the latter we will study in this guide so that the reader is prepared to encounter them in the wild if needed.
If this is what you are calling yourself... You deserve to be beaten mercilessly in game.

#7 Flaming oblivion

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Posted 25 January 2015 - 05:55 AM

You didn't read the post correctly but that's fine , I know I'm good .

Anyhow moving on I was referring to how organised groups label pugs at every opportunity.

The more amusing thing though is the ones who have countlessly mentioned in other threads grouping up. Turning up talking about their pug experiences and how if you get a whole bunch of 1 in a million circumstances you might just win *nudge nudge wink wink*

I understand the desire of the pre mades to keep their no skill required free wins its human nature.

But the fact is the pugs outnumber you.

You fought furiously (you groupers) to keep groups in the solo queue .

You lost this will be your fate again may it take a few months a year, You will lose. Fact is PGI needs pugs or no games.

#8 Joseph Mallan

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Posted 25 January 2015 - 06:01 AM

Its just you Lumped yourself in with noobs. And Noobs cannot be helped cause they want their hand held and for mommy or daddy to make everything better FO.

If you are a noob(as defined above). Stop it!

First off the Solo noob Players are the ones who want to be all alone (no groups). I read plenty of posts by PUGs who are fine playing against Groups. I'm one of them in fact. I lose just as often in solo as I do against groups. My teams get rolled just as often, and I am still not looking for an easy mode.

#9 Flaming oblivion

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Posted 25 January 2015 - 06:06 AM

Good thing CW supports your claim and every bit of feedback in the townhall and all over the forums pugs are screaming to get premades out of CW.

But I have no doubt you will have it your way.

I stopped playing cw as many others have.

Good luck with those wait times sir you need it.

And when it gets to a point where the only way to get a game most of the day is to arrange a drop with another 12 man in advance come talk to me.

#10 Mudhutwarrior

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Posted 25 January 2015 - 06:14 AM

I'm waiting for voip because some of the best guys are in solo and the behavior group guys throw around I don't want to be associated with. I figure when we have a chance to actually converse we will make plans to team up. Past that the wait times are atrocious and not worth the effort.

#11 Joseph Mallan

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Posted 25 January 2015 - 06:18 AM

View PostFlaming oblivion, on 25 January 2015 - 06:06 AM, said:

Good thing CW supports your claim and every bit of feedback in the townhall and all over the forums pugs are screaming to get premades out of CW.

But I have no doubt you will have it your way.

I stopped playing cw as many others have.

Good luck with those wait times sir you need it.

And when it gets to a point where the only way to get a game most of the day is to arrange a drop with another 12 man in advance come talk to me.

Just the Noob PUGs FO Just the Noob PUGs.

I hadn't played CW cause it was boring due to one scenario and 2 near Identical maps... And cause I had to grind Commandos.

Pug Que record in Them is:
COMMANDOs
Matches: 40
Wins: 14
Losses: 25 (25+14=40???)
Kills:….?(Kills are a Myth in a Commando for me)
Deaths: 34

I mean if PUG Que was actually balanced I should have a much better record than I do right?

View PostMudhutwarrior, on 25 January 2015 - 06:14 AM, said:

I'm waiting for voip because some of the best guys are in solo and the behavior SOME group guys throw around I don't want to be associated with. I figure when we have a chance to actually converse we will make plans to team up. Past that the wait times are atrocious and not worth the effort.
Not all Group players are Are jerks Mud. I know quite a few, and none of them fit the boogieman you try to paint The entire lot.

#12 Flaming oblivion

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Posted 25 January 2015 - 06:24 AM

Your used to running with the crutch grouped. Natturally going to hurt your solo stats.

That said

My w/l is on 1.26 on my timberwolf all solo (not meta either lurms) kdr is 2.36

orion 1v w/l 0.93 kdr 1.17

Over 1500 games between them.

The orion is underpowered but meh the kdr is decent.

But feel free to call the pugs that don't touch CW we will laugh as we play 4 games whilst you wait for one cw match.

I guess this will prove groups right since the vast majority of pugs wont be playing CW unless the queues are split I'm s certain of this , we must all be noobs right?

Not the fact we don't want groups near us , NO! couldn't be that.

Edited by Flaming oblivion, 25 January 2015 - 06:27 AM.


#13 Mudhutwarrior

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Posted 25 January 2015 - 06:33 AM

View PostJoseph Mallan, on 25 January 2015 - 06:18 AM, said:




Not all Group players are Are jerks Mud. I know quite a few, and none of them fit the boogieman you try to paint The entire lot.


True in a sense. But like bad cops if good cops do nothing to stop them they all get painted with the bad brush. The measure of a man is the company he keeps. I would rather be with the rabble than with the self appointed elite who allow stuff to go on and worse defend it.

Edited by Mudhutwarrior, 25 January 2015 - 06:34 AM.


