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Comparison Of Next Is Heavy Mech Candidates


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#1 Chuanhao

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Posted 03 April 2015 - 06:39 PM

Background/Introduction

With the release of the Resistance Mechs, its is an opportunity for a robust discussion on the next wave of IS mechs as several others have attempted.

Following the close vote between Black Knight and Grasshopper pre-Resistance, and with Russ asking for suggestions for an IS Heavy with ECM, it is timely to have a more robust discussion on exactly which IS Heavy mech should be put into "Production".

Principal Considerations

Other than standards guidelines of 1) being canon to timeline; 2) have three variants, other factors to consider are:

3) It should be in a weight class that is least represented. In order of preference, 75 Tonnes (Orion only); 60 Tonnes (Dragon, Quickdraw); 70 Tonnes (Cataphract, Grasshopper); 65 Tonnes (Jagermech, Catapult, Thunderbolt)

4) It should have ECM

5) It should allow / attempt for a more varied playstyle then the standard boats and currently available mechs.

Summary (TL:DR)

The Black Knight is a Favourite, but the Archer is a much more versatile option, and the Exterminator provides a new dimesion to the game. Other options like Bandersnatch and Wardog will need PGI to undertake some creative licensing to be viable based on current game rules. If we can advance the timeline to 3053, mechs like Penetrator become viable options.

Mechs Comparisons

While not exhaustive, certain heavy mechs (Black Knight; Flashman; War Dog; Bandersnatch; Penetrator; Archer; Exterminator; Lancelot) have been selected for this comparison in this thread. More are appreciated from the community. A final vote to poll community insights would be helpful when a decision on which are the final contenders.

Black Knight (75 Tonnes)

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Flashman (75 Tonnes)

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Wardog (75 Tonnes)

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Bandersnatch (75 Tonnes)

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Penetrator (75 Tonnes)

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Archer (70 Tonnes)

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Exterminator (65 Tonnes)

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Lancelot (60 Tonnes)

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Edit: Added Flashman, Penetrator, Pictures

Edited by Chuanhao, 03 April 2015 - 08:11 PM.


#2 Tastian

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Posted 03 April 2015 - 06:45 PM

Unfortunately the Archer is untouchable thanks to Harmony Gold.



You could also consider adding a couple ECM variants of existing mechs that use timeline safe equipment:

Quickdraw 5Mr

Thunderbolt 7SE

Edited by Tastian, 03 April 2015 - 06:57 PM.


#3 Virgil Greyson

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Posted 03 April 2015 - 06:46 PM

View Postmogs01gt, on 03 April 2015 - 06:41 PM, said:

Why even bother with IS mechs? Most have to be over quirked to be efficient in a match.


Because some people like IS mechs and will pay money for them?

#4 Nathan Foxbane

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Posted 03 April 2015 - 06:48 PM

You forgot the Flashman.

#5 mogs01gt

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Posted 03 April 2015 - 06:51 PM

View PostVirgil Greyson, on 03 April 2015 - 06:46 PM, said:

Because some people like IS mechs and will pay money for them?

Power creep exists for a reason in games. Quirking mechs isnt the answer to balance.

#6 Virgil Greyson

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Posted 03 April 2015 - 06:54 PM

View Postmogs01gt, on 03 April 2015 - 06:51 PM, said:

Power creep exists for a reason in games. Quirking mechs isnt the answer to balance.


What does what I said have anything to do with ingame stats? People like to buy mechs for the looks and nostalgia reasons to you know, PGI would be stupid not to capitalize on that.

#7 El Bandito

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Posted 03 April 2015 - 06:54 PM

View PostNathan Foxbane, on 03 April 2015 - 06:48 PM, said:

You forgot the Flashman.


Yep, Flashman is arguably more superior than the Black Knight due to high mounted arm hardpoints. Flashman can be a great CW mech-- as a 10 ton heavier energy version of Jagermech. I personally like to see the War Dog though.

Also, Archer is an Unseen so no-no. Harmony Gold will be prepping their lawyers.

Edited by El Bandito, 03 April 2015 - 06:58 PM.


#8 mogs01gt

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Posted 03 April 2015 - 06:59 PM

View PostVirgil Greyson, on 03 April 2015 - 06:54 PM, said:


What does what I said have anything to do with ingame stats? People like to buy mechs for the looks and nostalgia reasons to you know, PGI would be stupid not to capitalize on that.

