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Kerbal Mechwarrior Program
Started by Hex Pallett, Apr 24 2015 07:48 AM
7 replies to this topic
#1
Posted 24 April 2015 - 07:48 AM
wut
#2
Posted 24 April 2015 - 08:07 AM
There is no way those four turbo jets are stock, they could never arrest that crafts momentum.
#3
Posted 25 April 2015 - 12:20 AM
Hi, I'm the author of the craft and video.
All (12) of the engines on the dropship are stock, but they (and most of the other parts on the ship) have been rescaled using the tweakscale mod.
All (12) of the engines on the dropship are stock, but they (and most of the other parts on the ship) have been rescaled using the tweakscale mod.
Edited by allmhuran, 25 April 2015 - 12:21 AM.
#4
Posted 28 April 2015 - 08:44 PM
Just wanted to say: Awesome video. Well done! KSP rocks!
#5
Posted 29 April 2015 - 07:17 AM
Hehe, it even got coverage in PC Gamer! So cool.
I played the hell out of KSP last night. The new atmospherics are challenging! Fortunately parachutes are very OP, so pop those chutes at 30,000 meters and enjoy!
I played the hell out of KSP last night. The new atmospherics are challenging! Fortunately parachutes are very OP, so pop those chutes at 30,000 meters and enjoy!
#6
Posted 29 April 2015 - 01:38 PM
Heffay, on 29 April 2015 - 07:17 AM, said:
Hehe, it even got coverage in PC Gamer! So cool.
I played the hell out of KSP last night. The new atmospherics are challenging! Fortunately parachutes are very OP, so pop those chutes at 30,000 meters and enjoy!
I played the hell out of KSP last night. The new atmospherics are challenging! Fortunately parachutes are very OP, so pop those chutes at 30,000 meters and enjoy!
Yes, I was surprised how much drag those chutes produced. I haven't tried them prior to reentry yet. The new heat shields work wonders but the ships still break apart if it is not angled correctly.
#7
Posted 29 April 2015 - 03:12 PM
allmhuran, on 25 April 2015 - 12:20 AM, said:
Hi, I'm the author of the craft and video.
All (12) of the engines on the dropship are stock, but they (and most of the other parts on the ship) have been rescaled using the tweakscale mod.
All (12) of the engines on the dropship are stock, but they (and most of the other parts on the ship) have been rescaled using the tweakscale mod.
Superb video/craft design. subbed.
I was wondering if the dropship can get into orbit under its own power. A video of you deploying mechs onto another celestial body (from launch to deploy) would be fantastic. But I understand it may not be possible.
A while ago (0.18 I think) I built a SSTO dropship to deploy a lander onto the Mun. I think Jeb is probably still sat on the Mun wondering if rescue is coming... But between this (MWO) and the recent Elite release, I've missed out on all the KSP releases since then.
Again, brilliant work.
#8
Posted 07 July 2015 - 07:50 AM
Lunatech, on 29 April 2015 - 03:12 PM, said:
Superb video/craft design. subbed.
I was wondering if the dropship can get into orbit under its own power
Sorry for the late reply, I stopped following up on this a while back.
The dropship itself has jets only (no rocket engines... too fuel inefficient for something so big and un-aerodynamic) so no chance of orbit. I was thinking of going further with the idea but KSP 1.0, a holiday overseas and the witcher 3 kinda put a halt on my plans. I feel bad for people when people tell me they've subbed because I don't put out videos very often and I'm actually not playing KSP at the moment But I appreciate it anyway, cheers!
Edited by allmhuran, 07 July 2015 - 07:51 AM.
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