#14 Joseph Mallan

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Posted 25 January 2015 - 06:39 AM

View PostFlaming oblivion, on 25 January 2015 - 06:24 AM, said:

Your used to running with the crutch grouped. Natturally going to hurt your solo stats.

That said

My w/l is on 1.26 on my timberwolf all solo (not meta either lurms) kdr is 2.36

orion 1v w/l 0.93 kdr 1.17

Over 1500 games between them.

The orion is underpowered but meh the kdr is decent.

But feel free to call the pugs that don't touch CW we will laugh as we play 4 games whilst you wait for one cw match.

I guess this will prove groups right since the vast majority of pugs wont be playing CW unless the queues are split I'm s certain of this , we must all be noobs right?

Not the fact we don't want groups near us , NO! couldn't be that.

I have played more PUG matches that group Matches. Please stop trying to make excuses for your noobness.

If you don't want groups near you you are the very definition of Noob.

Quote

They expect people to do the work for them and then expect to get praised about it, and make up a unique species of their own.
I wanna face teams, I wanna try to beat teams cause in a team game, the best team wins!

You say that not having team in YOUR CW would make it better. I disagree. I see plenty of Threads saying that MM SUCKS in open Que. That it does not make "fair" teams, That its "broken". That is a Noob talking.

I suck in light Mechs and am Ok in Assaults, I don't blame the MM or groups for my inability to be awesome at MW:O, I am just comfortable with mediocrity, cause for now its the best I can do.

View PostMudhutwarrior, on 25 January 2015 - 06:33 AM, said:


True in a sense. But like bad cops if good cops do nothing to stop them they all get painted with the bad brush. The measure of a man is the company he keeps. I would rather be with the rabble than with the self appointed elite who allow stuff to go on and worse defend it.

Except There is nothing we can do to stop bad Group's from being bad. We are like that joke about the British Police I once heard.

US Cop, "Stop! Or I'll shoot.!"(its an old joke OK)
Bobby, "Stop! Or I'll shout Stop again!"

Edited by Joseph Mallan, 25 January 2015 - 06:41 AM.


#15 Weeny Machine

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Posted 25 January 2015 - 07:00 AM

First of all I have to say, I play mostly solo. Simply because I have a demanding job and not that much time. I want to be able to log in and play and log off or take a break whenever I want. People who also work in a very structured job may understand that this kind of freedom is very enjoyable and relaxing.
If I'd to form a fixed group every evening, it would cut my playtime short and I also would feel to be obliged to play or "be there" for my team. Therefore I do not touch CW in its current state despite I'd love to.

I respect that other people want teamplay and a bigger challenge - no problem. However, understand that there are people who chose other challenges and other priorities.

For those like the guy below:
You feel entitled. You feel oh so l33t. The problem is as in many online games: you are the minority.
Unfortunately that means for you that if CW gets no solo mode you can be sure it will stay a niche mode. If PGI puts more resources then into it is quiestionable

Edit:
As for "getting premades out of CW": I wouldn't do that. Make two seperate queues (PuG and Premade) and the premade one a tad more rewarding because it is more hardcore.

View PostJoseph Mallan, on 25 January 2015 - 06:01 AM, said:

Its just you Lumped yourself in with noobs. And Noobs cannot be helped cause they want their hand held and for mommy or daddy to make everything better FO.

If you are a noob(as defined above). Stop it!

First off the Solo noob Players are the ones who want to be all alone (no groups). I read plenty of posts by PUGs who are fine playing against Groups. I'm one of them in fact. I lose just as often in solo as I do against groups. My teams get rolled just as often, and I am still not looking for an easy mode.

Edited by Bush Hopper, 25 January 2015 - 07:04 AM.


#16 Joseph Mallan

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Posted 25 January 2015 - 07:13 AM

View PostBush Hopper, on 25 January 2015 - 07:00 AM, said:

For those like the guy below:
You feel entitled. You feel oh so l33t. The problem is as in many online games: you are the minority.
Unfortunately that means for you that if CW gets no solo mode you can be sure it will stay a niche mode. If PGI puts more resources then into it is quiestionable
I am neither entitled or l33t as my stats prove, I solo in CW and have been on a winning team once (as a group we won one ghost drop so that does not count). Your opinion is just as valid as mine. But players like Flaming and Mud, are whiners. You are not whining.

I have a structured Job (right now working 66 hours a week) an Autistic son who I help with homework after work & a wife who wants equal time. SO my gaming time is also limited. I like being challenged in game, I enjoy not knowing if the team I drop against is going to roll me or be rolled by me. Out of my last 62 games in MW:O I have been on a winning team 16 times, and in at least 45 of those matches I have died without a kill. l33t you say...

