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Remember Mwo Before Ghost Heat?


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#61 Apnu

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Posted 31 March 2015 - 09:15 AM

View PostTelmasa, on 29 March 2015 - 05:59 PM, said:


Are you joking?

What do you see in CW?

- Thunderbolts, all MPL, LL, or LPL
- ECM lights w/ jumpjets
- IS mechs with max quirks with nothing *but* the quirked weapon
- Clan "metamech" copycat Timberwolves and Stormcrows, with the odd Vulture and Hellbringer thrown in.

There's anything BUT variety, unless you think the 5-8 IS mechs with "superquirks" count as variety.


I actually have pugs laugh at me for taking a Timberwolf that has 4ERML+3MG+2LRM15as, a Warhawk with 4ERLL&2SSRM6, a Nova with two ERPPC & 4xMGs, and a Kitfox with 3MPL+2MG - even though the majority of the time I'm the top 3 in score (however you measure it). *That* is a symptom of how little variety in the game there really is.

I'm all for removing weapon-buffing quirks and moving to 'iterative' quirks instead.


I started a thread about quirk cheese, its going on 6 pages now.

Its min-maxers vs balanced players.

#62 Alex Morgaine

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Posted 31 March 2015 - 04:59 PM

Ze madness

I would wish they could fix ghost heat or just a proper heat scale though

Maybe just put a 30 max scale on a test server, no change to heat mechanics aside from that and maybe removal of ghost heat.

#63 Duke Hector

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Posted 31 March 2015 - 06:32 PM

here we go again.... looks like this thread needs another one of these....

i mean give it a rest already...

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