F2P games are based around power creep to sustain a player base. Creating in game content/mechs that are inferior is simply pointless. PGI cant sustain themselves making crap mechs over and over.

Edited by mogs01gt, 03 April 2015 - 07:00 PM.


#9 Virgil Greyson

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Posted 03 April 2015 - 07:01 PM

View Postmogs01gt, on 03 April 2015 - 06:59 PM, said:

F2P games are based around power creep to sustain a player base. Creating in game content/mechs that are inferior is simply pointless. PGI cant sustain themselves making crap mechs over and over.


Tell that to the Urbanmech sales.

#10 Chuanhao

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Posted 03 April 2015 - 07:01 PM

Is the Archer Phoenix Variant banned as well?

#11 Nothing Whatsoever

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Posted 03 April 2015 - 07:03 PM

I like the Black Knight and Archer. They'd be my top two.




Not a fan of how LRMs work right now, but that's just me. :ph34r:

#12 Y E O N N E

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Posted 03 April 2015 - 07:06 PM

I like none of these. Not one is a chicken-walker.

#13 El Bandito

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Posted 03 April 2015 - 07:09 PM

View PostYeonne Greene, on 03 April 2015 - 07:06 PM, said:

I like none of these. Not one is a chicken-walker.


You'll just have to wait 5 years for the Rakshasa to come out, lololol.
http://www.sarna.net/wiki/Rakshasa


View PostChuanhao, on 03 April 2015 - 07:01 PM, said:

Is the Archer Phoenix Variant banned as well?


That's a no-go.

Edited by El Bandito, 03 April 2015 - 07:10 PM.


#14 mogs01gt

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Posted 03 April 2015 - 07:09 PM

View PostVirgil Greyson, on 03 April 2015 - 07:01 PM, said:


Tell that to the Urbanmech sales.

The mech sucks, its not going to be in-game content that new players want to buy. It's for fanboys.

#15 Y E O N N E

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Posted 03 April 2015 - 07:11 PM

View PostEl Bandito, on 03 April 2015 - 07:09 PM, said:


You'll just have to wait 5 years for the Rakshasa to come out, lololol.
http://www.sarna.net/wiki/Rakshasa


Or they could just release the Champion. Is bad, yes, but ain't care. Gimmegimmegimme.

Also, I would never be caught dead driving a Timberwolf, even an Inner Sphere one. :P

#16 Postumus

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Posted 03 April 2015 - 07:14 PM

You forgot the Penetrator.

http://www.sarna.net/wiki/Penetrator

Besides being called the Penetrator, which I feel is sufficient reason to introduce it by itself, it's a 75 tonner, which the IS is lacking, and it has ECM and jump jets. It's also only a couple years forward in the timeline, not like 3060 or Jihad tech.

Posted Image

Edited by Postumus, 03 April 2015 - 07:24 PM.


#17 Gas Guzzler

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Posted 03 April 2015 - 07:20 PM

I will be very shocked if the next heavy is not a Black Knight. ECM? Maybe. Not unheard of to give a mech in this game ECM when it didn't have it officially.

Quirkwise, it will probably get slightly better laser quirks than the Grasshopper did, because it doesn't have JJs. They focused on cooldown and heat gen for the grasshopper, I'm guessing it will be range and heat gen for the Black Knight, maybe some duration too.

#18 A Large Infant

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Posted 03 April 2015 - 07:20 PM

Posted Image

#19 Y E O N N E

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Posted 03 April 2015 - 07:23 PM

View PostPostumus, on 03 April 2015 - 07:14 PM, said:

You forgot the Penetrator.

http://www.sarna.net/wiki/Penetrator

Besides being called the Penetrator, which I feel is sufficient reason to introduce it by itself, it's a 75 tonner, which the IS is lacking, and it has ECM and jump jets. It's also only a couple years forward in the timeline, not like 3060 or Jihad tech.



Orion is a 75 ton IS heavy, but it's not exactly sprightly.

I do like that 'Mech. It is a chicken-walker, if an odd one, and thus gets a pass. Having all energy-focused variants is a tad boring, but dat alpha strike...

#20 Nothing Whatsoever

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Posted 03 April 2015 - 07:42 PM

The Archer is still in HG muck, so it is too unclear with the Unseen / Reseen.

The Black Knight would be nice.

Posted Image

and there's "tis but a scratch' from Monty Python going for it.

So with the Archer up in the air, I'd then like to see the Flashman considered, it's like the Urbie's bigger and meaner big bro.

Posted Image





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