#17 Triordinant

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Posted 25 January 2015 - 09:26 AM

View PostIskareot, on 25 January 2015 - 12:16 AM, said:

Is that so bad to try to make them SOMEWHAT kinda even? I mean just a tad??? It just makes no sense to make it so uneven.


When they rolled CW out, PGI plainly stated that it was a "hardcore" mode without Elo matchmaking that favored premade teams and that it would be hard on PUGs. In the weeks since CW rolled out, a lot of PUGs have tried it and decided it wasn't fun while a handful of PUGs enjoyed it and still do. Based on how CW was designed and what PGI said it was, this was to be expected.

Many have asked why PGI would design a game mode and separate queue for such a small slice of the MWO playerbase. I'm guessing that they were hoping that there would be a huge influx of players joining established Units and forming new ones. The problem with that assumption is the many reasons why most MWO players won't or can't join Units didn't miraculously disappear with the appearance of CW, so while there was an initial surge in Unit recruitment when CW showed up, the vast majority of MWO players are still unaffiliated and will continue to be so.

Since this fact was established, several ideas on how to get PUGs to play CW have come up and some are being implemented. One of these is in-game VOIP. While it would certainly help, it can't make up for the fact that the competitive Units have trained together for months so they know each others moves; or that they've memorized the main features of all the maps and have code names for them so they don't need to use Battle Grid coordinates; or that their 'mechs are not only fully mastered and moduled but their 'mechs and loadouts are preselected to work together as a coordinated team and compliment each others' strengths while making up for the weaknesses. On the PUG side, VOIP doesn't help at all if some of your teammates don't speak the same language or have VOIP muted.

Another suggestion has been a solo-only queue for CW. Unfortunately, this won't help much either. The reason the solo-only queue that currently exists works is because the big competitive premade groups can't reliably sync-drop into it. If there was a CW solo-only queue, the big competitive premades CAN reliably sync-drop into it because each team in a match is all the same Faction so there's no chance their Unit's players will end up on opposing sides. The Natural Law of online gaming states that if something can be exploited, it will be. Not all premade teams aim for easy wins against random PUGs, but many do.

As each of these (and possibly other) bandaids are rolled out, I'm sure there will be a surge of PUGs who'll want to try the "new, improved" CW out despite the writing on the wall. Just as before, most will be disappointed but a few will stay.

I generally like to see a glass as half full rather than half empty, and there are some good things about CW. For one, it pulled a lot of top tier competitive premade teams out of the public group queue. Before CW, players would try to introduce their friends, partners, siblings or offspring to MWO by "sheparding" them in the group queue only to get curbstomped over and over again by well-trained competitive teams using maxed out coordinated 'mechs. When the comp Units are playing CW, this doesn't happen as much. Hint: if you're a small casual group, drop into the public group queue in the hours just before the CW ceasefires.

As for me, I just enjoy the current solo-only queue for what it is. MWO is the perfect "filler" game for when you have 30 to 90 minutes to spare because, unlike other online games, a match is guaranteed to never last more than 15 minutes and most of the time they last only half that. My piloting and gunnery skills have greatly improved and when I feel up to it, I try to herd my PUG teammates to victory -and it works slightly more than half of the time.

Edited by Triordinant, 25 January 2015 - 09:27 AM.


#18 Screech

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Posted 25 January 2015 - 09:37 AM

Pugging in CW has taught me that there are way more 5-10 mans you can team with then there are 12 mans you have to play against.

#19 Ghogiel

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Posted 25 January 2015 - 09:38 AM

Just wait for voip, apparently it's going to make all the PUGs uber comp jedi leets over night.

#20 hybrid black

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Posted 25 January 2015 - 09:46 AM

View PostIskareot, on 25 January 2015 - 12:16 AM, said:

Ok, so that I am very clear with PGI on the designed CW drops if you are not grouped or clan -pre-made.

You are a non-com, unorganized zero team work concept with a misc mech group that is not on the same page team....

VERSUS A:

A complete clan driven with coms, match mech drop with a goal and plan with commanded leadership driven team.....

Makes perfect sense for sure.


Why make those? I mean team vs team.. I am all for.. completely makes sense lore.. so on I love it.. I am for it and want to see it happen...

But the slaughter part... why even bother inventing that ability???

I mean in High School I once saw a Single A team take on a Four A team in Football... .. it made no sense, the score was 42 - 0 and 3 kids were put in the hospital. Who had fun? The 4 A school did... yeah its a game but why not make it a bit more fair in some drops balance wise.

Is that so bad to try to make them SOMEWHAT kinda even? I mean just a tad??? It just makes no sense to make it so uneven.


46 days in to CW all most 14 days off (about)for Christmas giving them only 32 days to work on everything, mass amounts of bugs have been fixed and even maps edited , a rework of the call to arms, and CW player numbers on the map. We also have a new game mode in 9 days, that’s a fair bit of work for a small team in 2 and a half patch sessions.





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