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Speed Up Lrm Taglocks On Ecm Covered Mechs!


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#1 ACH75

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Posted 29 March 2015 - 11:28 PM

I Think Tagging an ECM covered Mech slows too much the lock acquisition,

now more than ever 'cause ECM population has grown too much especially in CW...

#2 Mad Strike

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Posted 29 March 2015 - 11:41 PM

You can't blame them , LRM boat spam is a bigger pain in the ass than ECM lances.

Blame that magical 70° turn in middle air those missiles do , that's the reason why there's so many counters to LRMs because they don't behave like Artillery but like an Itano Circus:


Named after anime artist, director, and producer Ichirô Itano, and primarily comes from the anime franchise Macross. Itano created an attack where a ridiculously large number of missiles are launched from one fighter jet or ROBOT at a target or targets, regardless of tactical necessity.
It is also characterized by the missiles' twisting, turning and crisscrossing contrails.

Edited by strikebrch, 29 March 2015 - 11:51 PM.


#3 Weeny Machine

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Posted 29 March 2015 - 11:56 PM

View PostACH75, on 29 March 2015 - 11:28 PM, said:

I Think Tagging an ECM covered Mech slows too much the lock acquisition,

now more than ever 'cause ECM population has grown too much especially in CW...
I think the problem is that you need to TAG him AND achieve a lock on top of it. All those seconds with a big: "wreck me, please" sign over your head due to the TAG beam

#4 One Medic Army

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Posted 30 March 2015 - 12:18 AM

View Poststrikebrch, on 29 March 2015 - 11:41 PM, said:

You can't blame them , LRM boat spam is a bigger pain in the ass than ECM lances.

Blame that magical 70° turn in middle air those missiles do , that's the reason why there's so many counters to LRMs because they don't behave like Artillery but like an Itano Circus:


Named after anime artist, director, and producer Ichirô Itano, and primarily comes from the anime franchise Macross. Itano created an attack where a ridiculously large number of missiles are launched from one fighter jet or ROBOT at a target or targets, regardless of tactical necessity.
It is also characterized by the missiles' twisting, turning and crisscrossing contrails.

Also, colloquially known as the "Macross Missile Massacre".

#5 Weeny Machine

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Posted 30 March 2015 - 12:23 AM

View PostOne Medic Army, on 30 March 2015 - 12:18 AM, said:

Also, colloquially known as the "Macross Missile Massacre".
Haven't the "pros" of the forum agreed that missiles are weak and useless and only nubs die or are hindered by them? ;)

#6 One Medic Army

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Posted 30 March 2015 - 12:39 AM

View PostBush Hopper, on 30 March 2015 - 12:23 AM, said:

Haven't the "pros" of the forum agreed that missiles are weak and useless and only nubs die or are hindered by them? ;)

Unless you get caught without immediate access to some nearby cover that actually works.

#7 quackychief

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Posted 30 March 2015 - 12:40 AM

Fix lrm, then fix ecm

#8 ShinVector

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Posted 30 March 2015 - 12:50 AM

View Poststrikebrch, on 29 March 2015 - 11:41 PM, said:

You can't blame them , LRM boat spam is a bigger pain in the ass than ECM lances.

Blame that magical 70° turn in middle air those missiles do , that's the reason why there's so many counters to LRMs because they don't behave like Artillery but like an Itano Circus:


Named after anime artist, director, and producer Ichirô Itano, and primarily comes from the anime franchise Macross. Itano created an attack where a ridiculously large number of missiles are launched from one fighter jet or ROBOT at a target or targets, regardless of tactical necessity.
It is also characterized by the missiles' twisting, turning and crisscrossing contrails.


Better listen to the man.. Davions.. They use LRMs alot !! :wub:

#9 Novawrecker

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Posted 30 March 2015 - 01:30 AM

View PostACH75, on 29 March 2015 - 11:28 PM, said:

I Think Tagging an ECM covered Mech slows too much the lock acquisition,

now more than ever 'cause ECM population has grown too much especially in CW...



How about use more direct fire weapons and depend less on LRMs. IJS ...

#10 Kjudoon

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Posted 30 March 2015 - 01:46 AM

View Postquackychief, on 30 March 2015 - 12:40 AM, said:

Fix ecm, then fix lrms


Fixed that for ya. ;)



#11 Weeny Machine

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Posted 30 March 2015 - 02:07 AM

View PostNovawrecker, on 30 March 2015 - 01:30 AM, said:



How about use more direct fire weapons and depend less on LRMs. IJS ...
Yeah, more laser spam please. But seriously, this game needs more diversity when it comes to the usage of weapon systems. MGs, Flamers, AC/10s and to a lesser extend LRMs etc are hardly used compared to laser vomit. Usually the battlefield looks like a disco. Don't get me wrong, though. I don't like the current implementation of LRMs nor the sickness that is ECM

#12 Kilo 40

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Posted 30 March 2015 - 02:20 AM

View PostNovawrecker, on 30 March 2015 - 01:30 AM, said:



How about use more direct fire weapons and depend less on LRMs. IJS ...


"Instead of fixing the thing that's broke, just use something else. lol..."

#13 Johnny Z

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Posted 30 March 2015 - 02:20 AM

ECM should be nerfed a bit, tiny bit(remove ECM stacking). LRM's should be buffed a bit and AMS should be buffed quite a bit. Sorry to use such a technical description of nerfing levels. :)

The over all effect would be to reward none damage tonnage put into a mech in the form of AMS.

Lrms could be fired more and get their targets easier but damage would remain the same or slightly improved. Against AMS mechs they could at least get a lock and do some damage but highly reduced damage.

As it now its either LRMS are completely useless because of ECM or very strong against mechs not under ECM and not near cover.

Edited by Johnny Z, 30 March 2015 - 02:28 AM.


#14 Ursh

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Posted 30 March 2015 - 02:50 AM

Agreed. TAG should equal almost instant LRM lock. You're not using your passive sensors, you're using a very active targeting device. Crazy lock-on times discourage people from using self-tagging LRMisher mechs. Instead, you get the stalker/atlas sitting in the far back saying "Lok turgetz gaiz!"

#15 Kjudoon

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Posted 30 March 2015 - 02:57 AM

Seems like once again we've descended into the typical "we want LRMs but not indirect fire because I can't counter shoot my enemy in the face easy" discussion points.




#16 That Dawg

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Posted 30 March 2015 - 03:04 AM

You know why weapons technology has developed the way it has over the last 500 years?

What works, wins.

While tags should be faster....why suffer or minimize your damage output by bringing weapons that dont work?

and +1, whenever I see "locks please" I write that person off as dead weight

#17 Kjudoon

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Posted 30 March 2015 - 03:36 AM

Dead weight because that weapon "doesn't work".

You realize the realize the reason the LRM doesn't work is strictly because of whine poisoning nering them? It is the inverse of what was a garbage mech, the tbolt being quirked into a superpower. It wasn't on its design and geometry merits. It was because someone massaged the rules to make them that way.



#18 That Dawg

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Posted 30 March 2015 - 03:46 AM

Nothing says CW success like zorking someone across the map with four ERLL's, holding steady and getting a good long burn on that torso, hehe.
I'm sure they're thinking, "I have ecm, how could they see me?!?"

#19 Mcgral18

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Posted 30 March 2015 - 05:46 AM

The Jesus Box shouldn't affect direct fire LRMs so severely.

If you can see the target, you should be able to lock the missiles on the target.....or at least Wire Guide them...like a certain other MWO game. Dumb fire in this game is worthless due to travel speed and lack of control.


I take the easy way out, and use an effective weapon system.

#20 Hit the Deck

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Posted 30 March 2015 - 06:00 AM

Wire guiding with TAG. That sounds like an excellent idea!





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